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[Pingus-CVS] r2973 - branches/pingus_sdl/data/po


From: grumbel at BerliOS
Subject: [Pingus-CVS] r2973 - branches/pingus_sdl/data/po
Date: Thu, 16 Aug 2007 21:06:28 +0200

Author: grumbel
Date: 2007-08-16 21:06:25 +0200 (Thu, 16 Aug 2007)
New Revision: 2973

Modified:
   branches/pingus_sdl/data/po/sv.po
Log:
- fixed Swedish (incomplete translation)

Modified: branches/pingus_sdl/data/po/sv.po
===================================================================
--- branches/pingus_sdl/data/po/sv.po   2007-08-16 19:04:29 UTC (rev 2972)
+++ branches/pingus_sdl/data/po/sv.po   2007-08-16 19:06:25 UTC (rev 2973)
@@ -1,3 +1,4 @@
+# #-#-#-#-#  sv.po (Pingus 0.6.0)  #-#-#-#-#
 # Pingus.
 # Copyright (C) YEAR Free Software foundation, Inc.
 # FIRST AUTHOR <address@hidden>, YEAR.
@@ -3,3101 +4,1726 @@
 # 
 # 
-msgid ""
-msgstr ""
-"Project-Id-Version: Pingus 0.6.0\n"
-"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2007-08-16 16:36+0200\n"
-"PO-Revision-Date: 2003-04-23 22:26+0200\n"
-"Last-Translator: Jan Morén <address@hidden>\n"
-"Language-Team: sv <address@hidden>\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8bit\n"
-
-#: src/game_time.cpp:69
-#, c-format
-msgid "unlimited"
-msgstr "obegränsad"
-
-#: src/story_screen.cpp:40
-msgid "skip"
-msgstr ""
-
-#: src/pingu_enums.cpp:34
-msgid "Angel"
-msgstr "Ängel"
-
-#: src/pingu_enums.cpp:35
-msgid "Basher"
-msgstr "Bankare"
-
-#: src/pingu_enums.cpp:36
-msgid "Blocker"
-msgstr "Blockare"
-
-#: src/pingu_enums.cpp:37
-msgid "Boarder"
-msgstr "Skejtare"
-
-#: src/pingu_enums.cpp:38
-msgid "Bomber"
-msgstr "Bombare"
-
-#: src/pingu_enums.cpp:39 src/actions/bridger.cpp:42
-#: src/actions/bridger.cpp:216
-msgid "Bridger"
-msgstr "Byggare"
-
-#: src/pingu_enums.cpp:40
-msgid "Climber"
-msgstr "Klättrare"
-
-#: src/pingu_enums.cpp:41
-msgid "Digger"
-msgstr "Grävare"
-
-#: src/pingu_enums.cpp:42
-msgid "Drown"
-msgstr "Drunkna"
-
-#: src/pingu_enums.cpp:43
-msgid "Exiter"
-msgstr "Lämnar"
-
-#: src/pingu_enums.cpp:44
-msgid "Faller"
-msgstr "Fallare"
-
-#: src/pingu_enums.cpp:45
-msgid "Floater"
-msgstr "Svävare"
-
-#: src/pingu_enums.cpp:46
-msgid "Jumper"
-msgstr "Hoppare"
-
-#: src/pingu_enums.cpp:47
-msgid "Laserkill"
-msgstr "Laserdöd"
-
-#: src/pingu_enums.cpp:48
-msgid "Miner"
-msgstr "Tunnlare"
-
-#: src/pingu_enums.cpp:49
-msgid "Rocketlauncher"
-msgstr "Raketavfyrare"
-
-#: src/pingu_enums.cpp:50
-msgid "Slider"
-msgstr "Glidare"
-
-#: src/pingu_enums.cpp:51
-msgid "Smashed"
-msgstr "Krossad"
-
-#: src/pingu_enums.cpp:52
-msgid "Splashed"
-msgstr "Utsmetad"
-
-#: src/pingu_enums.cpp:53
-msgid "Superman"
-msgstr "Stålman"
-
-#: src/pingu_enums.cpp:54
-msgid "Teleported"
-msgstr "Teleporterad"
-
-#: src/pingu_enums.cpp:55
-msgid "Waiter"
-msgstr "Väntare"
-
-#: src/pingu_enums.cpp:56
-msgid "Walker"
-msgstr "Gångare"
-
-#: src/start_screen.cpp:74 src/editor/level_head.cpp:53
-msgid "Ok"
-msgstr "Ok"
-
-#: src/start_screen.cpp:115 src/result_screen.cpp:98
-msgid "Abort"
-msgstr "Avbryt"
-
-#: src/start_screen.cpp:163
-msgid "Number of Pingus: "
-msgstr "Antal Pingus: "
-
-#: src/start_screen.cpp:166
-msgid "Number to Save: "
-msgstr "Antal att Rädda: "
-
-#: src/start_screen.cpp:169
-msgid "Time: "
-msgstr "Tid: "
-
-#: src/start_screen.cpp:172
-msgid "Difficulty:"
-msgstr "Svårighetsgrad:"
-
-#: src/start_screen.cpp:176
-msgid "Author: "
-msgstr "Skapare: "
-
-#: src/start_screen.cpp:179
-msgid "Filename: "
-msgstr "Filnamn: "
-
-#: src/pingus_main.cpp:100
-msgid "| segfault_handler: catched a SIGSEGV."
-msgstr "| segfault_handler: fångade en SIGSEGV."
-
-#: src/pingus_main.cpp:102
-msgid "| Woops, Pingus just crashed, congratulations you've found a bug."
-msgstr "| Oops, Pingus krashade, grattis, du har hittat en bugg."
-
-#: src/pingus_main.cpp:103
-msgid ""
-"| Please write a little bug report to <address@hidden>, include informations"
-msgstr ""
-"| Snälla skiv en liten buggrapport till <address@hidden>, inkludera "
-"information"
-
-#: src/pingus_main.cpp:104
-msgid "| where exacly the SIGSEGV occured and how to reproduce it."
-msgstr "| om precis var SIGSEGV hände och hur man gör det igen."
-
-#: src/pingus_main.cpp:105
-msgid "| Also try include a backtrace, you can get it like this:"
-msgstr "| Försök också inkludera en backtrace, du får en så här:"
-
-#: src/pingus_main.cpp:111
-msgid "| If that doesn't work, try this:"
-msgstr "| Om det inte fungerar, försök med det här:"
-
-#: src/pingus_main.cpp:115
-msgid "| [play until it crashes again]"
-msgstr "| [spela tills det krashar igen]"
-
-#: src/pingus_main.cpp:123
-msgid "| Warning: Pingus recieved a SIGINT, exiting now."
-msgstr "| Warning: Pingus fick en SIGINT, avlsutar nu."
-
-#: src/pingus_main.cpp:205
-msgid "Options:"
-msgstr "Flaggor:"
-
-#: src/pingus_main.cpp:207
-msgid "Set the resolution for pingus (default: 800x600)"
-msgstr "Sätt upplösningen för pingus (standard: 800x600)"
-
-#: src/pingus_main.cpp:209
-msgid "Displays this help"
-msgstr "Visar den här hjälpen"
-
-#: src/pingus_main.cpp:211
-msgid "Disable intro"
-msgstr "Avaktivera intro"
-
-#: src/pingus_main.cpp:213
-msgid "Use OpenGL"
-msgstr "Använd OpenGL"
-
-#: src/pingus_main.cpp:215
-msgid "Use SDL"
-msgstr ""
-
-#: src/pingus_main.cpp:217
-msgid "Start in Window Mode"
-msgstr "Starta i fönster"
-
-#: src/pingus_main.cpp:219
-msgid "Start in Fullscreen"
-msgstr "Starta i fullskärm"
-
-#: src/pingus_main.cpp:221
-#, fuzzy
-msgid "Set the refresh rate in fullscreen (default: 60)"
-msgstr "Sätt upplösningen för pingus (standard: 800x600)"
-
-#: src/pingus_main.cpp:222
-msgid "PATH"
-msgstr ""
-
-#: src/pingus_main.cpp:223
-msgid "Set the path to load the data files to 'path'"
-msgstr ""
-
-#: src/pingus_main.cpp:224 src/pingus_main.cpp:226 src/pingus_main.cpp:244
-#: src/pingus_main.cpp:277
-#, fuzzy
-msgid "FILE"
-msgstr "FIL      "
-
-#: src/pingus_main.cpp:225
-msgid "Load a custom level from FILE"
-msgstr "Läs in en särskild nivå från FIL"
-
-#: src/pingus_main.cpp:227
-msgid "Load a custom worldmap from FILE"
-msgstr "Läs in en särskild världskarta från FIL"
-
-#: src/pingus_main.cpp:229
-#, fuzzy
-msgid "Loads the level editor"
-msgstr "..:: Starta nivåeditorn ::.."
-
-#: src/pingus_main.cpp:231
-msgid "Test a font"
-msgstr ""
-
-#: src/pingus_main.cpp:233
-msgid "Select language for use with Pingus"
-msgstr ""
-
-#: src/pingus_main.cpp:235
-#, fuzzy
-msgid ""
-"Print some more messages to stdout, can be set multiple times to increase "
-"verbosity"
-msgstr "Skriv ut fler meddelanden till stdout, kan sättas"
-
-#: src/pingus_main.cpp:237
-msgid "Prints version number and exit"
-msgstr "Skriver ut versionen och avslutar"
-
-#: src/pingus_main.cpp:239
-msgid "Disable automatic scrolling"
-msgstr "Avaktivera automatisk skärmrullning"
-
-#: src/pingus_main.cpp:241
-msgid "Enable software cursor"
-msgstr "Aktivera mjukvarupekare"
-
-#: src/pingus_main.cpp:243
-msgid "Don't read ~/.pingus/config"
-msgstr "Läs inte ~/.pingus/config"
-
-#: src/pingus_main.cpp:245
-#, fuzzy
-msgid ""
-"Read config from FILE (default: ~/.pingus/config) reduce CPU usage, might "
-"speed up the game on slower machines"
-msgstr ""
-"minska processoranvändning, kan öka hastigheten på spelet för långsammare "
-"maskiner"
-
-#: src/pingus_main.cpp:248
-msgid "Uses the controller given in FILE"
-msgstr "Använd kontrollern som ges i FIL"
-
-#: src/pingus_main.cpp:250
-msgid "Debugging and experimental stuff:"
-msgstr "Avlusnings- och experimentella saker:"
-
-#: src/pingus_main.cpp:252
-msgid "Enables some features, only interesting programmers"
-msgstr "Aktiverar vissa egenskaper, bara intressant programmerare"
-
-#: src/pingus_main.cpp:254
-#, fuzzy
-msgid ""
-"Enable the output of debugging infos, possibleOPTION's are tiles, gametime, "
-"actions, sound, resources, gui,input, pathmgr"
-msgstr "FLAGGOR är tiles, gametime, actions, sound, resources, gui,"
-
-#: src/pingus_main.cpp:258
-msgid "Skip at least N frames, larger values speed the game up"
-msgstr "Hoppa över minst N bildrutor, högre värde ökar hastigheten på spelet"
-
-#: src/pingus_main.cpp:260
-msgid "Skip at most N frames"
-msgstr "Hoppa över högst N bildrutor"
-
-#: src/pingus_main.cpp:262
-msgid "Set both min and max frameskip to N"
-msgstr "Sätt både minsta och största bildrutehoppet till N"
-
-#: src/pingus_main.cpp:264
-msgid "Set the game speed (0=fastest, >0=slower)"
-msgstr "Sätt spelhastigheten (0=snabbast, >0=långsammare)"
-
-#: src/pingus_main.cpp:266
-msgid "Prints the fps to stdout"
-msgstr "Skriver ut fps till stdout"
-
-#: src/pingus_main.cpp:268
-msgid "Set the size of the map tiles (default: 32)"
-msgstr "Sätter storleken på kartrutorna (standard: 32)"
-
-#: src/pingus_main.cpp:270
-msgid "Disable some cpu intensive features"
-msgstr "Avaktivera vissa processorintensiva egenskaper"
-
-#: src/pingus_main.cpp:272
-msgid "Reduces the CPU usage by issuing sleep()"
-msgstr "Minskar processoranvändandet genom att använda sleep()"
-
-#: src/pingus_main.cpp:274
-msgid "Shows the credits"
-msgstr ""
-
-#: src/pingus_main.cpp:276
-msgid "Demo playing and recording:"
-msgstr "Spela upp och spela in demo:"
-
-#: src/pingus_main.cpp:278
-msgid "Plays a demo session from FILE"
-msgstr "Spelar upp en demo från FIL"
-
-#: src/pingus_main.cpp:280
-msgid "Record demos for each played level"
-msgstr "Spela in en demo för varje spelad nivå"
-
-#: src/pingus_main.cpp:282
-msgid "Sound:"
-msgstr "Ljud:"
-
-#: src/pingus_main.cpp:284
-msgid "Disable sound"
-msgstr "Avaktivera ljud"
-
-#: src/pingus_main.cpp:286
-msgid "Disable music"
-msgstr "Avaktivera musik"
-
-#: src/pingus_main.cpp:347
-msgid "Warning: Larger resolution than 800x600 will result in visual problems"
-msgstr "Warning: högre upplösning än 800x600 resulterar i visuella problem"
-
-#: src/pingus_main.cpp:656
-#, fuzzy
-msgid "language:                "
-msgstr "fullskärm:              "
-
-#: src/pingus_main.cpp:659
-msgid "sound support:           enabled"
-msgstr "ljudsupport:           på"
-
-#: src/pingus_main.cpp:661
-msgid "sound support:          disabled"
-msgstr "ljudsupport:          av"
-
-#: src/pingus_main.cpp:664
-msgid "music support:           enabled"
-msgstr "musiksupport:           på"
-
-#: src/pingus_main.cpp:666
-msgid "music support:          disabled"
-msgstr "musiksupport:          av"
-
-#: src/pingus_main.cpp:668
-#, fuzzy
-msgid "resolution:              "
-msgstr "upplösning satt till:       "
-
-#: src/pingus_main.cpp:669
-msgid "fullscreen:              "
-msgstr "fullskärm:              "
-
-#: src/pingus_main.cpp:670
-msgid " enabled"
-msgstr " på"
-
-#: src/pingus_main.cpp:670
-msgid "disabled"
-msgstr "av"
-
-#: src/pingus_main.cpp:673
-#, fuzzy
-msgid "using OpenGL:            "
-msgstr "fullskärm:              "
-
-#: src/pingus_main.cpp:682
-msgid "PingusMain: Starting Main: "
-msgstr "PingusMain: Startar Main: "
-
-#: src/pingus_main.cpp:731
-msgid "PingusMain: Levelfile not found, ignoring: "
-msgstr "PingusMain: Nivåfil hittas inte, ignorerar: "
-
-#: src/pingus_main.cpp:834
-msgid "Error caught from Pingus: "
-msgstr "Fel fångat från Pingus: "
-
-#: src/pingus_main.cpp:838
-msgid "Pingus: Out of memory!"
