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Re: [glob2-devel] Turret and air units
From: |
Eli |
Subject: |
Re: [glob2-devel] Turret and air units |
Date: |
Fri, 18 Aug 2006 10:31:04 -0400 |
User-agent: |
Thunderbird 1.5.0.4 (X11/20060702) |
I already did that. Are you saying that it didn't work?
Stéphane Magnenat wrote:
> If we want to keep powerfull air turrets (which I'm not fully convinced as
> building air units can also be a good defense against other air units and is
> much cheaper than turrets), we have to modify air units to avoid enemy
> turrets otherwise they will only get destroyed while player has no control
> over their behaviour, which would surely generate frustration and mailing
> list trafic ;-)
>
> have a nice day,
>
> Steph
>
>