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[Wesnoth-wiki-changes] UsefulWMLFragments


From: wiki
Subject: [Wesnoth-wiki-changes] UsefulWMLFragments
Date: Tue, 14 Sep 2004 01:06 +0200

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URI: http://wesnoth.slack.it/?UsefulWMLFragments
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Index: UsefulWMLFragments
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/UsefulWMLFragments,v
retrieving revision 1.5
diff -u -r1.5 UsefulWMLFragments
--- UsefulWMLFragments  11 Sep 2004 12:08:28 -0000      1.5
+++ UsefulWMLFragments  13 Sep 2004 23:06:17 -0000
@@ -111,6 +111,9 @@
 will create an Elvish
 Champion with two random traits at 20,14.
 
+NOTE: To create a fully realistic unit, also add 'upkeep=full', and give it a 
name. (Actually I know of no way to randomly generate fully realistic(to 
Wesnoth)
+names. However you can copy names out of names.cfg into a list for {RANDOM}, 
and use the result as a name. -EP)
+
  #define LOYAL
        [trait]
        id=loyal






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