-msgstr "Pingus: Slut på minnet!"
-
-#: src/pingus_main.cpp:842
-msgid "Pingus: Standard exception caught!:\n"
-msgstr "Pingus: standardavbrott fångat!:\n"
-
-#: src/pingus_main.cpp:846
-msgid "Pingus: Unknown throw caught!"
-msgstr "Pingus: okänt kast fångat!"
-
-#: src/system.cpp:321
-msgid "Environment variable $HOME not set, fix that and start again."
-msgstr "Omgivningsvariablen $HOME är inte satt, ordna det och starta igen."
-
-#: src/credits.cpp:82
-msgid "-Idea"
-msgstr "-Idé"
-
-#: src/credits.cpp:86
-msgid "-Maintaining"
-msgstr "-Underhåller"
-
-#: src/credits.cpp:90
-msgid "-Programming"
-msgstr "-Programmering"
-
-#: src/credits.cpp:100
-msgid "-Porting (Win32)"
-msgstr "-Portning (Win32)"
-
-#: src/credits.cpp:109
-#, fuzzy
-msgid "-Porting (MacOSX)"
-msgstr "-Portning (Win32)"
-
-#: src/credits.cpp:114
-msgid "-Gfx"
-msgstr "-Grafik"
-
-#: src/credits.cpp:127
-msgid "-Music"
-msgstr "-Musik"
-
-#: src/credits.cpp:134
-msgid "-Level Design"
-msgstr "-Nivådesign"
-
-#: src/credits.cpp:140
-msgid "-Story"
-msgstr "-Berättelse"
-
-#: src/credits.cpp:144
-msgid "-Translation"
-msgstr "-Översättning"
-
-#: src/credits.cpp:158
-msgid "-Special"
-msgstr "-Special"
-
-#: src/credits.cpp:159
-msgid "-Thanks to"
-msgstr "-Tack till"
-
-#: src/credits.cpp:203
-msgid "_And a very Special Thanks"
-msgstr "_Och ett Särskilt Tack"
-
-#: src/credits.cpp:204
-msgid "_to all the people who"
-msgstr "_till alla de som"
-
-#: src/credits.cpp:205
-msgid "_contribute to"
-msgstr "_bidrar till"
-
-#: src/credits.cpp:206
-msgid "_Free Software!"
-msgstr "_Fri mjukvara!"
-
-#: src/credits.cpp:212
-msgid "_Thank you for"
-msgstr "_Tack för att"
-
-#: src/credits.cpp:213
-msgid "_playing!"
-msgstr "_du spelar!"
-
-#: src/credits.cpp:275 src/pingus_menu.cpp:57
-msgid "Exit"
-msgstr "Avsluta"
-
-#: src/result_screen.cpp:131
-msgid "Retry"
-msgstr "Försök igen"
-
-#: src/result_screen.cpp:181
-msgid "Success!"
-msgstr "Succé!"
-
-#: src/result_screen.cpp:188
-msgid "Failure!"
-msgstr "Misslyckande!"
-
-#: src/result_screen.cpp:197
-msgid "Perfect! You saved everyone possible - great!"
-msgstr "Perfekt! Du räddade alla som var möjliga - jättebra!"
-
-#: src/result_screen.cpp:199
-msgid "No-one got killed, pretty good work."
-msgstr "Ingen blev dödad, bra gjort"
-
-#: src/result_screen.cpp:201
-msgid ""
-"You saved exactly what you needed - you made it, but\n"
-"maybe you can do better?"
-msgstr ""
-"Du räddade precis vad du behövde, du klarade det, men\n"
-"kanske kan du bättre?"
-
-#: src/result_screen.cpp:204
-msgid "Not everybody was saved, but still good work!"
-msgstr "Inte alla kunde räddas, men bra gjort ändå!"
-
-#: src/result_screen.cpp:206
-msgid "What can I say, you made it - congratulations!"
-msgstr "Vad kan jag säga, du klarade det - grattis!"
-
-#: src/result_screen.cpp:211
-msgid "You killed everybody, not good."
-msgstr "Du dödade alla, inte bra."
-
-#: src/result_screen.cpp:213
-msgid "No-one got saved - I know you can do better."
-msgstr "Ingen räddades - jag vet att du kan bättre."
-
-#: src/result_screen.cpp:215
-msgid ""
-"You didn't save enough, but you saved a few.  Next\n"
-"time you might do better."
-msgstr ""
-"Du räddade inte tillräckligt, men några ändå, nästa\n"
-"gång blir det bättre."
-
-#: src/result_screen.cpp:218
-msgid "Only one more and you would have made it - try again!"
-msgstr "Bara en till så hade du klarat det - försök igen!"
-
-#: src/result_screen.cpp:220
-msgid "Only a handful more and you would have made it - try again!"
-msgstr "Bara några till så hade du klarat det - försök igen!"
-
-#: src/result_screen.cpp:222
-msgid "Better luck next time!"
-msgstr "Bättre lycka nästa gång!"
-
-#: src/result_screen.cpp:239
-msgid "Saved: "
-msgstr "Räddade: "
-
-#: src/result_screen.cpp:243
-#, fuzzy
-msgid "Died: "
-msgstr "Dödade: "
-
-#: src/result_screen.cpp:247
-msgid "Time left: "
-msgstr "Tid kvar: "
-
-#: src/components/pingus_counter.cpp:49
-#, c-format, boost-format
-msgid "Released:%3d/%-3d   Out:%3d   Saved:%3d/%-3d"
-msgstr "Utsläppt:%3d/%-3d   Ut:%3d   Räddade:%3d/%-3d"
-
-#: src/file_dialog_item.cpp:83
-#, fuzzy
-msgid "Difficulty: "
-msgstr "Svårighetsgrad:"
-
-#: src/file_dialog_item.cpp:87 src/file_dialog_item.cpp:117
-msgid "Finished!"
-msgstr ""
-
-#: src/file_dialog_item.cpp:91
-msgid "Not finished!"
-msgstr ""
-
-#: src/file_dialog_item.cpp:106
-msgid "Not Finished"
-msgstr ""
-
-#: src/file_dialog_item.cpp:111
-msgid "Not Accessible"
-msgstr ""
-
-#: src/config.cpp:72
-msgid "Couldn't open: "
-msgstr "Kunde inte öppna: "
-
-#: src/config.cpp:171
-msgid "Unexpected char: '"
-msgstr "Oväntat tecken: '"
-
-#: src/config.cpp:205
-msgid "Unexpected char '"
-msgstr "Oväntat tecken '"
-
-#: src/screenshot.cpp:38
-msgid "Screenshot: Saving screenshot to: "
-msgstr "Skärmdump: Sparar skärmdump till: "
-
-#: src/screenshot.cpp:40
-msgid "Screenshot: Screenshot is done."
-msgstr "Skärmdump: Skärmdump är klar."
-
-#: src/screenshot.cpp:115 src/screenshot.cpp:143
-msgid "Screenshot: Couldn't write file: "
-msgstr "Skärmdump: Kunde inte skriva till fil: "
-
-#: src/fps_counter.cpp:44
-msgid "unknown"
-msgstr "okänd"
-
-#: src/worldmap/worldmap.cpp:425
-msgid "...walking..."
-msgstr "...går..."
-
-#: src/worldmap/manager.cpp:107
-msgid "Show Ending?"
-msgstr "Visa Slut?"
-
-#: src/worldmap/manager.cpp:138
-msgid "Show Story?"
-msgstr "Visa Historia?"
-
-#: src/worldmap/manager.cpp:167
-msgid "Leave?"
-msgstr "Lämna?"
-
-#: src/worldmap/manager.cpp:207
-#, fuzzy
-msgid "Enter"
-msgstr "Gå in?"
-
-#: src/worldmap/level_dot.cpp:153 src/worldmap/level_dot.cpp:163
-msgid "locked"
-msgstr "låst"
-
-#: src/file_dialog.cpp:34
-msgid "Cancel"
-msgstr ""
-
-#: src/file_dialog.cpp:262
-msgid "Load"
-msgstr ""
-
-#: src/file_dialog.cpp:262
-#, fuzzy
-msgid "Save"
-msgstr "Räddade: "
-
-#: src/exit_menu.cpp:46 src/exit_menu.cpp:50
-msgid "Yes"
-msgstr "Ja"
-
-#: src/exit_menu.cpp:85 src/exit_menu.cpp:89
-msgid "No"
-msgstr "Nej"
-
-#: src/exit_menu.cpp:124
-msgid "Exit Pingus?"
-msgstr "Avsluta Pingus?"
-
-#: src/pingus_menu.cpp:51
-msgid "Start"
-msgstr "Starta"
-
-#: src/pingus_menu.cpp:52
-msgid "..:: Start the game ::.."
-msgstr "..:: Starta spelet ::.."
-
-#: src/pingus_menu.cpp:58
-msgid "..:: Bye, bye ::.."
-msgstr "..:: Adjö ::.."
-
-#: src/pingus_menu.cpp:63
-msgid "Credits"
-msgstr "Tack"
-
-#: src/pingus_menu.cpp:64
-#, fuzzy
-msgid "..:: See the credits ::.."
-msgstr "..:: Starta spelet ::.."
-
-#: src/pingus_menu.cpp:69
-#, fuzzy
-msgid ""
-"Contrib\n"
-"Levels"
-msgstr "Bidrag"
-
-#: src/pingus_menu.cpp:70
-#, fuzzy
-msgid "..:: Play User Built levels ::.."
-msgstr "..:: Starta en bidragen nivå ::.."
-
-#: src/pingus_menu.cpp:75
-#, fuzzy
-msgid "Story"
-msgstr "-Berättelse"
-
-#: src/pingus_menu.cpp:76
-#, fuzzy
-msgid "..:: Start the story ::.."
-msgstr "..:: Starta spelet ::.."
