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[Gnu3dkit-dev] G3DLine -intersectsLine:


From: Brent Gulanowski
Subject: [Gnu3dkit-dev] G3DLine -intersectsLine:
Date: Mon, 21 Oct 2002 14:08:12 -0400

This method does a blanket failure if the direction vectors are parallel. I am not a geometry math whiz, but as far as I can tell, this ignores the case where the lines are coincident.

--
Brent Gulanowski                                address@hidden

http://inkubator.idevgames.com/
Working together to make great software.





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