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Re: [glob2-devel] globulation graphic
From: |
dryad |
Subject: |
Re: [glob2-devel] globulation graphic |
Date: |
Tue, 20 Jan 2009 13:10:17 -0000 (GMT) |
User-agent: |
SquirrelMail/1.4.9a |
I've stopped doing the graphic for one moment and started to define some
background lore, so everyone can use it as a base and change or add
anything and we all can see a common world to work on^^
the only fixed point i've used is the globulo/steam punk idea, so there
wont be main hi-tech,sci-fi or classic fantasy features in the game
(despite the fact there could be some in the game lore).
the main theme will only be mechanical and steam powered^^
I'll post something soon, hope you will like it.
- [glob2-devel] globulation graphic, dryad, 2009/01/17
- Re: [glob2-devel] globulation graphic, Stéphane Magnenat, 2009/01/17
- Re: [glob2-devel] globulation graphic, Leo Wandersleb, 2009/01/17
- Re: [glob2-devel] globulation graphic, dryad, 2009/01/17
- Re: [glob2-devel] globulation graphic, Quinn Yee Qin Teh, 2009/01/17
- Re: [glob2-devel] globulation graphic, dryad, 2009/01/18
- Re: [glob2-devel] globulation graphic, dryad, 2009/01/18
- Re: [glob2-devel] globulation graphic, Quinn Yee Qin Teh, 2009/01/19
- Re: [glob2-devel] globulation graphic, Stéphane Magnenat, 2009/01/19
- Re: [glob2-devel] globulation graphic, Quinn Yee Qin Teh, 2009/01/20
- Re: [glob2-devel] globulation graphic,
dryad <=
- Re: [glob2-devel] globulation graphic, Stéphane Magnenat, 2009/01/18
Re: [glob2-devel] globulation graphic, dryad, 2009/01/17
Re: [glob2-devel] globulation graphic, Stéphane Magnenat, 2009/01/18