-
-#: src/pingus_menu.cpp:81
-#, fuzzy
-msgid "Multiplayer"
-msgstr "Multi"
-
-#: src/pingus_menu.cpp:82
-#, fuzzy
-msgid "..:: Multiplayer Match ::.."
-msgstr "..:: Multiplayermod... experimentella saker ::.."
-
-#: src/pingus_menu.cpp:87
-msgid "Level Editor"
-msgstr ""
-
-#: src/pingus_menu.cpp:88
-#, fuzzy
-msgid "..:: Create your own levels ::.."
-msgstr "..:: Starta en bidragen nivå ::.."
-
-#: data/levels/multiplayer/multi1-grumbel.pingus:5
-#: data/levels/multiplayer/multi2-grumbel.pingus:5
-#: data/levels/playable/alle.pingus:5
-#: data/levels/playable/desert6-grumbel.pingus:5
-#: data/levels/playable/desert7-grumbel.pingus:5
-#: data/levels/playable/desertwaste1-grumbel.pingus:5
-#: data/levels/playable/doors2-grumbel.pingus:5
-#: data/levels/playable/doors-grumbel.pingus:5
-#: data/levels/playable/dschungel.pingus:5
-#: data/levels/playable/forest1-chei.pingus:5
-#: data/levels/playable/forest2-chei.pingus:5
-#: data/levels/playable/hellmouth10-grumbel.pingus:5
-#: data/levels/playable/hellmouth12-grumbel.pingus:5
-#: data/levels/playable/hellmouth14-grumbel.pingus:5
-#: data/levels/playable/hellmouth15-grumbel.pingus:5
-#: data/levels/playable/hellmouth17-grumbel.pingus:5
-#: data/levels/playable/hellmouth18-grumbel.pingus:5
-#: data/levels/playable/hellmouth19-grumbel.pingus:5
-#: data/levels/playable/hellmouth1-grumbel.pingus:5
-#: data/levels/playable/hellmouth20-grumbel.pingus:5
-#: data/levels/playable/hellmouth21-grumbel.pingus:5
-#: data/levels/playable/hellmouth22-grumbel.pingus:5
-#: data/levels/playable/hellmouth2-grumbel.pingus:5
-#: data/levels/playable/hellmouth3-grumbel.pingus:5
-#: data/levels/playable/hellmouth4-grumbel.pingus:5
-#: data/levels/playable/hellmouth5-grumbel.pingus:5
-#: data/levels/playable/hellmouth6-grumbel.pingus:5
-#: data/levels/playable/hellmouth7-grumbel.pingus:5
-#: data/levels/playable/hellmouth8-grumbel.pingus:5
-#: data/levels/playable/hellmouth9-grumbel.pingus:5
-#: data/levels/playable/industrial3-grumbel.pingus:5
-#: data/levels/playable/industrial4-grumbel.pingus:5
-#: data/levels/playable/mauern.pingus:5
-#: data/levels/playable/mud3-grumbel.pingus:5
-#: data/levels/playable/mud4-grumbel.pingus:5
-#: data/levels/playable/pingusworld1-pacho.pingus:5
-#: data/levels/playable/pingusworld2-pacho.pingus:5
-#: data/levels/playable/pingusworld3-pacho.pingus:5
-#: data/levels/playable/slidenride1-grumbel.pingus:5
-#: data/levels/playable/sortie4-grumbel.pingus:5
-#: data/levels/playable/stone12-grumbel.pingus:5
-#: data/levels/playable/stone5-grumbel.pingus:5
-#: data/levels/playable/stone7-grumbel.pingus:5
-#: data/levels/playable/teleporter1-grumbel.pingus:5
-#: data/levels/playable/teleporter2-grumbel.pingus:5
-#: data/levels/playable/winter1-chei.pingus:5
-#: data/levels/playable/winter2-chei.pingus:5
-#: data/levels/test/actions.pingus:5 data/levels/test/basher.pingus:5
-#: data/levels/test/bg-test.pingus:5 data/levels/test/blablub.pingus:5
-#: data/levels/test/bla.pingus:5 data/levels/test/chink.pingus:5
-#: data/levels/test/climber.pingus:5
-#: data/levels/test/crash_on_entrance_remove.pingus:5
-#: data/levels/test/exit.pingus:5 data/levels/test/fallbug.pingus:5
-#: data/levels/test/group.pingus:5 data/levels/test/jumperbounce.pingus:5
-#: data/levels/test/jumper.pingus:5 data/levels/test/meta.pingus:5
-#: data/levels/test/newgroundpiece.pingus:5 data/levels/test/order.pingus:5
-#: data/levels/test/prefab.pingus:5 data/levels/test/rotation.pingus:5
-#: data/levels/test/test10.pingus:5 data/levels/test/test11.pingus:5
-#: data/levels/test/test14.pingus:5 data/levels/test/test15.pingus:5
-#: data/levels/test/test20.pingus:5 data/levels/test/test8.pingus:5
-#: data/levels/test/test9.pingus:5 data/levels/test/walk.pingus:5
-#: data/levels/volcano/volcano2-grumbel.pingus:5
-#: data/levels/wip/belt1-grumbel.pingus:5 data/levels/wip/conv.pingus:5
-#: data/levels/wip/green1-grumbel.pingus:5
-#: data/levels/wip/hellmouth11-grumbel.pingus:5
-#: data/levels/wip/hellmouth16-grumbel.pingus:5
-#: data/levels/wip/hellmouth23-grumbel.pingus:5
-#: data/levels/wip/iceblock-grumbel1.pingus:5
-#: data/levels/wip/isle1-grumbel.pingus:5 data/levels/wip/level19.pingus:5
-#: data/levels/wip/mud1-grumbel.pingus:5 data/levels/wip/mud2-grumbel.pingus:5
-#: data/levels/wip/pipedreams1-grumbel.pingus:5
-#: data/levels/wip/stone10-grumbel.pingus:5
-#: data/levels/wip/stone11-grumbel.pingus:5
-#: data/levels/wip/stone12-grumbel.pingus:5
-#: data/levels/wip/stone3-grumbel.pingus:5
-#: data/levels/wip/stone4-grumbel.pingus:5
-#: data/levels/wip/stone6-grumbel.pingus:5
-#: data/levels/wip/stone8-grumbel.pingus:5
-#: data/levels/wip/stone9-grumbel.pingus:5
-msgid "EditorDefaultValue: Please give me a name..."
-msgstr ""
-
-#: data/levels/multiplayer/multi1-grumbel.pingus:6
-#: data/levels/multiplayer/multi2-grumbel.pingus:6
-#: data/levels/test/bg-test.pingus:6 data/levels/test/test10.pingus:6
-#: data/levels/test/test8.pingus:6 data/levels/test/test9.pingus:6
-#: data/levels/wip/conv.pingus:6 data/levels/wip/stone3-grumbel.pingus:6
-msgid "EditorDefaultValue: ...and a short descriptions"
-msgstr ""
-
-#: data/levels/playable/aliens1-phil.pingus:5
-msgid "Escape from Aliens"
-msgstr ""
-
-#: data/levels/playable/aliens1-phil.pingus:6
-msgid ""
-"Aliens invade our starship blocking intrance to the teleporter. Your crew is "
-"well trained, like you they don't panic."
-msgstr ""
-
-#: data/levels/playable/aliens2-phil.pingus:5
-msgid "Escape from Aliens 2"
-msgstr ""
-
-#: data/levels/playable/aliens2-phil.pingus:6
-msgid "Aliens are now closest making your escape harder. You must dig it up."
-msgstr ""
-
-#: data/levels/playable/aliens4-phil.pingus:5
-msgid "Aliens4"
-msgstr ""
-
-#: data/levels/playable/aliens4-phil.pingus:6
-msgid "Pingus invade the nest. Take care of jaws What's the matrix above ?"
-msgstr ""
-
-#: data/levels/playable/aliens5-phil.pingus:5
-msgid "Aliens5"
-msgstr ""
-
-#: data/levels/playable/aliens5-phil.pingus:6
-msgid ""
-"Take a piece of paper. Now pingus have to enter the matrix of the death. "
-"This is a maze, bad ways are protect by jaws."
-msgstr ""
-
-#: data/levels/playable/aliens6-phil.pingus:5
-msgid "Aliens6"
-msgstr ""
-
-#: data/levels/playable/aliens6-phil.pingus:6
-msgid ""
-"Spy's pingus have marked the location of jaws in the matrix of the death. "
-"Many died to gain that information :..( Perhaps this help. Perhaps..."
-msgstr ""
-
-#: data/levels/playable/aliens7-phil.pingus:5
-msgid "Aliens7"
-msgstr ""
-
-#: data/levels/playable/aliens7-phil.pingus:6
-msgid ""
-"The defenses of the aliens get stronger. Now you have to jump in the fourth "
-"dimension to win !"
-msgstr ""
-
-#: data/levels/playable/alle.pingus:6
-#: data/levels/playable/desert6-grumbel.pingus:6
-#: data/levels/playable/desert7-grumbel.pingus:6
-#: data/levels/playable/desertwaste1-grumbel.pingus:6
-#: data/levels/playable/doors2-grumbel.pingus:6
-#: data/levels/playable/doors-grumbel.pingus:6
-#: data/levels/playable/dschungel.pingus:6
-#: data/levels/playable/forest1-chei.pingus:6
-#: data/levels/playable/forest2-chei.pingus:6
-#: data/levels/playable/hellmouth10-grumbel.pingus:6
-#: data/levels/playable/hellmouth12-grumbel.pingus:6
-#: data/levels/playable/hellmouth14-grumbel.pingus:6
-#: data/levels/playable/hellmouth15-grumbel.pingus:6
-#: data/levels/playable/hellmouth17-grumbel.pingus:6
-#: data/levels/playable/hellmouth18-grumbel.pingus:6
-#: data/levels/playable/hellmouth19-grumbel.pingus:6
-#: data/levels/playable/hellmouth1-grumbel.pingus:6
-#: data/levels/playable/hellmouth20-grumbel.pingus:6
-#: data/levels/playable/hellmouth21-grumbel.pingus:6
-#: data/levels/playable/hellmouth22-grumbel.pingus:6
-#: data/levels/playable/hellmouth2-grumbel.pingus:6
-#: data/levels/playable/hellmouth3-grumbel.pingus:6
-#: data/levels/playable/hellmouth4-grumbel.pingus:6
-#: data/levels/playable/hellmouth5-grumbel.pingus:6
-#: data/levels/playable/hellmouth6-grumbel.pingus:6
-#: data/levels/playable/hellmouth7-grumbel.pingus:6
-#: data/levels/playable/hellmouth8-grumbel.pingus:6
-#: data/levels/playable/hellmouth9-grumbel.pingus:6
-#: data/levels/playable/industrial3-grumbel.pingus:6
-#: data/levels/playable/industrial4-grumbel.pingus:6
-#: data/levels/playable/mauern.pingus:6
-#: data/levels/playable/mud3-grumbel.pingus:6
-#: data/levels/playable/mud4-grumbel.pingus:6
-#: data/levels/playable/pingusworld1-pacho.pingus:6
-#: data/levels/playable/pingusworld2-pacho.pingus:6
-#: data/levels/playable/pingusworld3-pacho.pingus:6
-#: data/levels/playable/slidenride1-grumbel.pingus:6
-#: data/levels/playable/sortie4-grumbel.pingus:6
-#: data/levels/playable/stone12-grumbel.pingus:6
-#: data/levels/playable/stone5-grumbel.pingus:6
-#: data/levels/playable/stone7-grumbel.pingus:6
-#: data/levels/playable/teleporter1-grumbel.pingus:6
-#: data/levels/playable/teleporter2-grumbel.pingus:6
-#: data/levels/playable/winter1-chei.pingus:6
-#: data/levels/playable/winter2-chei.pingus:6
-#: data/levels/test/actions.pingus:6 data/levels/test/basher.pingus:6
-#: data/levels/test/blablub.pingus:6 data/levels/test/bla.pingus:6
-#: data/levels/test/chink.pingus:6 data/levels/test/climber.pingus:6
-#: data/levels/test/crash_on_entrance_remove.pingus:6
-#: data/levels/test/exit.pingus:6 data/levels/test/fallbug.pingus:6
-#: data/levels/test/group.pingus:6 data/levels/test/jumperbounce.pingus:6
-#: data/levels/test/jumper.pingus:6 data/levels/test/meta.pingus:6
-#: data/levels/test/newgroundpiece.pingus:6 data/levels/test/order.pingus:6
-#: data/levels/test/prefab.pingus:6 data/levels/test/rotation.pingus:6
-#: data/levels/test/test11.pingus:6 data/levels/test/test14.pingus:6
-#: data/levels/test/test15.pingus:6 data/levels/test/test20.pingus:6
-#: data/levels/test/walk.pingus:6
-#: data/levels/volcano/volcano1-grumbel.pingus:6
-#: data/levels/volcano/volcano2-grumbel.pingus:6
-#: data/levels/volcano/volcano4-grumbel.pingus:6
-#: data/levels/wip/belt1-grumbel.pingus:6
-#: data/levels/wip/green1-grumbel.pingus:6
-#: data/levels/wip/hellmouth11-grumbel.pingus:6
-#: data/levels/wip/hellmouth16-grumbel.pingus:6
-#: data/levels/wip/hellmouth23-grumbel.pingus:6
-#: data/levels/wip/iceblock-grumbel1.pingus:6
-#: data/levels/wip/isle1-grumbel.pingus:6 data/levels/wip/level19.pingus:6
-#: data/levels/wip/mud1-grumbel.pingus:6 data/levels/wip/mud2-grumbel.pingus:6
-#: data/levels/wip/pipedreams1-grumbel.pingus:6
-#: data/levels/wip/stone10-grumbel.pingus:6
-#: data/levels/wip/stone11-grumbel.pingus:6
-#: data/levels/wip/stone12-grumbel.pingus:6
-#: data/levels/wip/stone4-grumbel.pingus:6
-#: data/levels/wip/stone6-grumbel.pingus:6
-#: data/levels/wip/stone8-grumbel.pingus:6
-#: data/levels/wip/stone9-grumbel.pingus:6
-msgid "EditorDefaultValue: ...and a short description"
-msgstr ""
-
-#: data/levels/playable/avaritia-cbrucher.pingus:5
-msgid "Avaritia"
-msgstr ""
-
-#: data/levels/playable/avaritia-cbrucher.pingus:6
-msgid "Save them all in time"
-msgstr ""
-
-#: data/levels/playable/blockers-timpany-tutorial.pingus:5
-msgid "Blockers and crowd control"
-msgstr ""
-
-#: data/levels/playable/blockers-timpany-tutorial.pingus:6
-msgid ""
-"Use a blocker to keep the Pingus from walking off the cliff. Afterwards you "
-"can make them stop by giving them another job. "
-msgstr ""
-
-#: data/levels/playable/block-timpany.pingus:5
-msgid "Armour-plated chocolate bar"
-msgstr ""
-
-#: data/levels/playable/blue1-marcotte.pingus:5
-msgid "An unbalanced situation"
-msgstr ""
-
-#: data/levels/playable/blue1-marcotte.pingus:6
-msgid ""
-"Why should those who are already at the exit help save the others? Maybe "
-"they are too few..."
