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Re: [Openexr-devel] C++11, 'throw', etc.


From: Deke Kincaid
Subject: Re: [Openexr-devel] C++11, 'throw', etc.
Date: Thu, 10 Aug 2017 17:49:05 -0700

Yes, Brendan's (my mistake, not Brent) ProEXR plugin now ships with many Adobe products.

http://fnordware.blogspot.com/2015/12/openexr-for-premiere-is-free.html

On Thu, Aug 10, 2017 at 3:58 PM, Joseph Goldstone <address@hidden> wrote:
Adobe must have updated to at lest 1.7 in the last year because they now support attribute names with lengths > 31. If it gets to where we need to ask them a question I have some email addresses from discussions we had, in getting them to that point.

On Aug 10, 2017, at 3:47 PM, Deke Kincaid <address@hidden> wrote:


Though Adobe now includes Brent's ProEXR plugin so everything might be just fine.  They were still on EXR 1.0 up until a year ago.


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