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Re: [Protux-devel] Chaning plan
From: |
Luciano Domenico Giordana |
Subject: |
Re: [Protux-devel] Chaning plan |
Date: |
Fri, 3 Dec 2004 10:03:27 -0200 |
hehe, we indeed have been facing lots of oposite perspectives Remon..
that´s kind of funny sometimes...
In a good and classic Eric Raymond point of view : make it and then
improve it :-)
I decided to do so just to get back coding ASAP. Also, there will a
little impact on the "good-mue" in the future, they are completely
different concepts and implementations.
This is just because in January I will start produce an album and I
need to have some undo engine which at least avoid big mistakes. Also,
It will good to redocument the code, restudy it and clean new bugs.
On Fri, 3 Dec 2004 12:54:50 +0100, Remon Sijrier
<address@hidden> wrote:
> Hello Luciano,
>
> > The current plan for protux is to develop MUE as a must for next
> > realease. Since this is a very hard work, and I really am out-of-time
> > to do so, I am changing the plan so we can put a basic Undo engine ,
> > thus a new realease, before end of year.
>
> Wow, the end of this year is really soon!
>
> Do you have any plans what to code for this release?
>
> > The ideia is to implement a a SAW-PLUS-LIKE undo engine (very poor)
> > which will offer the basic of undo engine. In a mid-term future, the
> > planned MUE will be implemented.
> >
> > This way, people will not have to wait so much for a new release.
>
> Well, thats true of course, but unless a whole new bunch of features get coded
> the new release doesn't add that much from a users point of view.
>
> If I may give a suggestion.
> I think it's still better to stick to the old plan and code MUE when you have
> time again instead of coding new stuff which probably holds back the MUE
> development when it starts sometime in the future.
> Also, the code base at the moment is in a very good shape for developing MUE,
> which may become much less when a simple undo engine gets coded in :-(
>
> For my part, I don't need or want a new release at the moment, but I do like a
> Protux with a good and clean Undo Engine.
> Of course, a lot of refinements can be made all over the program, but coding a
> "temporarily undo engine", I don't like it, sorry :-)
>
> Please, rethink this situation. Nobody wins when a new version of Protux is
> released in a hasty manner with almost no additional features/improvements
> made in respect to the previous release.
>
> Thanks,
>
> Remon
>
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>
--
Luciano Domenico Giordana
Software Engineer - Goodyear do Brasil - http://www.goodyear.com.br
Project Protux : http://www.nongnu.org/protux