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Re: [Openexr-devel] magic numbers


From: Peter Kümmel
Subject: Re: [Openexr-devel] magic numbers
Date: Wed, 17 Jan 2007 23:28:00 +0100
User-agent: Thunderbird 1.5.0.9 (Windows/20061207)

Anders Dahnielson wrote:
> On 1/17/07, Peter Kümmel <address@hidden> wrote:
> 
>> > I've figured it out, where 0.18 comes from:
>> >
>> > sqrt(x)/x = x^(-1/2) = middle
>> > x^(1/2) = 1/middle
>> > x = (1/middle)^2
>> >
>> > Because of this using 0.18 as middle value is
>> > equivalent to assume a contrast of only 1:31.
>>
>> The 0.18 is the rounded value of a contrast
>> of 5 f-stops:
>>
>> sqrt(32)/32 = 0.177
> 
> 
> As a magic number 0.18 sounds familiar... 18% gray?
> 
> (Sorry, maybe nothing that contributes to the discussion; just wanted to
> share my two cents of associative talent.)

Good hint, so I would say:

For a normal photographic subject with a 5 stop
brightness range 18% is about middle gray.

How good were 1950 the printers for making gray cards?

Peter




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