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Re: [Gnu3dkit-dev] audio support/openal


From: Philippe C.D. Robert
Subject: Re: [Gnu3dkit-dev] audio support/openal
Date: Fri, 14 Feb 2003 11:12:50 +0100
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.3a) Gecko/20021212

ccos wrote:
hi,

just fishing around for a library that suits my needs.
i read in an oreilly article that the 3dKit supports 3d sound through
openal and that this was a design consideration from the
start. is this true. is there currently support for sound? is it integrated
with the graphics engine and scene graph ( if there is one, don't know that much about 3dKit )? and if so, to what extent.

Hi,

the old versions of the GNU 3DKit supported sound rendering through OpenAL using a G3DSound node. The new version which is still in design and early development phase does not natively support this anymore, but I guess you could add this functionality using an earlier version as a start.

HTH,

-Phil

PS: Do you have an URL for this article somewhere?
--
Philippe C.D. Robert
http://www.nice.ch/~phip/






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