-msgstr ""
-
-#: data/levels/playable/blue2-marcotte.pingus:5
-msgid "The Crystal Wall"
-msgstr ""
-
-#: data/levels/playable/blue2-marcotte.pingus:6
-msgid ""
-"Some mad architect must have build that wall in the middle of nowhere. But "
-"now the Pingus horde must go on the other side of it."
-msgstr ""
-
-#: data/levels/playable/blue3-marcotte.pingus:5
-msgid "Crystal climbing"
-msgstr ""
-
-#: data/levels/playable/blue3-marcotte.pingus:6
-msgid "It seems so easy to climb those crystals. What could go wrong then?"
-msgstr ""
-
-#: data/levels/playable/bomber-tutorial-grumbel.pingus:5
-msgid "Tutorial 5 - Danger in Space"
-msgstr ""
-
-#: data/levels/playable/bomber-tutorial-grumbel.pingus:6
-msgid ""
-"If there is no action left to dig through a barrier, there is only a last "
-"hope... the bomber"
-msgstr ""
-
-#: data/levels/playable/bombing.pingus:5
-msgid "Bombing run"
-msgstr ""
-
-#: data/levels/playable/brick1-marcotte.pingus:5
-msgid "Pingus never fall like bricks"
-msgstr ""
-
-#: data/levels/playable/brick1-marcotte.pingus:6
-msgid ""
-"Pingus must continue their journey through this pipe-filed place. But how "
-"will they handle those jumps?"
-msgstr ""
-
-#: data/levels/playable/bridger-tutorial-grumbel.pingus:5
-msgid "Build, builder, build"
-msgstr ""
-
-#: data/levels/playable/cages.pingus:5
-#, fuzzy
-msgid "Pingus do time"
-msgstr "Pingus att Rädda: %d"
-
-#: data/levels/playable/candy-timpany-premoi.pingus:5
-msgid "Pre-moistened Pingus"
-msgstr ""
-
-#: data/levels/playable/cave1-marcotte.pingus:5
-msgid "Near can mean far"
-msgstr ""
-
-#: data/levels/playable/cave1-marcotte.pingus:6
-msgid ""
-"What do you do when you're going in the wrong direction ? Simple : walk into "
-"a wall. But it is easier said than done..."
-msgstr ""
-
-#: data/levels/playable/chouser02.pingus:5
-msgid "Lois and Clark"
-msgstr ""
-
-#: data/levels/playable/climber-tutorial-lukis.pingus:5
-msgid "It's climbers time!"
-msgstr ""
-
-#: data/levels/playable/climber-tutorial-lukis.pingus:6
-msgid "Discover The Pyramide"
-msgstr ""
-
-#: data/levels/playable/columns-luca.pingus:5
-msgid "Columns"
-msgstr ""
-
-#: data/levels/playable/crystal-10-rz.pingus:5
-msgid "Just a little faster"
-msgstr ""
-
-#: data/levels/playable/crystal-10-rz.pingus:6
-msgid ""
-"If just you had one more minute then this level would have been REALLY "
-"easy...."
-msgstr ""
-
-#: data/levels/playable/crystal2.pingus:5
-msgid "It's getting hot..."
-msgstr ""
-
-#: data/levels/playable/crystal2.pingus:6
-msgid ""
-"This is one of the first levels with an animated background. More animated "
-"backgrounds might follow later. "
-msgstr ""
-
-#: data/levels/playable/crystal5.pingus:5
-msgid "Only the fastest will survive"
-msgstr ""
-
-#: data/levels/playable/DangerSeasons-Chekov.pingus:5
-msgid "Danger seasons..."
-msgstr ""
-
-#: data/levels/playable/DangerSeasons-Chekov.pingus:6
-msgid "First prepare everything..."
-msgstr ""
-
-#: data/levels/playable/Dentist.pingus:5
-msgid "Dentist's Delight"
-msgstr ""
-
-#: data/levels/playable/desert1.pingus:5 data/levels/test/sorting.pingus:5
-msgid "Entering the pyramid"
-msgstr ""
-
-#: data/levels/playable/desert1.pingus:6 data/levels/test/sorting.pingus:6
-msgid ""
-"After their long and dangerous journey through the desert they finally reach "
-"the large pyramid..."
-msgstr ""
-
-#: data/levels/playable/desert2.pingus:5
-msgid "The window room"
-msgstr ""
-
-#: data/levels/playable/desert2.pingus:6
-msgid ""
-"After the Pingus have entered the pyramid, they reach a large room with a "
-"large window. The only problem they have is that the entrance to the room is "
-"much to high to survive the landing. Can you help them?"
-msgstr ""
-
-#: data/levels/playable/desert3.pingus:5
-msgid "Pass the pedestal"
-msgstr ""
-
-#: data/levels/playable/desert3.pingus:6
-msgid ""
-"After the Pingus successfully passed the large window room, they are "
-"entering another great hall. A large pedestal is blocking the way to the "
-"entrance."
-msgstr ""
-
-#: data/levels/playable/desert3-tflavel.pingus:5
-msgid "Sandstorm"
-msgstr ""
-
-#: data/levels/playable/desert3-tflavel.pingus:6
-msgid ""
-"Deep inside the pyrmaid the pingus are surprised to find their way blocked "
-"by a large sand drift - pondering the absence of gravity they continue "
-"relentlessly..."
-msgstr ""
-
-#: data/levels/playable/desert4.pingus:5 data/levels/playable/desert5.pingus:5
-#: data/levels/test/test5.pingus:5 data/levels/test/test7.pingus:5
-#: data/levels/wip/am_nil-luki.pingus:5 data/levels/wip/editor_tut.pingus:5
-#: data/levels/wip/granit1.pingus:5 data/levels/wip/hellmouth-phil1.pingus:5
-#: data/levels/wip/industrial1-grumbel.pingus:5
-#: data/levels/wip/industrial2-grumbel.pingus:5
-#: data/levels/wip/mushroom.pingus:5 data/levels/wip/pipes1.pingus:5
-#: data/levels/wip/pyramid-bandara.pingus:5 data/levels/wip/real2.pingus:5
-#: data/levels/wip/real3.pingus:5 data/levels/wip/real4.pingus:5
-#: data/levels/wip/sortie3.pingus:5 data/levels/wip/space4-grumbel.pingus:5
-#: data/levels/wip/stone2.pingus:5 data/levels/wip/test-luki.pingus:5
-#, fuzzy
-msgid "PLE Level"
-msgstr "Nivå"
-
-#: data/levels/playable/desert4.pingus:6 data/levels/playable/desert5.pingus:6
-#: data/levels/test/test5.pingus:6 data/levels/test/test7.pingus:6
-#: data/levels/wip/am_nil-luki.pingus:6 data/levels/wip/editor_tut.pingus:6
-#: data/levels/wip/granit1.pingus:6
-#: data/levels/wip/industrial1-grumbel.pingus:6
-#: data/levels/wip/industrial2-grumbel.pingus:6
-#: data/levels/wip/mushroom.pingus:6 data/levels/wip/pipes1.pingus:6
-#: data/levels/wip/pyramid-bandara.pingus:6 data/levels/wip/real2.pingus:6
-#: data/levels/wip/real3.pingus:6 data/levels/wip/real4.pingus:6
-#: data/levels/wip/sortie3.pingus:6 data/levels/wip/space4-grumbel.pingus:6
-#: data/levels/wip/test-luki.pingus:6
-msgid "This level has no name "
-msgstr ""
-
-#: data/levels/playable/desert5-tflavel.pingus:5
-#: data/levels/wip/small1.pingus:5
-msgid "Claustrophobia"
-msgstr ""
-
-#: data/levels/playable/desert5-tflavel.pingus:6
-msgid ""
-"Hidden deep below the pyramid the pingus come across a small underground "
-"room, but unfortunatley a large tree root blocks their path..."
-msgstr ""
-
-#: data/levels/playable/desert-crawl-timpany.pingus:5
-msgid "Crawl space"
-msgstr ""
-
-#: data/levels/playable/dig1-marcotte.pingus:5
-msgid "Digging from outside"
-msgstr ""
-
-#: data/levels/playable/dig1-marcotte.pingus:6
-msgid ""
-"At last the you have found the exit, but getting out of the caves might "
-"require the help from somebody in the jungle."
-msgstr ""
-
-#: data/levels/playable/digger-tutorial-grumbel.pingus:5
-msgid "Tutorial 1 - Dig into the ground"
-msgstr ""
-
-#: data/levels/playable/digger-tutorial-grumbel.pingus:6
-msgid "Use the digger action to dig a hole into the ground to reach the exit."
-msgstr ""
-
-#: data/levels/playable/egypt1-moredhel.pingus:5
-msgid "Egypt1"
-msgstr ""
-
-#: data/levels/playable/egypt1-moredhel.pingus:6
-msgid "cross the water and find your way out"
-msgstr ""
-
-#: data/levels/playable/foliage3.pingus:5
-msgid "Foliage 3 - Down into the darkness"
-msgstr ""
-
-#: data/levels/playable/future1-jgoebbert.pingus:5
-msgid "Future-Life"
-msgstr ""
-
-#: data/levels/playable/future1-jgoebbert.pingus:6
-msgid "be prepared"
-msgstr ""
-
-#: data/levels/playable/future2-jgoebbert.pingus:5
-msgid "Future-Life II"
-msgstr ""
-
-#: data/levels/playable/future2-jgoebbert.pingus:6
-msgid "ok .. let's go!"
