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[Wesnoth-wiki-changes] [WesnothWiki] SingleUnitWML


From: wiki
Subject: [Wesnoth-wiki-changes] [WesnothWiki] SingleUnitWML
Date: Fri, 3 Sep 2004 05:46 +0200

URI http://wesnoth.slack.it/?SingleUnitWML
 - - - - - 
Index: SingleUnitWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/SingleUnitWML,v
retrieving revision 1.9
diff -u -r1.9 SingleUnitWML
--- SingleUnitWML       25 Aug 2004 21:59:18 -0000      1.9
+++ SingleUnitWML       3 Sep 2004 03:46:46 -0000
@@ -1,6 +1,6 @@
 ||how to describe a single unit||
 
-This tag describes a single unit on the map, for example Konrad.
+This tag, ||[unit]||, describes a single unit on the map, for example Konrad.
 It is different from the [unit] in [units], which describes a class of units.
 
 The following keys are recognized:
@@ -53,7 +53,8 @@
 When the controller of the unit's turn is over, //slowed// is set to 'off'
   * //stone// if 'on', the unit cannot move, attack, or be attacked.
   * //ambush// if 'on', the unit cannot be seen by opponents, and it does not 
possess ZoC.
-* ||[variables]|| a set of variables that will be stored when this unit is 
stored (See [store_unit], InternalActionsWML).
+* ||[variables]|| a set of variables that will be stored when this unit is 
stored (See [store_unit],
+InternalActionsWML).
 The attribute ||//variable//=//value//|| means that when the unit is stored in 
the array //unit//, the variable
 //unit//.variables.//variable// will have the value //value// (See 
VariablesWML).
 * ||[modifications]|| changes that have been made to the unit





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