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Re: [glob2-devel] revisiting unit conversion (and how overpowered it is)


From: Kai Antweiler
Subject: Re: [glob2-devel] revisiting unit conversion (and how overpowered it is)
Date: Tue, 11 Mar 2008 10:51:22 +0100

>  so in a map without fruit the only way to convert a unit is for it
>  to be hungry and no friendly inns within range. In a map with fruit
>  it's to be hungry and no friendly inns within range, or be hungry,
>  friendly inns full, enemy inns have fruit. (still very easy to do
>  since most people don't build enough inns, but won't decimate your
>  opponent just because you got to the fruit first)

OK: so to counter fruit, you'll just have to build one inn somewhere and don't
assign workers to it after it is constructed. Or take one inn and place
forbidden area around it.

-- 
Kai Antweiler




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