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Re: [glob2-devel] re: should turrets attack air


From: Leo Wandersleb
Subject: Re: [glob2-devel] re: should turrets attack air
Date: Sat, 12 Aug 2006 22:53:07 +0200
User-agent: Mozilla Thunderbird 1.0.7 (X11/20050923)

Stéphane Magnenat wrote:
Why not just add a wall upgrade that can attack explorers ?

instant death if the explorer passes directly over the wall. and no automatic 
avoidance. zapp :)

Or the L2 wall is so high that the explorers crash into it and break their neck 
(no cost per shot)

Or L2 *turrets* use a constant rate of wood (oil? papyrus?) to turn into 
lighthouses and bind hostile explorers to them like moths until they starved to 
some 10%hp. Once bound to a turret they can not do other than stay there. 
nevertheless they hurt the workers that try to suply the turret.




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