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Re: [Gnu3dkit-dev] G3DLine -intersectsLine:


From: Philippe C . D . Robert
Subject: Re: [Gnu3dkit-dev] G3DLine -intersectsLine:
Date: Tue, 22 Oct 2002 18:03:12 +0200

Hi,

On Monday, October 21, 2002, at 08:08  Uhr, Brent Gulanowski wrote:

This method does a blanket failure if the direction vectors are parallel. I am not a geometry math whiz, but as far as I can tell, this ignores the case where the lines are coincident.

I did not really look at it, but what part of the code do you think fails in this case? I will have a look at it ASAP.

Thanks,

-Phil
--
Philippe C.D. Robert
http://www.nice.ch/~phip





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