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Re: [glob2-devel] explorers and forbidden zones


From: Leo Wandersleb
Subject: Re: [glob2-devel] explorers and forbidden zones
Date: Wed, 17 Jun 2009 00:25:12 +0200
User-agent: Mozilla-Thunderbird 2.0.0.19 (X11/20090103)

Bradley Arsenault wrote:
> I think there is a fundamental flaw we need to address here. Explorers
> can attack, and yet we can't attack them back nearly as well as we can
> warriors. That gives explorers a logical and large advantage over
> warriors, and no matter how much we shrink the damage, they are still
> highly effective in large numbers, which are still easy to acquire.

so what? if you got outteched by your opponent you can save a little time by
countering with air-attacking explorers to kill those (slightly more) expensive
explorers but if you fail at that, well ... games have to end at some point.
better by explorers than by prestige.

regards

leo




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