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[Wesnoth-wiki-changes] AdvancedTactics
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[Wesnoth-wiki-changes] AdvancedTactics |
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Sat, 27 Nov 2004 22:11 +0100 |
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Index: AdvancedTactics
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RCS file: /home/wesnoth/cvsroot/wikiroot/AdvancedTactics,v
retrieving revision 1.44
diff -u -r1.44 AdvancedTactics
--- AdvancedTactics 27 Nov 2004 04:45:06 -0000 1.44
+++ AdvancedTactics 27 Nov 2004 21:11:07 -0000
@@ -83,17 +83,6 @@
(Enemy resistance to attack type 'blade' is assumed to be 0%). Joining for a
mere 12 gold, thieves are cheap,
and they level up easily, needing 28 XP for level 2, //Rogue//. The Rogue has
the added ability of skirmisher
(ignores Zones of Control) and needs 70 XP to go to level 3, //Assassin//,
which adds poisoned darts to it's arsenal.
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Even without thieves, the encircling tactic by two units is very powerful,
particularly against long range units. By
placing two units on either side, you limit the opposing unit to 1 hex move in
any direction. When the unit sidesteps in
the following turn, you can re-encircle. This means you can hold the unit
until reinfocements arrive and then adopt a