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[Stratagus-devel] [bug #6392] Crash with guile support enabled
From: |
nobody |
Subject: |
[Stratagus-devel] [bug #6392] Crash with guile support enabled |
Date: |
Wed, 05 Nov 2003 19:20:54 -0500 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i586; en-US; rv:1.5) Gecko/20031024 Galeon/1.3.9 |
=================== BUG #6392: FULL BUG SNAPSHOT ===================
http://savannah.nongnu.org/bugs/?func=detailbug&bug_id=6392&group_id=4772
Submitted by: douglaz Project: Stratagus
Submitted on: Wed 11/05/2003 at 22:20
Category: None Severity: 5 - Major
Bug Group: Crash Resolution: None
Assigned to: None Status: Open
Summary: Crash with guile support enabled
Original Submission: CVS 2003-11-05. WC2 data.
Guile version 1.6.4
How to reproduce: start a game with map civ-decadente, wait.
With map defaults:
CclUnitType: 'unit-town-hall' -> '151475936'
AiFindBuildingPlace: Want to build a unit-town-hall(Town Hall)
AiFindBuildingPlace: Found place for town hall (unit-town-hall,Town Hall)
CclUnitType: 'unit-town-hall' -> '151475936'
StopGathering: Can't find a resource deposit for unit 131.
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 16384 (LWP 24623)]
0x401f860f in scm_gc_mark () from /usr/lib/libguile.so.12
(gdb) bt
#0 0x401f860f in scm_gc_mark () from /usr/lib/libguile.so.12
#1 0x401f8663 in scm_gc_mark () from /usr/lib/libguile.so.12
#2 0x401f8fb7 in scm_mark_locations () from /usr/lib/libguile.so.12
#3 0x4023d024 in scm_threads_mark_stacks () from /usr/lib/libguile.so.12
#4 0x401f84d7 in scm_igc () from /usr/lib/libguile.so.12
#5 0x401f83e2 in scm_gc_for_newcell () from /usr/lib/libguile.so.12
#6 0x401e2777 in scm_acons () from /usr/lib/libguile.so.12
#7 0x40203b91 in scm_hash_fn_create_handle_x () from /usr/lib/libguile.so.12
#8 0x40203d73 in scm_hashq_create_handle_x () from /usr/lib/libguile.so.12
#9 0x401f9cbc in scm_gc_protect_object () from /usr/lib/libguile.so.12
#10 0x08060d85 in CclGcProtect (obj=0xbffff354) at src/clone/ccl.c:230
#11 0x08060dce in CclGcProtectedAssign (obj=0x822b9f0, value=0x405e9728) at
src/clone/ccl.c:289
#12 0x0808e62c in TriggersEachCycle () at src/game/trigger.c:1011
#13 0x08069241 in GameMainLoop () at src/clone/mainloop.c:893
#14 0x08065a98 in MenuLoop (filename=0x822b280
"puds/multi/(4)civ-decadente-v17.pud",
map=0x822fa40) at src/clone/clone.c:1140
#15 0x08065c6f in main1 (argc=1, argv=0xbffff454) at src/clone/clone.c:1300
#16 0x08066195 in main (argc=1, argv=0xbffff454) at src/clone/clone.c:1539
(gdb) frame 10
#10 0x08060d85 in CclGcProtect (obj=0xbffff354) at src/clone/ccl.c:230
230 scm_gc_protect_object(*obj);
(gdb) p GameCycle
$2 = 665
Gametype = Free for All:
AiFindBuildingPlace: Want to build a unit-pig-farm(Pig Farm)
AllocUnit: 2064:Release 0x9246c10 18
HitUnit: Warning no damage, try to fix by caller?
AiFindBuildingPlace: Want to build a unit-pig-farm(Pig Farm)
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 16384 (LWP 24597)]
0x401f860f in scm_gc_mark () from /usr/lib/libguile.so.12
(gdb) bt
#0 0x401f860f in scm_gc_mark () from /usr/lib/libguile.so.12
#1 0x401f8663 in scm_gc_mark () from /usr/lib/libguile.so.12
#2 0x401f84ec in scm_igc () from /usr/lib/libguile.so.12
#3 0x401f83e2 in scm_gc_for_newcell () from /usr/lib/libguile.so.12
#4 0x40213eb3 in scm_cons () from /usr/lib/libguile.so.12
#5 0x401f315c in scm_deval () from /usr/lib/libguile.so.12
#6 0x401f2c12 in scm_deval () from /usr/lib/libguile.so.12
#7 0x401f2db5 in scm_deval () from /usr/lib/libguile.so.12
#8 0x401f35f0 in scm_deval () from /usr/lib/libguile.so.12
#9 0x401f374e in scm_deval () from /usr/lib/libguile.so.12
#10 0x401f1f89 in scm_deval () from /usr/lib/libguile.so.12
#11 0x401f14bf in scm_i_eval () from /usr/lib/libguile.so.12
#12 0x401f155e in scm_primitive_eval () from /usr/lib/libguile.so.12
#13 0x080600af in AiEvaluateScript (script=0x40819950) at src/ai/ai_rules.c:575
#14 0x080604ac in AiFindBestScript (defend=0, foundBestScriptAction=0x0) at
src/ai/ai_rules.c:766
#15 0x0806095f in AiPeriodicAttack () at src/ai/ai_rules.c:1017
#16 0x0805f967 in AiEachSecond (player=0x0) at src/ai/new_ai.c:1433
#17 0x0806d167 in PlayersEachSecond (player=4) at src/clone/player.c:862
#18 0x080691dc in GameMainLoop () at src/clone/mainloop.c:866
#19 0x08065a98 in MenuLoop (filename=0x822b280
"puds/multi/(4)civ-decadente-v17.pud",
map=0x822fa40) at src/clone/clone.c:1140
#20 0x08065c6f in main1 (argc=1, argv=0xbffff454) at src/clone/clone.c:1300
#21 0x08066195 in main (argc=1, argv=0xbffff454) at src/clone/clone.c:1539
(gdb) frame 13
#13 0x080600af in AiEvaluateScript (script=0x40819950) at src/ai/ai_rules.c:575
575 rslt = gh_eval(willeval, NIL);
(gdb) p GameCycle
$1 = 2081
No Followups Have Been Posted
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For detailed info, follow this link:
http://savannah.nongnu.org/bugs/?func=detailbug&bug_id=6392&group_id=4772
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