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Re: [glob2-devel] Re: Full Nicowar behaviour assessment


From: Bradley Arsenault
Subject: Re: [glob2-devel] Re: Full Nicowar behaviour assessment
Date: Fri, 10 Feb 2006 17:57:29 -0800

On my profile, 21% of proccessor time is spent updating gradients in
void Map::updateRessourcesGradient, and 20% is spent in
Game::drawMap(int, int, int, int, int, int, int, unsigned int), and
14% is spent in Game::checkSum. So, between these three, unrelated
functions, 55% of runtime is spent.




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