-msgstr ""
-
-#: data/levels/playable/future3-jgoebbert.pingus:5
-msgid "Future-Life III"
-msgstr ""
-
-#: data/levels/playable/future3-jgoebbert.pingus:6
-msgid "hot topics"
-msgstr ""
-
-#: data/levels/playable/headbang.pingus:5
-msgid "Headbanger"
-msgstr ""
-
-#: data/levels/playable/hellmouth-11-rz.pingus:5
-msgid "The Ones"
-msgstr ""
-
-#: data/levels/playable/hellmouth-11-rz.pingus:6
-msgid ""
-"During their way through the volcano, the pingus stumbles upon the number "
-"11, cut out in stone."
-msgstr ""
-
-#: data/levels/playable/hellmouth13-grumbel.pingus:5
-msgid "Unreachable exit in slime"
-msgstr ""
-
-#: data/levels/playable/hellmouth13-grumbel.pingus:6
-msgid ""
-"The pingus seems to be in hell, surounded by lava and the exit unreachable. "
-"When they all hold together they might be able to escape."
-msgstr ""
-
-#: data/levels/playable/hellmouth-23-rz+eriksoe.pingus:5
-msgid "Trifork"
-msgstr ""
-
-#: data/levels/playable/hellmouth-23-rz+eriksoe.pingus:6
-msgid "There are three exits - and you have to use all of them."
-msgstr ""
-
-#: data/levels/playable/hellmouth-24-rz.pingus:5
-msgid "The rescue mission"
-msgstr ""
-
-#: data/levels/playable/hellmouth-24-rz.pingus:6
-msgid ""
-"In this level, half of the pingus are easiy saved, but in order to save more "
-"than half, you will have to send out a rescue mission."
-msgstr ""
-
-#: data/levels/playable/if_only_i_can_fly_-_wayne_shelley.pingus:5
-msgid "If Only I Could Fly?"
-msgstr ""
-
-#: data/levels/playable/if_only_i_can_fly_-_wayne_shelley.pingus:6
-msgid "Not quite as easy as it looks!"
-msgstr ""
-
-#: data/levels/playable/indiana-yingwan.pingus:5
-msgid "Pingus Jones and (not really ;) the Last Exit"
-msgstr ""
-
-#: data/levels/playable/indiana-yingwan.pingus:6
-msgid ""
-"Dr. Jones' notebook: (1) the breath of God: only the penitent pingus will "
-"pass; (2) the word of God... in reverse; (3) the path of God: leap from the "
-"head of something like a cat."
-msgstr ""
-
-#: data/levels/playable/industrial-plumber-timpany.pingus:5
-msgid "Plumber's Joke"
-msgstr ""
-
-#: data/levels/playable/intensiv-timpany.pingus:5
-msgid "Pingu-intensive"
-msgstr ""
-
-#: data/levels/playable/intensiv-timpany.pingus:6
-msgid "You only need to save 5, but keep an eye on the clock. "
-msgstr ""
-
-#: data/levels/playable/intersec.pingus:5
-msgid "Intersection"
-msgstr ""
-
-#: data/levels/playable/jewel.pingus:5
-msgid "Jewel Box"
-msgstr ""
-
-#: data/levels/playable/job_switching.pingus:5
-msgid "Job switching is hard."
-msgstr ""
-
-#: data/levels/playable/job_switching.pingus:6
-msgid "Stop before the bridge ends."
-msgstr ""
-
-#: data/levels/playable/jungle-13-rz+eriksoe.pingus:5
-msgid "Three little pingus"
-msgstr ""
-
-#: data/levels/playable/jungle-13-rz+eriksoe.pingus:6
-msgid "Cooperation is the key to success"
-msgstr ""
-
-#: data/levels/playable/jungle1.pingus:5
-msgid "The jungle / have fun part one"
-msgstr ""
-
-#: data/levels/playable/jungle1.pingus:6
-msgid ""
-"Once you've passed the aggressive vegetation and the insects, and mastered "
-"the altitude, you are able to rest as your penguins die of malaria"
-msgstr ""
-
-#: data/levels/playable/jungle-airline-timpany.pingus:5
-msgid "Penguin Airlines"
-msgstr ""
-
-#: data/levels/playable/jungle-crisscross-timpany.pingus:5
-msgid "Overenthusiastic Miners"
-msgstr ""
-
-#: data/levels/playable/Lev4.pingus:5
-msgid "Almost nearly not quite a level"
-msgstr ""
-
-#: data/levels/playable/level13.pingus:5
-msgid "Crystals in a cave"
-msgstr ""
-
-#: data/levels/playable/level13.pingus:6
-msgid "The exit is too low for a jump, what's the work around?"
-msgstr ""
-
-#: data/levels/playable/level9.pingus:5 data/levels/test/bug-test.pingus:5
-msgid "Teleporter, Spikes and other fun stuff"
-msgstr ""
-
-#: data/levels/playable/lonely.pingus:5
-msgid "The Loneliest Pingu on Earth"
-msgstr ""
-
-#: data/levels/playable/longway.pingus:5
-msgid "Long Way Down"
-msgstr ""
-
-#: data/levels/playable/miner-tutorial-grumbel.pingus:5
-msgid "Tutorial 2 - Miners having fun"
-msgstr ""
-
-#: data/levels/playable/miner-tutorial-grumbel.pingus:6
-msgid "Use the miner action and dig into the ground to reach the exit."
-msgstr ""
-
-#: data/levels/playable/pacman1-yingwan.pingus:5
-msgid "Pacman 1"
-msgstr ""
-
-#: data/levels/playable/pacman1-yingwan.pingus:6
-msgid ""
-"Get to Mr. Pacman and avoid all the nasty ghosties to bring the Pingus home."
-msgstr ""
-
-#: data/levels/playable/pacman2-yingwan.pingus:5
-msgid "Pacman 2"
-msgstr ""
-
-#: data/levels/playable/pacman2-yingwan.pingus:6
-msgid "Another tour in Pacman's maze."
-msgstr ""
-
-#: data/levels/playable/pacman3-yingwan.pingus:5
-msgid "Pacman 3"
-msgstr ""
-
-#: data/levels/playable/pacman3-yingwan.pingus:6
-msgid "One more Pacman level. Yes. It can be solved :)."
-msgstr ""
-
-#: data/levels/playable/panic-cbrucher.pingus:5
-msgid "Do not panic"
-msgstr ""
-
-#: data/levels/playable/panic-cbrucher.pingus:6
-msgid "Simple Thing to do?"
-msgstr ""
-
-#: data/levels/playable/parallel.pingus:5
-msgid "Pingus in Parallel"
-msgstr ""
-
-#: data/levels/playable/partic2.pingus:5
-msgid "Pingu Acceleration Labs II"
-msgstr ""
-
-#: data/levels/playable/partic2.pingus:6
-msgid ""
-"Hint: Unlike in Lemmings, blockers can be revived by giving them another "
-"job. Good Luck! "
-msgstr ""
-
-#: data/levels/playable/particle.pingus:5
-msgid "Pingu Acceleration Labs"
-msgstr ""
-
-#: data/levels/playable/pingfrog-mips.pingus:5
-msgid "Ping Frog, Ping Pong"
-msgstr ""
-
-#: data/levels/playable/pingfrog-mips.pingus:6
-msgid "It's a long way down... and no floaters to be found."
-msgstr ""
-
-#: data/levels/playable/pyramid1-yingwan.pingus:5
-msgid "The Great Pyramid"
-msgstr ""
-
-#: data/levels/playable/pyramid1-yingwan.pingus:6
-msgid ""
-"The exit is buried deeply inside the pyramid. Beware of traps, illusions and "
-"maybe even ancient curses too..."
-msgstr ""
-
-#: data/levels/playable/pyramid2-yingwan.pingus:5
-msgid "The Great Pyramid 2"
-msgstr ""
-
-#: data/levels/playable/pyramid2-yingwan.pingus:6
-msgid "Getting in is easy. How about getting out?"
-msgstr ""
-
-#: data/levels/playable/real5.pingus:5
-#, fuzzy
-msgid "Smashing Zone"
-msgstr "Krossad"
-
-#: data/levels/playable/real5.pingus:6
-msgid "What a nice temple, let's look a little closer..."
-msgstr ""
-
-#: data/levels/playable/real6.pingus:5
-msgid "Smashing Zone - DejaVu"
-msgstr ""
-
-#: data/levels/playable/real6.pingus:6
-msgid ""
-"Hm, this looks exactly the same as the last time, but someone seems to have "
-"blocked the way to the exit..."
-msgstr ""
-
-#: data/levels/playable/rinse.pingus:5
-msgid "Lather, Rinse, Repeat."
-msgstr ""
-
-#: data/levels/playable/rockhopping.pingus:5
-msgid "Rockhoppin'"
-msgstr ""
-
-#: data/levels/playable/rockhopping.pingus:6
-msgid "Pingus rocks, doesn't it? "
-msgstr ""
-
-#: data/levels/playable/sand1-marcotte.pingus:5
-msgid "Desert ruins"
-msgstr ""
-
-#: data/levels/playable/sand1-marcotte.pingus:6
-msgid ""
-"Some old ruins are blocking the path. The Pingus must find a way to continue "
-"their journey, or they'll all die under the sun."
-msgstr ""
-
-#: data/levels/playable/sand2-marcotte.pingus:5
-msgid "The pyramid with the door on the roof"
-msgstr ""
-
-#: data/levels/playable/sand2-marcotte.pingus:6
-msgid ""
-"The Pingus has come to a small pyramid. As curious as they are they want to "
-"see what is inside. There shouldn't be much danger, as long as they don't do "
-"those stupid things again."
-msgstr ""
-
-#: data/levels/playable/sas.pingus:5
-msgid "SAS survival guide, figure 1.32"
-msgstr ""
-
-#: data/levels/playable/snow1-marcotte.pingus:5
-msgid "Trapped by the snow"
-msgstr ""
-
-#: data/levels/playable/snow1-marcotte.pingus:6
-msgid ""
-"Who said that this cave was a good place to rest overnight ? Now you have to "
-"dig yourself out of it."
-msgstr ""
-
-#: data/levels/playable/snow1.pingus:5
-msgid "A long way home"
-msgstr ""
-
-#: data/levels/playable/sortie1.pingus:5
-msgid "Being somewhere - Part 1"
-msgstr ""
-
-#: data/levels/playable/sortie1.pingus:6
-msgid "Only the one who can coordinate the Pingus will survive."
-msgstr ""
-
-#: data/levels/playable/space-11-rz+eriksoe.pingus:5
-#, fuzzy
-msgid "Set your watches"
-msgstr "Välj väder"
-
-#: data/levels/playable/space-11-rz+eriksoe.pingus:6
-msgid "Cooperation in space."
-msgstr ""
-
-#: data/levels/playable/space2.pingus:5
-msgid "Lost in Space"
-msgstr ""
-
-#: data/levels/playable/space-9-tom.pingus:5
-#: data/levels/playable/space-tom1.pingus:5
-msgid "Outside In"
-msgstr ""
-
-#: data/levels/playable/space-9-tom.pingus:6
-#: data/levels/playable/space-tom1.pingus:6
-msgid "Can you help the pingus escape without getting their flippers wet?"
-msgstr ""
-
-#: data/levels/playable/space-loop-timpany.pingus:5
-msgid "Endless Loop"
-msgstr ""
-
-#: data/levels/playable/Stair.pingus:5
-msgid "Staircase"
-msgstr ""
-
-#: data/levels/playable/stone1-marcotte.pingus:5
-#, fuzzy
-msgid "Entering the cave"
-msgstr "Ange filnamn att spara som:"
-
-#: data/levels/playable/stone1-marcotte.pingus:6
-msgid ""
-"The Pingus are going to explore the inner portion of this island. Will they "
-"be able to resist the urge of going down to quickly?"
-msgstr ""
-
-#: data/levels/playable/stone-1-rz.pingus:5
-msgid "Fly, pingus, fly!"
-msgstr ""
-
-#: data/levels/playable/stone-1-rz.pingus:6
-msgid ""
-"In this level you need the pingus to cross a whole, a bit too wide for a "
-"simple bridge."
-msgstr ""
-
-#: data/levels/playable/stone2-marcotte.pingus:5
-msgid "The wrong direction"
-msgstr ""
-
-#: data/levels/playable/stone2-marcotte.pingus:6
-msgid ""
-"Someone forgot to told the advanced group that rigth doesn't mean left. We "
-"just hope the will be able to do the trip before the sun rise."
