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[Wesnoth-wiki-changes] RaceDescriptions


From: wiki
Subject: [Wesnoth-wiki-changes] RaceDescriptions
Date: Mon, 6 Sep 2004 05:59 +0200

URI http://wesnoth.slack.it/?RaceDescriptions
 - - - - - 
Index: RaceDescriptions
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/RaceDescriptions,v
retrieving revision 1.16
diff -u -r1.16 RaceDescriptions
--- RaceDescriptions    6 Sep 2004 03:58:25 -0000       1.16
+++ RaceDescriptions    6 Sep 2004 03:59:23 -0000
@@ -7,8 +7,6 @@
 * <a href="units.cgi?page=view&unit=Elvish%20Fighter">Elvish Fighter</a>
 * <a href="units.cgi?page=view&unit=Elvish%20Scout">Elvish Scout</a>
 * <a href="units.cgi?page=view&unit=Elvish%20Shaman">Elvish Shaman</a>
-* <a href="units.cgi?page=view&unit=Mage">Mage</a>
-* <a href="units.cgi?page=view&unit=Merman">Merman</a>
 
 <b>Humans</b><br/>
 Humans first appeared in Wesnoth from a land far across the ocean to the West. 
They do not possess much magic, although
@@ -21,7 +19,6 @@
 * <a href="units.cgi?page=view&unit=Heavy%20Infantryman">Heavy Infantryman</a>
 * <a href="units.cgi?page=view&unit=Horseman">Horseman</a>
 * <a href="units.cgi?page=view&unit=Mage">Mage</a>
-* <a href="units.cgi?page=view&unit=Naga">Naga</a>
 * <a href="units.cgi?page=view&unit=Spearman">Spearman</a>
 
 <b>Dwarves</b><br/>
@@ -34,21 +31,16 @@
 * <a href="units.cgi?page=view&unit=Dwarvish%20Guardsman">Dwarvish 
Guardsman</a>
 * <a href="units.cgi?page=view&unit=Dwarvish%20Thunderer">Dwarvish 
Thunderer</a>
 * <a href="units.cgi?page=view&unit=Dwarvish%20Ulfserker">Dwarvish 
Ulfserker</a>
-* <a href="units.cgi?page=view&unit=Thief">Thief</a>
-* <a href="units.cgi?page=view&unit=Bandit">Bandit</a>
-* <a href="units.cgi?page=view&unit=Footpad">Footpad</a>
-* <a href="units.cgi?page=view&unit=Poacher">Poacher</a>
+
 
 <b>Orcs</b><br/>
 Orcs are a race of fierce human-like creatures found across the wild places of 
the world. They are violent,
 quick-tempered, and belligerent, and hold an ancient hatred for the race of 
elves. Although orcs are disorganized and
 prone to infighting, warbands under a strong leader can cut bloody inroads 
into the boundaries where civilization meets
 wilderness. A normal orc leader can recruit:
-* <a href="units.cgi?page=view&unit=Naga">Naga</a>
 * <a href="units.cgi?page=view&unit=Orcish%20Archer">Orcish Archer</a>
 * <a href="units.cgi?page=view&unit=Orcish%20Assassin">Orcish Assassin</a>
 * <a href="units.cgi?page=view&unit=Orcish%20Grunt">Orcish Grunt</a>
-* <a href="units.cgi?page=view&unit=Saurian">Saurian</a>
 * <a href="units.cgi?page=view&unit=Troll%20Whelp">Troll Whelp</a>
 * <a href="units.cgi?page=view&unit=Wolf%20Rider">Wolf Rider</a>
 





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