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[Wesnoth-wiki-changes] [WesnothWiki] SingleUnitWML
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[Wesnoth-wiki-changes] [WesnothWiki] SingleUnitWML |
Date: |
Fri, 3 Sep 2004 05:46 +0200 |
URI http://wesnoth.slack.it/?SingleUnitWML
- - - - -
Index: SingleUnitWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/SingleUnitWML,v
retrieving revision 1.9
diff -u -r1.9 SingleUnitWML
--- SingleUnitWML 25 Aug 2004 21:59:18 -0000 1.9
+++ SingleUnitWML 3 Sep 2004 03:46:46 -0000
@@ -1,6 +1,6 @@
||how to describe a single unit||
-This tag describes a single unit on the map, for example Konrad.
+This tag, ||[unit]||, describes a single unit on the map, for example Konrad.
It is different from the [unit] in [units], which describes a class of units.
The following keys are recognized:
@@ -53,7 +53,8 @@
When the controller of the unit's turn is over, //slowed// is set to 'off'
* //stone// if 'on', the unit cannot move, attack, or be attacked.
* //ambush// if 'on', the unit cannot be seen by opponents, and it does not
possess ZoC.
-* ||[variables]|| a set of variables that will be stored when this unit is
stored (See [store_unit], InternalActionsWML).
+* ||[variables]|| a set of variables that will be stored when this unit is
stored (See [store_unit],
+InternalActionsWML).
The attribute ||//variable//=//value//|| means that when the unit is stored in
the array //unit//, the variable
//unit//.variables.//variable// will have the value //value// (See
VariablesWML).
* ||[modifications]|| changes that have been made to the unit
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