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Re: [PATCH v3 3/9] target/ppc: reduce usage of fpscr_set_rounding_mode
From: |
David Gibson |
Subject: |
Re: [PATCH v3 3/9] target/ppc: reduce usage of fpscr_set_rounding_mode |
Date: |
Mon, 24 May 2021 12:38:33 +1000 |
On Fri, May 21, 2021 at 05:17:53PM -0300, Bruno Larsen (billionai) wrote:
> It is preferable to store the current rounding mode and retore from that
> than recalculating from fpscr, so we changed the behavior of do_fri and
> VSX_ROUND to do it like that.
>
> Suggested-by: Richard Henderson <richard.henderson@linaro.org>
> Signed-off-by: Bruno Larsen (billionai) <bruno.larsen@eldorado.org.br>
> Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Applied to ppc-for-6.1, thanks.
> ---
> target/ppc/fpu_helper.c | 8 +++++---
> 1 file changed, 5 insertions(+), 3 deletions(-)
>
> diff --git a/target/ppc/fpu_helper.c b/target/ppc/fpu_helper.c
> index 44315fca0b..a4a283df2b 100644
> --- a/target/ppc/fpu_helper.c
> +++ b/target/ppc/fpu_helper.c
> @@ -822,6 +822,7 @@ static inline uint64_t do_fri(CPUPPCState *env, uint64_t
> arg,
> int rounding_mode)
> {
> CPU_DoubleU farg;
> + FloatRoundMode old_rounding_mode =
> get_float_rounding_mode(&env->fp_status);
>
> farg.ll = arg;
>
> @@ -834,8 +835,7 @@ static inline uint64_t do_fri(CPUPPCState *env, uint64_t
> arg,
> float_flag_inexact;
> set_float_rounding_mode(rounding_mode, &env->fp_status);
> farg.ll = float64_round_to_int(farg.d, &env->fp_status);
> - /* Restore rounding mode from FPSCR */
> - fpscr_set_rounding_mode(env);
> + set_float_rounding_mode(old_rounding_mode, &env->fp_status);
>
> /* fri* does not set FPSCR[XX] */
> if (!inexact) {
> @@ -3136,8 +3136,10 @@ void helper_##op(CPUPPCState *env, ppc_vsr_t *xt,
> ppc_vsr_t *xb) \
> { \
> ppc_vsr_t t = *xt; \
> int i; \
> + FloatRoundMode curr_rounding_mode; \
> \
> if (rmode != FLOAT_ROUND_CURRENT) { \
> + curr_rounding_mode = get_float_rounding_mode(&env->fp_status); \
> set_float_rounding_mode(rmode, &env->fp_status); \
> } \
> \
> @@ -3160,7 +3162,7 @@ void helper_##op(CPUPPCState *env, ppc_vsr_t *xt,
> ppc_vsr_t *xb) \
> * mode from FPSCR \
> */ \
> if (rmode != FLOAT_ROUND_CURRENT) { \
> - fpscr_set_rounding_mode(env); \
> + set_float_rounding_mode(curr_rounding_mode, &env->fp_status); \
> env->fp_status.float_exception_flags &= ~float_flag_inexact; \
> } \
> \
--
David Gibson | I'll have my music baroque, and my code
david AT gibson.dropbear.id.au | minimalist, thank you. NOT _the_ _other_
| _way_ _around_!
http://www.ozlabs.org/~dgibson
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- [PATCH v3 0/9] target/ppc: add support to disable-tcg, Bruno Larsen (billionai), 2021/05/21
- [PATCH v3 1/9] target/ppc: cleaned error_report from ppc_store_sdr1, Bruno Larsen (billionai), 2021/05/21
- [PATCH v3 2/9] target/ppc: moved ppc_store_lpcr and ppc_store_msr to cpu.c, Bruno Larsen (billionai), 2021/05/21
- [PATCH v3 3/9] target/ppc: reduce usage of fpscr_set_rounding_mode, Bruno Larsen (billionai), 2021/05/21
- Re: [PATCH v3 3/9] target/ppc: reduce usage of fpscr_set_rounding_mode,
David Gibson <=
- [PATCH v3 4/9] target/ppc: overhauled and moved logic of storing fpscr, Bruno Larsen (billionai), 2021/05/21
- [PATCH v3 5/9] target/ppc: removed unnecessary inclusion of helper-proto.h, Bruno Larsen (billionai), 2021/05/21
- [PATCH v3 6/9] target/ppc: moved ppc_cpu_do_interrupt to cpu.c, Bruno Larsen (billionai), 2021/05/21
- [PATCH v3 7/9] target/ppc: Added options to disable many TCG-only functions, Bruno Larsen (billionai), 2021/05/21