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From: | Leo Wandersleb |
Subject: | Re: [glob2-devel] re: should turrets attack air |
Date: | Sat, 12 Aug 2006 22:53:07 +0200 |
User-agent: | Mozilla Thunderbird 1.0.7 (X11/20050923) |
Stéphane Magnenat wrote:
Why not just add a wall upgrade that can attack explorers ?
instant death if the explorer passes directly over the wall. and no automatic avoidance. zapp :) Or the L2 wall is so high that the explorers crash into it and break their neck (no cost per shot) Or L2 *turrets* use a constant rate of wood (oil? papyrus?) to turn into lighthouses and bind hostile explorers to them like moths until they starved to some 10%hp. Once bound to a turret they can not do other than stay there. nevertheless they hurt the workers that try to suply the turret.
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