|
From: | Philippe C.D. Robert |
Subject: | Re: [Gnu3dkit-dev] audio support/openal |
Date: | Fri, 14 Feb 2003 11:12:50 +0100 |
User-agent: | Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.3a) Gecko/20021212 |
ccos wrote:
hi, just fishing around for a library that suits my needs. i read in an oreilly article that the 3dKit supports 3d sound through openal and that this was a design consideration from the start. is this true. is there currently support for sound? is it integratedwith the graphics engine and scene graph ( if there is one, don't know that much about 3dKit )? and if so, to what extent.
Hi,the old versions of the GNU 3DKit supported sound rendering through OpenAL using a G3DSound node. The new version which is still in design and early development phase does not natively support this anymore, but I guess you could add this functionality using an earlier version as a start.
HTH, -Phil PS: Do you have an URL for this article somewhere? -- Philippe C.D. Robert http://www.nice.ch/~phip/
[Prev in Thread] | Current Thread | [Next in Thread] |