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Re: [Gnu3dkit-dev] G3DLine -intersectsLine:
From: |
Philippe C . D . Robert |
Subject: |
Re: [Gnu3dkit-dev] G3DLine -intersectsLine: |
Date: |
Tue, 22 Oct 2002 18:03:12 +0200 |
Hi,
On Monday, October 21, 2002, at 08:08 Uhr, Brent Gulanowski wrote:
This method does a blanket failure if the direction vectors are
parallel. I am not a geometry math whiz, but as far as I can tell,
this ignores the case where the lines are coincident.
I did not really look at it, but what part of the code do you think
fails in this case? I will have a look at it ASAP.
Thanks,
-Phil
--
Philippe C.D. Robert
http://www.nice.ch/~phip