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Re: [glob2-devel] Have you heard of this?
From: |
Leo Wandersleb |
Subject: |
Re: [glob2-devel] Have you heard of this? |
Date: |
Sun, 07 Dec 2008 16:05:17 +0100 |
User-agent: |
Mozilla-Thunderbird 2.0.0.17 (X11/20081018) |
Stéphane Magnenat wrote:
> Anyway writing a 3d engine for glob2 is somewhat trivial,
lets say straight forward.
> what is not is doing the graphics...
do you really think that doing the models in 3d is more work than preparing
glob2 for 3d-use???
i strongly doubt that.
- a good user interface
- fog of war
- map change to real height map
- change in the gradient so that "up" is slower than "down"
are only some of the changes that come to my mind that would take me longer
than the 3d-models.
also finding additional artists for the grafix would be easy.
greetz,
leo
- [glob2-devel] Have you heard of this?, Stéphane Magnenat, 2008/12/06
- Re: [glob2-devel] Have you heard of this?, Kyle Lutze, 2008/12/06
- Re: [glob2-devel] Have you heard of this?, Leo Wandersleb, 2008/12/06
- Re: [glob2-devel] Have you heard of this?, Jon Neal, 2008/12/06
- Re: [glob2-devel] Have you heard of this?, Stéphane Magnenat, 2008/12/07
- Re: [glob2-devel] Have you heard of this?,
Leo Wandersleb <=
- Re: [glob2-devel] Have you heard of this?, Shawn Anderson, 2008/12/07
- Re: [glob2-devel] Have you heard of this?, Stéphane Magnenat, 2008/12/07
- Re: [glob2-devel] Have you heard of this?, Quinn Yee Qin Teh, 2008/12/07
- Re: [glob2-devel] Have you heard of this?, Leo Wandersleb, 2008/12/07
- Re: [glob2-devel] Have you heard of this?, Quinn Yee Qin Teh, 2008/12/08
- Re: [glob2-devel] Have you heard of this?, Leo Wandersleb, 2008/12/08