-msgstr ""
-
-#: data/levels/playable/stone3-marcotte.pingus:5
-msgid "A flag is in the way"
-msgstr ""
-
-#: data/levels/playable/stone3-marcotte.pingus:6
-msgid ""
-"The path would have been dull if it wasn't for that flag poll in the middle "
-"of nowhere. Hope its owner won't mind a little hole in it..."
-msgstr ""
-
-#: data/levels/playable/stone5-phlog.pingus:5
-msgid "Look out below!"
-msgstr ""
-
-#: data/levels/playable/stone5-phlog.pingus:6
-msgid "A simple level to teach players about Pingu falling too far."
-msgstr ""
-
-#: data/levels/playable/stone-6-rz+eriksoe.pingus:5
-msgid "Dig this"
-msgstr ""
-
-#: data/levels/playable/stone-6-rz+eriksoe.pingus:6
-msgid ""
-"Get the Pingus down to the exit - but be careful, completing with enough "
-"Pingus may prove a bit difficult. "
-msgstr ""
-
-#: data/levels/playable/stone-castle-timpany.pingus:5
-msgid "'Red' Stone 'Castle'"
-msgstr ""
-
-#: data/levels/playable/sweets-phil2.pingus:5
-msgid "Bad Way 2,the return"
-msgstr ""
-
-#: data/levels/playable/sweets-phil2.pingus:6
-msgid "the same but harder ?"
-msgstr ""
-
-#: data/levels/playable/teamwork-cbrucher.pingus:5
-msgid "Teamwork"
-msgstr ""
-
-#: data/levels/playable/teamwork-cbrucher.pingus:6
-msgid "bridges, brigdes, bridges"
-msgstr ""
-
-#: data/levels/playable/theway-mips.pingus:5
-msgid "The Way is One, the Paths are Many."
-msgstr ""
-
-#: data/levels/playable/theway-mips.pingus:6
-msgid ""
-"Quick and simple... or maybe not. There are a few ways to solve this one. "
-"The lack of blockers might make it tougher than I expected. Email me with "
-"your comments + solutions (address@hidden). This is my first Pingus level."
-msgstr ""
-
-#: data/levels/playable/wland-timpany.pingus:5
-msgid "Pingus in Wonderland"
-msgstr ""
-
-#: data/levels/playable/xmas-blockblow-timpany.pingus:5
-msgid "Block and blow"
-msgstr ""
-
-#: data/levels/playable/xmas-complex-timpany.pingus:5
-msgid "Fearsome Complexity"
-msgstr ""
-
-#: data/levels/test/background-test.pingus:5 data/levels/wip/jungle2.pingus:5
-msgid "The jungle / have fun part two"
-msgstr ""
-
-#: data/levels/test/background-test.pingus:6 data/levels/wip/jungle2.pingus:6
-msgid "You should have hired tarzus, not pingus : )"
-msgstr ""
-
-#: data/levels/test/bridger.pingus:5 data/levels/test/test3.pingus:5
-msgid "Bridger testing zone"
-msgstr ""
-
-#: data/levels/test/bridger.pingus:6 data/levels/test/test3.pingus:6
-msgid "Enter only with a reason..."
-msgstr ""
-
-#: data/levels/test/faller.pingus:5 data/levels/test/test2.pingus:5
-msgid "Fall and splash test"
-msgstr ""
-
-#: data/levels/test/faller.pingus:6 data/levels/test/test2.pingus:6
-msgid "Do not enter if you don't like splashing penguins... "
-msgstr ""
-
-#: data/levels/test/sexpr.pingus:5
-#: data/levels/tutorial/solid-tutorial-grumbel.pingus:5
-msgid "Solid ground can block the path"
-msgstr ""
-
-#: data/levels/test/sexpr.pingus:6
-msgid ""
-"As you have learned in earlier levels your Pingus can dig through basically "
-"any terrain, but there is one material which they can't penetrate: steel. "
-"These regions are marked dark grey on the level map and cannot be destroyed, "
-"so you must find a way around them."
-msgstr ""
-
-#: data/levels/test/smallmap.pingus:5 data/levels/test/test4.pingus:5
-msgid "Small map test"
-msgstr ""
-
-#: data/levels/test/smallmap.pingus:6 data/levels/test/test4.pingus:6
-msgid "Platzangst..."
-msgstr ""
-
-#: data/levels/test/test13.pingus:5
-msgid "Hard work to dig!"
-msgstr ""
-
-#: data/levels/test/test13.pingus:6
-msgid ""
-"This level demonstrates the woodthing entrance. Its is not meant to be "
-"finished or playable."
-msgstr ""
-
-#: data/levels/test/test1.pingus:5
-msgid "Lets see how good a pingu can walk"
-msgstr ""
-
-#: data/levels/test/test1.pingus:6
-msgid ""
-"Developers only... ;-) Testing if the hard line breaks work...<breaking> "
-"Looks good... "
-msgstr ""
-
-#: data/levels/test/test6.pingus:5
-msgid "Trap Testing"
-msgstr ""
-
-#: data/levels/test/test6.pingus:6
-msgid "Some Pingus might get killed in this level."
-msgstr ""
-
-#: data/levels/tutorial/basher-tutorial-grumbel.pingus:5
-msgid "If the way is blocked, bash away"
-msgstr ""
-
-#: data/levels/tutorial/basher-tutorial-grumbel.pingus:6
-msgid ""
-"Similar to the Digger action that you already know from previous levels, "
-"there is also an action that allows the Pingus to dig horizontally, as "
-"opposed to the vertical dig ability the Digger action provides. This new "
-"action is called Basher. "
-msgstr ""
-
-#: data/levels/tutorial/bomber-tutorial2-grumbel.pingus:5
-msgid "Sacrifice a few and save the rest"
-msgstr ""
-
-#: data/levels/tutorial/bomber-tutorial2-grumbel.pingus:6
-msgid ""
-"Sometimes no other actions are available, so you have to bomb your way "
-"through the ground. The Pingus can do this by actually self- destructing. "
-"This will kill them, but it is sometimes necessary to sacrifice a few to "
-"save the rest. "
-msgstr ""
-
-#: data/levels/tutorial/digger-tutorial2-grumbel.pingus:5
-msgid "Learning to dig"
-msgstr ""
-
-#: data/levels/tutorial/digger-tutorial2-grumbel.pingus:6
-msgid ""
-"This is your first mission. As always, it's pretty easy. All you have to do "
-"is to give a Pingu the command to dig a hole into the ground so that they "
-"can reach the exit. This can be accomplished simply by clicking on a Pingu. "
-msgstr ""
-
-#: data/levels/tutorial/floater-tutorial-grumbel.pingus:5
-#, fuzzy
-msgid "Float or Die"
-msgstr "Svävare"
-
-#: data/levels/tutorial/floater-tutorial-grumbel.pingus:6
-msgid ""
-"Well done in mission one! Now let's start the next one. This time you will "
-"need to equip your Pingus with a little propeller, so that they can float to "
-"the ground smoothly. If Pingus fall too far, they will not be able to "
-"survive the fall, so keep your eyes open! "
-msgstr ""
-
-#: data/levels/tutorial/jumper-tutorial-grumbel.pingus:5
-msgid "Jump for joy"
-msgstr ""
-
-#: data/levels/tutorial/jumper-tutorial-grumbel.pingus:6
-msgid ""
-"Sometimes a Pingu needs to reach a platform that is far away, but not "
-"reachable by walking. That's when the Jumper comes in handy - it allows the "
-"Pingu to make a small jump and so enables him to reach the platform. "
-msgstr ""
-
-#: data/levels/tutorial/miner-tutorial2-grumbel.pingus:5
-msgid "Miner's heaven"
-msgstr ""
-
-#: data/levels/tutorial/miner-tutorial2-grumbel.pingus:6
-msgid ""
-"Another action hits the street - another digging action, this time a "
-"diagonal one. It allows a Pingu to dig diagonally through ground, thus "
-"creating a path for following Pingus. The action is called Miner. "
-msgstr ""
-
-#: data/levels/tutorial/placeholder.pingus:5
-msgid "--- Empty Placeholder Level ---"
-msgstr ""
-
-#: data/levels/tutorial/placeholder.pingus:6
-msgid "This Level is not playable and EMPTY!"
-msgstr ""
-
-#: data/levels/tutorial/snow10-grumbel.pingus:5
-msgid "Panic Island (float/bash)"
-msgstr ""
-
-#: data/levels/tutorial/snow10-grumbel.pingus:6
-msgid ""
-"While the previous levels have not required much quick action from you, this "
-"one gets a bit trickier. The Pingus are coming out of two entrances in "
-"parallel and it is your job to coordinate the two groups wisely. "
-msgstr ""
-
-#: data/levels/tutorial/snow11-grumbel.pingus:5
-msgid "Jump'n Bump... and Bash..."
-msgstr ""
-
-#: data/levels/tutorial/snow11-grumbel.pingus:6
-msgid ""
-"It's panic time again. The Pingus will not come out very fast, but since "
-"they turn around when they hit walls you will soon have some trouble "
-"coordinating them all. Since you only need to save 5 it should be doable, "
-"but if all else fails use the pause-mode ('p') to get an overview again. "
-msgstr ""
-
-#: data/levels/tutorial/snow12-grumbel.pingus:5
-msgid "Two groups in parallel, coordinate wisely"
-msgstr ""
-
-#: data/levels/tutorial/snow12-grumbel.pingus:6
-msgid ""
-"You have two groups to coordinate this time. No need to panic, since this "
-"level gives you enough time to think your actions through. No more tips this "
-"time, but good luck! "
-msgstr ""
-
-#: data/levels/tutorial/snow14-grumbel.pingus:5
-msgid "Block'a Rock"
-msgstr ""
-
-#: data/levels/tutorial/snow14-grumbel.pingus:6
-msgid ""
-"Once again it's time to combine the stuff you have learned in your previous "
-"levels. Blast your way free and make sure you also keep the rest of the "
-"Pingus under control. The Blocker action will be helpful. "
-msgstr ""
-
-#: data/levels/tutorial/snow15-grumbel.pingus:5
-msgid "Climb, Climber,... Boom!"
-msgstr ""
-
-#: data/levels/tutorial/snow15-grumbel.pingus:6
-msgid ""
-"As you might have already figured out from previous levels, you often have "
-"to combine different actions to get the job done. Due to the lack of a "
-"Digger action in this level the Bomber needs to jump in, but how can it "
-"reach the place to bomb? "
-msgstr ""
-
-#: data/levels/tutorial/snow16-grumbel.pingus:5
-msgid "Bridging gets more complicated..."
-msgstr ""
-
-#: data/levels/tutorial/snow16-grumbel.pingus:6
-msgid ""
-"Once again you have to combine actions carefully and wisely. If you don't "
-"you could end up in the hole just before the exit, so think about how to "
-"avoid that. "
-msgstr ""
-
-#: data/levels/tutorial/snow17-grumbel.pingus:5
-msgid "If too high, your Pingu will die..."
