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[glob2-devel] new features in cvs
From: |
Leo Wandersleb |
Subject: |
[glob2-devel] new features in cvs |
Date: |
Fri, 22 Sep 2006 16:00:47 +0200 |
User-agent: |
Thunderbird 1.5.0.5 (X11/20060812) |
Hi list
I highly appreciate the progress of the past weeks. After only hearing of them
on the ML/forum I now got my cvs-version working again and could test:
pre-setting unit counts works. only thing here is the shocking arrangement of
all those sliders. i would think of something more ordered like a table:
rows = swarm, inn, ...
columns = build, workers1, upgrade1, workers2, upgrade2, workers3
what's the default of "repair? Is it the according upgrade/repair?
the warning that changes take effect only after a restart intersects with other
controls in "settings".
setting "remember counts" has no efect as far as i can see. i expected it to
adjust those default settings temporarly for the ongoing game with every
adjustment i do to a "building".
looking forward to 1.0 :)
Leo Wandersleb
- [glob2-devel] new features in cvs,
Leo Wandersleb <=