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Re: [glob2-devel] missmatch parameters : Mac - GNU/Linux
From: |
Nuage |
Subject: |
Re: [glob2-devel] missmatch parameters : Mac - GNU/Linux |
Date: |
Sat, 18 Mar 2006 17:18:49 +0100 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.12) Gecko/20051102 |
When you host a game (with your Linux), can other Linux computer join ?
Because from my log, it looks like you have altered config files.
The config files I'm talking about are: glob2/data/buildings.txt,
glob2/data/resources.txt and glob2/data/units.txt. They are meant to be changed
only for gameplay balancing. So be sure to have the same code and config file to
be the same.
Nuage
Munteanu Alexandru wrote:
> On Thu, Mar 16, 2006 at 11:38:15PM +0100, Nuage wrote:
>
>>Hello, I just did check the log and the code. What I can say is that the game
>>host have altered config files, compair to the game joiner.
>>
>>>From my log, I have "serverConfigCheckSum=b3843dfb". Then, my guess is that
>>>the
>>game host has altered ("wrong") config files. (serverConfigCheckSum=374a6645)
>>
>>Because it's not the endian swapped check-sum, it's probably not a
>>mac-specific
>>issue. What I'd like to know: Who did host the game?
>
>
> I did (GNU/Linux).
>
>
>>If the GNU/Linux where hosting the game, then, can he host another game that
>>can
>>be joined by another GNU/Linux?
>
>
> No. He cannot play any game.
>
>
>>If the Max where hosting, can you compair the config file and check if they
>>are
>>up to date?
>
>
> The config file ? you mean the file in ~/.glob2/ ?
> We erased the ~/.glob2 directory just before starting the game.
>
> Alex
>
>
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