glob2-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [glob2-devel] revisiting unit conversion (and how overpowered it is)


From: Kai Antweiler
Subject: Re: [glob2-devel] revisiting unit conversion (and how overpowered it is)
Date: Wed, 12 Mar 2008 02:27:50 +0100

> Add to that that distance could also be considered a factor in 'potential
> happiness', and the level of the inn.

And the training. Units that have higher levels could be harder to
convert then rookies.
-- 
Kai Antweiler




reply via email to

[Prev in Thread] Current Thread [Next in Thread]