-msgstr ""
-
-#: data/levels/tutorial/snow17-grumbel.pingus:6
-msgid ""
-"Teamwork is the way to the exit this time. You don't have enough Floaters to "
-"reach the exit, so just send a few and let them prepare the path for the "
-"rest. "
-msgstr ""
-
-#: data/levels/tutorial/snow19-grumbel.pingus:5
-msgid "Learn to use the bridge"
-msgstr ""
-
-#: data/levels/tutorial/snow19-grumbel.pingus:6
-msgid ""
-"If no Jumper is at hand and a large hole needs to be passed, a bridge can be "
-"pretty helpful. It takes some time to build, but unlike the jumper action it "
-"allows following Pingus to reach the other end too. "
-msgstr ""
-
-#: data/levels/tutorial/snow20-grumbel.pingus:5
-msgid "Three solutions, it's up to you"
-msgstr ""
-
-#: data/levels/tutorial/snow20-grumbel.pingus:6
-msgid ""
-"Now that you've learned all the actions, it's time for some more practice. "
-"This level presents you with at least three different ways to solve it. It's "
-"up to you which one you pick. "
-msgstr ""
-
-#: data/levels/tutorial/snow21-grumbel.pingus:5
-msgid "Climb, Climber, climb... and build a bridge"
-msgstr ""
-
-#: data/levels/tutorial/snow21-grumbel.pingus:6
-msgid ""
-"Once again you get access to a new action. The Climber action allows a Pingu "
-"to climb up straight walls, thus allowing him to reach stuff that might be "
-"too high to reach by other means. "
-msgstr ""
-
-#: data/levels/tutorial/snow22-grumbel.pingus:5
-msgid "Entrance high, Exit low"
-msgstr ""
-
-#: data/levels/tutorial/snow22-grumbel.pingus:6
-msgid ""
-"If you don't have enough floaters to bring all the Pingus down to the exit - "
-"you have to find other ways to guide them down. You should have learned all "
-"the stuff you need for this level in previous levels, so this shouldn't be "
-"too much of a problem for you. "
-msgstr ""
-
-#: data/levels/tutorial/snow7-grumbel.pingus:5
-msgid "One must prepare, the rest must follow"
-msgstr ""
-
-#: data/levels/tutorial/snow7-grumbel.pingus:6
-msgid ""
-"Sometimes there are situations where you don't have a Blocker at hand to "
-"coordinate your Pingus. You'll have to find other ways to keep them under "
-"control while a single one prepares the path for the rest. "
-msgstr ""
-
-#: data/levels/tutorial/snow8-grumbel.pingus:5
-msgid "Dig and float, but just don't fall and smash"
-msgstr ""
-
-#: data/levels/tutorial/snow8-grumbel.pingus:6
-msgid ""
-"Unlike the first two levels, you have two actions available in this level. "
-"Your job is again simple: select an action at the panel on the left and "
-"apply it to the Pingus so that they will be able to reach the exit. Make "
-"sure that not too many of them die. "
-msgstr ""
-
-#: data/levels/tutorial/snow9-grumbel.pingus:5
-msgid "Dig, bash and other problems"
-msgstr ""
-
-#: data/levels/tutorial/snow9-grumbel.pingus:6
-msgid ""
-"The more levels you master, the more difficult they will get, but don't "
-"panic, as this one is still pretty easy. Just use the stuff that you've "
-"learned in the previous levels and you shouldn't have many problems. If you "
-"think you've reached a situation from which you can no longer solve the "
-"level, double click the armageddon button at the lower right. "
-msgstr ""
-
-#: data/levels/tutorial/solid-tutorial-grumbel.pingus:6
-msgid ""
-"As you have learned in earlier levels your Pingus can dig through basically "
-"any terrain, but there is one material which they can't penetrate: steel. "
-"These regions are marked dark grey on the level map and cannot be destroyed, "
-"so you must find a way around them. "
-msgstr ""
-
-#: data/levels/volcano/volcano1-grumbel.pingus:5
-#, fuzzy
-msgid "Easy going..."
-msgstr "Läser..."
-
-#: data/levels/volcano/volcano3-grumbel.pingus:5
-msgid "Short Space Chaos"
-msgstr ""
-
-#: data/levels/volcano/volcano4-grumbel.pingus:5
-msgid "Traped"
-msgstr ""
-
-#: data/levels/wip/block.pingus:5
-msgid "Stone blocks and spikes"
-msgstr ""
-
-#: data/levels/wip/candy1.pingus:5
-msgid "Candies are sooo sweet"
-msgstr ""
-
-#: data/levels/wip/candy-lukis.pingus:5
-msgid "MYAM, MYAM"
-msgstr ""
-
-#: data/levels/wip/candy-lukis.pingus:6
-msgid "Bridger!!!!!!!!!!! "
-msgstr ""
-
-#: data/levels/wip/cave-cave1-mw.pingus:5
-msgid "First steps"
-msgstr ""
-
-#: data/levels/wip/cave-cave1-mw.pingus:6
-msgid "The Pingus are advancing in the cave."
-msgstr ""
-
-#: data/levels/wip/cave-cave2-mw.pingus:5
-msgid "Down and up"
-msgstr ""
-
-#: data/levels/wip/cave-cave2-mw.pingus:6
-msgid ""
-"The Pingus have to ascend & descend steep hills and precipices in the cave. "
-"Will they make it?"
-msgstr ""
-
-#: data/levels/wip/cave-crystal1-mw.pingus:5
-msgid "Treasure Room"
-msgstr ""
-
-#: data/levels/wip/cave-crystal1-mw.pingus:6
-msgid "The treasure room of the cave!"
-msgstr ""
-
-#: data/levels/wip/cave-crystal2-mw.pingus:5
-msgid "Walls and fences"
-msgstr ""
-
-#: data/levels/wip/cave-crystal2-mw.pingus:6
-msgid "The Pingus have to cross the entire treasure room."
-msgstr ""
-
-#: data/levels/wip/cave-food1-mw.pingus:5
-msgid "Food Repository"
-msgstr ""
-
-#: data/levels/wip/cave-food1-mw.pingus:6
-msgid "You have found the secret food repository of the cave!"
-msgstr ""
-
-#: data/levels/wip/cave-jungle1-mw.pingus:5
-msgid "Entrance to the Cave"
-msgstr ""
-
-#: data/levels/wip/cave-jungle1-mw.pingus:6
-msgid "The Pingus are entering the cave. What will they find there?"
-msgstr ""
-
-#: data/levels/wip/cave-snow1-mw.pingus:5
-msgid "A cold day"
-msgstr ""
-
-#: data/levels/wip/cave-snow1-mw.pingus:6
-msgid "The end of the Pingus' journey is not far away!"
-msgstr ""
-
-#: data/levels/wip/cave-space1-mw.pingus:5
-msgid "Down to the Secret"
-msgstr ""
-
-#: data/levels/wip/cave-space1-mw.pingus:6
-msgid ""
-"The Pingus now are really approaching the secrets of the cave. Will they "
-"make their way to the last door, the way home?"
-msgstr ""
-
-#: data/levels/wip/cave-space2-mw.pingus:5
-msgid "Magical fluid"
-msgstr ""
-
-#: data/levels/wip/cave-space2-mw.pingus:6
-msgid "The Pingus have found the magical door!"
-msgstr ""
-
-#: data/levels/wip/cave-tubes1-mw.pingus:5
-msgid "Technique"
-msgstr ""
-
-#: data/levels/wip/cave-tubes1-mw.pingus:6
-msgid ""
-"In this room, all the technique of the cave is controlled. Can you blow up "
-"enough tubes to reach the exit?"
-msgstr ""
-
-#: data/levels/wip/crystal1.pingus:5
-msgid "So close, yet so far"
-msgstr ""
-
-#: data/levels/wip/crystal3.pingus:5
-msgid "Circles all around"
-msgstr ""
-
-#: data/levels/wip/crystal3.pingus:6
-msgid "Still under construction..."
-msgstr ""
-
-#: data/levels/wip/crystal4.pingus:5
-msgid "Crystal Snakes"
-msgstr ""
-
-#: data/levels/wip/crystal4.pingus:6
-msgid ""
-"After the last levels, this one looks pretty easy, but things are not always "
-"what they seem to be..."
-msgstr ""
-
-#: data/levels/wip/crystal-phil1.pingus:5
-msgid "Close encounter"
-msgstr ""
-
-#: data/levels/wip/crystal-phil1.pingus:6
-msgid "Another level without blocker. How do you escape from traps ?"
-msgstr ""
-
-#: data/levels/wip/desert-phil1.pingus:5
-msgid "Hardest the fall be"
-msgstr ""
-
-#: data/levels/wip/desert-phil1.pingus:6
-msgid "build on the edge"
-msgstr ""
-
-#: data/levels/wip/desert-phil2.pingus:5
-msgid "Lawnmower Tux"
-msgstr ""
-
-#: data/levels/wip/desert-phil2.pingus:6
-msgid "Mow the fern or bump"
-msgstr ""
-
-#: data/levels/wip/foliage1.pingus:5
-msgid "Foliage 1 - Flat ground"
-msgstr ""
-
-#: data/levels/wip/foliage1.pingus:6
-msgid ". no exit "
-msgstr ""
-
-#: data/levels/wip/foliage4.pingus:5
-msgid "Foliage 4 - Mushrooms all around"
-msgstr ""
-
-#: data/levels/wip/foliage4.pingus:6
-msgid ""
-"abaoeubho thotehunto eh unaoh untohe nutoh untohe nutoh utnohe untoheu tohus "
-"taoeu oheutho eauhuh ntoheuntha.thuthu.tah.t.ht.t ht.h .th. nt.h .tnh."
-msgstr ""
-
-#: data/levels/wip/hellmouth-phil1.pingus:6
-msgid "Take care, there is monsters in the deeps"
-msgstr ""
-
-#: data/levels/wip/hotmush-gordon.pingus:5
-msgid "Hot Mush"
-msgstr ""
-
-#: data/levels/wip/hotmush-gordon.pingus:6
-msgid ""
-"Get past the lava and enjoy the toasted mushrooms. But be quick, find the "
-"exit before the ice melts. "
-msgstr ""
-
-#: data/levels/wip/large1.pingus:5
-msgid "Extreme Large..."
-msgstr ""
-
-#: data/levels/wip/large1.pingus:6
-msgid ""
-"This level will take around 200MB of RAM, better kill Pingus *NOW* or see of "
-"your Linux will get really really slow... You can also try the SysReq-Key if "
-"all fails (Alt-Gr Print K) "
-msgstr ""
-
-#: data/levels/wip/level0.pingus:5
-#, fuzzy
-msgid "Level 0"
-msgstr "Nivå"
-
-#: data/levels/wip/level0.pingus:6
-msgid "Martins test level"
-msgstr ""
-
-#: data/levels/wip/level10.pingus:5
-msgid "Beat the pyramid"
-msgstr ""
-
-#: data/levels/wip/level10.pingus:6
-msgid "The Pingus are captured in Egypt and must escape. "
-msgstr ""
-
-#: data/levels/wip/level12.pingus:5
-msgid "Get up"
-msgstr ""
-
-#: data/levels/wip/level12.pingus:6
-msgid ""
-"This time the exit is above the Pingus, the only question left is: How can "
-"they reach it?"
-msgstr ""
-
-#: data/levels/wip/level2.pingus:5
-msgid "Which one is the right exit?"
-msgstr ""
-
-#: data/levels/wip/level2.pingus:6
-msgid "A short demonstartion of the fake exit and of the new water animation."
-msgstr ""
-
-#: data/levels/wip/level3.pingus:5
-msgid "Pipe Panic in Penguin World"
-msgstr ""
-
-#: data/levels/wip/level3.pingus:6
-msgid ""
-"This level shows a simple pipe-system which can be created with just a few "
-"pipe-tiles."
-msgstr ""
-
-#: data/levels/wip/level5.pingus:5
-msgid "Alone in the desert."
-msgstr ""
-
-#: data/levels/wip/level5.pingus:6
-msgid ""
-"Just a demo of the nice dessert column. Also good bridger learning level. -"
-"Phlog"
-msgstr ""
-
-#: data/levels/wip/level7.pingus:5
-msgid "Evil in the dark"
-msgstr ""
-
-#: data/levels/wip/level8.pingus:5
-msgid "A Hammer in the Dragon-Cave"
-msgstr ""
-
-#: data/levels/wip/ordina1-lawrence.pingus:5
-msgid "ordinaland"
-msgstr ""
-
-#: data/levels/wip/ordina1-lawrence.pingus:6
-msgid "Ordinaland : level 1"
-msgstr ""
-
-#: data/levels/wip/park-mkoller.pingus:5
-msgid "A walk in the park"
-msgstr ""
-
-#: data/levels/wip/penguinworld-franko.pingus:5
-msgid "Introduce Penguin World"
-msgstr ""
-
-#: data/levels/wip/penguinworld-franko.pingus:6
-msgid "Dig, dig, dig!"
-msgstr ""
-
-#: data/levels/wip/real1.pingus:5
-#, fuzzy
-msgid "Blocked Exit"
-msgstr "låst"
-
-#: data/levels/wip/real1.pingus:6
-msgid "The exit is surrounded by iron plates, so how can they reach it?"
-msgstr ""
-
-#: data/levels/wip/rock1.pingus:5
-msgid "Rock 1"
-msgstr ""
-
-#: data/levels/wip/sept-aztec1-mw.pingus:5
-msgid "Aztec Ruins"
-msgstr ""
-
-#: data/levels/wip/sept-aztec1-mw.pingus:6
-msgid "Do the Pingus reach the entrance to the pyramid?"
-msgstr ""
-
-#: data/levels/wip/sept-cave1-mw.pingus:5
-msgid "Labyrinth"
-msgstr ""
-
-#: data/levels/wip/sept-cave1-mw.pingus:6
-msgid ""
-"Oh no! There is a labyrinth to prevent the Pingus from finding the exit!"
-msgstr ""
-
-#: data/levels/wip/sept-crystal1-mw.pingus:5
-msgid "The Tunnel"
-msgstr ""
-
-#: data/levels/wip/sept-crystal1-mw.pingus:6
-msgid "It seems so easy..."
-msgstr ""
-
-#: data/levels/wip/sept-snow1-mw.pingus:5
-msgid "Cave Quest"
-msgstr ""
-
-#: data/levels/wip/sept-snow1-mw.pingus:6
-#: data/levels/wip/sept-space1-mw.pingus:6
-msgid "???"
-msgstr ""
-
-#: data/levels/wip/sept-space1-mw.pingus:5
-msgid "Pingus Acceleration Labs III"
-msgstr ""
-
-#: data/levels/wip/small1.pingus:6
-msgid ""
-"This level is currently not working correctly due to some missing features "
-"in ClanLib (alpha/put_target()). To get an idea how this level should look "
-"like load it into the editor (small1.plf) "
-msgstr ""
-
-#: data/levels/wip/snow2.pingus:5
-msgid "Cliffs in the ice"
-msgstr ""
-
-#: data/levels/wip/snow3.pingus:5
-msgid "Two exits, it's up to you"
-msgstr ""
-
-#: data/levels/wip/snow4.pingus:5
-msgid "Over the water"
-msgstr ""
-
-#: data/levels/wip/snow4.pingus:6
-msgid "Happy Christmas!"
-msgstr ""
-
-#: data/levels/wip/snow5.pingus:5
-msgid "Snow 5 - Higher and higher"
-msgstr ""
-
-#: data/levels/wip/snow6.pingus:5
-msgid "Dragon Illusion"
-msgstr ""
-
-#: data/levels/wip/snow-lukis.pingus:5
-msgid "Xmas Dream"
-msgstr ""
-
-#: data/levels/wip/snow-lukis.pingus:6
-msgid "Not to The DANGER! "
-msgstr ""
-
-#: data/levels/wip/sortie2.pingus:5
-msgid "Being somewhere - Part 2"
-msgstr ""
-
-#: data/levels/wip/sortie2.pingus:6
-msgid "Once again, two troops of Pingus which you have to coordinate."
-msgstr ""
-
-#: data/levels/wip/sortie-lukis.pingus:5
-msgid "Hard work to jump!"
-msgstr ""
-
-#: data/levels/wip/sortie-lukis.pingus:6
-msgid "JUMP, JUMP, JUMP! "
-msgstr ""
-
-#: data/levels/wip/space1.pingus:5 data/levels/wip/space-phil1.pingus:5
-msgid "Grid digging"
-msgstr ""
-
-#: data/levels/wip/space3.pingus:5
-msgid "Danger at Space Station 6"
-msgstr ""
-
-#: data/levels/wip/space3.pingus:6
-msgid ""
-"After passing some checkpoints the Pingus finally reach Space Station 6, but "
-"the danger has no end..."
-msgstr ""
-
-#: data/levels/wip/stone2.pingus:6
-msgid "This level has no name"
-msgstr ""
-
-#: data/levels/wip/stone-brinkmann.pingus:5
-msgid "Have you seen something?"
-msgstr ""
-
-#: data/levels/wip/stone-brinkmann.pingus:6
-msgid ""
-"Hey, look there! No, wait, really, I think I saw something there. Don't run "
-"away! Wait a moment... oh, no, too late! "
-msgstr ""
-
-#: data/levels/wip/stone.pingus:5
-msgid "Red stone castle"
-msgstr ""
-
-#: data/levels/wip/sweets-phil1.pingus:5
-msgid "Bad Way 1"
-msgstr ""
-
-#: data/levels/wip/sweets-phil1.pingus:6
-msgid "Many bridgers, but is there enought"
-msgstr ""
-
-#: data/worldmaps/tutorial.worldmap:4
-msgid "Tutorial Island"
-msgstr ""
-
-#: data/worldmaps/tutorial.worldmap:6
-msgid "Learn the basics"
-msgstr ""
-
-#: data/worldmaps/tutorial.worldmap:15
-msgid "The Journey Begins"
-msgstr "Resan Börjar"
-
-#: data/worldmaps/tutorial.worldmap:81
-msgid "The Journey Continues"
-msgstr "Resan Fortsätter"
-
-#: data/worldmaps/tutorial.worldmap:22
-#, fuzzy
-msgid ""
-"For a long time, the Pingus have lived happily in peace on the South Pole "
-"along with all the other animals. Everything was in balance and it seemed "
-"like nothing could disrupt their peace.  The Pingus were happy and it seemed "
-"like this could never end."
-msgstr ""
-"Under en lång tid har Pingus levt lyckliga i fred på sydpolen\n"
-"tillsammans med alla andra djur. Allting var i balans och det\n"
-"verkade som om ingenting kunde störa deras tillvaro. Pingus var\n"
-"lyckliga och det verkade som om det aldrig skulle ta slut.\n"
-
-#: data/worldmaps/tutorial.worldmap:30
-#, fuzzy
-msgid ""
-"But then one day, things began to change slowly: the sky got darker and the "
-"earth got warmer. Firstly, they thought this was just a normal fluctuation "
-"in the world's climate, but things seemed to get worse and worse with every "
-"year."
-msgstr ""
-"Men så en dag började saker långsamt att förändras, himlen blev\n"
-"mörkare och jorden blev varmare. Först trodde de det bara var en\n"
-"normal fluktuation i världens klimat, men allt verkade bli värre\n"
-"och värre för varje år som gick."
-
-#: data/worldmaps/tutorial.worldmap:38
-#, fuzzy
-msgid ""
-"The snow began to melt away in a few areas and food became an issue. Other "
-"animals tried to leave the region to search for colder areas, but the Pingus "
-"knew that this wouldn't help: they knew that they had to do something about "
-"it."
-msgstr ""
-"Snön började smälta undan i några områden och mat började bli\n"
-"ett problem. Andra djur tenderade att lämna området för att leta\n"
-"efter kallare områden, men Pingus visste att detta inte skulle\n"
-"hjälpa; de visste att de måste göra någonting åt det här."
-
-#: data/worldmaps/tutorial.worldmap:46
-#, fuzzy
-msgid ""
-"So the circle of the eldest came together to decide what to do about it. "
-"They decided to send out an expedition around the world to find the cause of "
-"this warming. The expedition consisted of hundreds of the bravest Pingus on "
-"the South Pole."
-msgstr ""
-"så de äldstes krets samlades för att bestämma vad som skulle\n"
-"göras. De bestämde sig för att skicka ut en expedition ut i\n"
-"världen för att hitta orsaken till uppvärmningen. Expeditionen\n"
-"bestod av hundratals av de modigaste Pingus på sydpolen."
-
-#: data/worldmaps/tutorial.worldmap:54
-#, fuzzy
-msgid ""
-"And they picked you to lead them on their journey around the world. Since "
-"the journey will be dangerous and difficult, your first goal is the Island "
-"of Mogorok, also known as the Tutorial Island. According to the eldest, this "
-"island has always been the first stop of Pingus that were sent out into the "
-"world."
-msgstr ""
-"Dom valde också dig att leda dem på sin resa runt världen.\n"
-"Då resan blir farlig och svår blir ert första mål ön Mogorok,\n"
-"även känd som Tutorial Island. Enligt de äldste har den ön alltid\n"
-"varit första anhalten för Pingus som sänts ut i världen."
-
-#: data/worldmaps/tutorial.worldmap:63
-#, fuzzy
-msgid ""
-"The island consists of many areas that are ideal to teach the Pingus their "
-"abilities. The Pingus can learn to build bridges, climb, bash and use many "
-"other talents which they will need on their long and dangerous journey."
-msgstr ""
-"Ön består av många områden som är perfekta för att träna Pingus\n"
-"i sina färdigheter. Pingus kan träna sin förmåga att bygga broar,\n"
-"klättra, banka och använda många andra talanger dom kommer att\n"
-"behöva under sin långa, farliga färd."
-
-#: data/worldmaps/tutorial.worldmap:70
-#, fuzzy
-msgid ""
-"While there, you can practice your abilities in commanding and guiding the "
-"Pingus. You can also get familiar with all the abilities the Pingus provide "
-"and learn to master them, since you will need all of them on your journey "
-"around the world."
-msgstr ""
-"Du kan, å andra sidan, öva din färdighet i att leda och guida\n"
-"Pingus. Du kan också bekanta dig med alla färdigheter Pingus\n"
-"har och lära dig behärska dem, då ni kommer behöva dem alla under\n"
-"er färd runt världen."
-
-#: data/worldmaps/tutorial.worldmap:78
-#, fuzzy
-msgid ""
-"Now that you and the Pingus have arrived at Tutorial Island it is time to "
-"take command and begin your mission. Good Luck!"
-msgstr ""
-"Nu när du och Pingus har anlänt till Tutorial Island är det dags att\n"
-"ta kommandot och påbörja ert uppdrag.\n"
-"\n"
-"Lycka Till!"
-
-#: data/worldmaps/tutorial.worldmap:88
-#, fuzzy
-msgid ""
-"Now after you and the Pingus have learned the basics and practiced a bit it "
-"is time to move on and begin the journey into the world. Since the ice floe "
-"with which the Pingus traveled to the Tutorial Island isn't going to hold on "
-"the whole way into the warmer climates the Pingus have to find something "
-"else to guide them on their journey."
-msgstr ""
-"Nu när du och Pingus har lärt er grunderna och övat litegrann\n"
-"är det dags att gå vidare och börja färden ut i världen.\n"
-"Eftersom isflaket med vilken Pingus färdades till Tutorial Island\n"
-"inte kan hålla hela vägen in till varmare områden, måste\n"
-"Pingus hitta någonting annat för att leda dom vidare.\n"
-
-#: data/worldmaps/tutorial.worldmap:97
-#, fuzzy
-msgid ""
-"But as the eldest have said, the Tutorial Island provides not only a good "
-"way to practice, but it is also the starting point into the world. After "
-"some searching the Pingus discovered the meaning of this, and they found the "
-"large tree at the end of the island which gave them wood to construct a "
-"float."
-msgstr ""
-"Men som de äldste sade är Tutorial Island inte bara en plats att\n"
-"öva på, utan är även startpunkten ut i världen. Efter lite letande\n"
-"upptäckte Pingus meningen med detta, och dom upptäckte det stora \n"
-"trädet i änden på ön som gav bra trä för att bygga en flotte.\n"
-
-#: data/worldmaps/tutorial.worldmap:106
-#, fuzzy
-msgid ""
-"So the Pingus set out and constructed some large rafts, enough to carry them "
-"all. After also packing a bunch of provisions they were prepared to start "
-"their journey and leave their familiar ground and enter the unknown parts of "
-"the world."
-msgstr ""
-"Så Pingus gav sig iväg och byggde stora flottar, tillräckligt\n"
-"för att ta med dom allihopa. Efter att också ha packat\n"
-"förnödenheter var dom färdiga att till slut påbörja sin resa\n"
-"och lämna sina hemtrakter och färdas in i dom okända delarna\n"
-"av världen.\n"
-
-#: data/worldmaps/tutorial.worldmap:114
-#, fuzzy
-msgid ""
-"So the Pingus sit on their raft, worrying about what's to come and where to "
-"go, while floating into the sunset.  To be continued..."
-msgstr ""
-"Pingus sitter på sin flotte och oroar sig för vad som komma\n"
-"skall och vart dom ska, medan dom flyter in i solnedgången.\n"
-"\n"
-"Fortsättning följer..."
-
-#: data/worldmaps/volcano.worldmap:4 data/worldmaps/volcano.worldmap:15
-#: data/worldmaps/volcano.worldmap:29
-msgid "Volcano Island"
-msgstr ""
-
-#: data/worldmaps/volcano.worldmap:6
-msgid "Be careful, it's hot!"
-msgstr ""
-
-#~ msgid "Unknow char: "
-#~ msgstr "Okänt tecken: "
-
-#~ msgid "Usage: "
-#~ msgstr "Användning: "
-
-#~ msgid " [OPTIONS]... [LEVELFILE]"
-#~ msgstr " [FLAGGOR]... [NIVÅFIL]"
-
-#~ msgid "FILE      "
-#~ msgstr "FIL       "
-
-#~ msgid "FILE        "
-#~ msgstr "FIL         "
-
-#~ msgid "multiple times to increase verbosity"
-#~ msgstr "flera gånger för att öka detaljnivån"
-
-#~ msgid "FILE       "
-#~ msgstr "FIL        "
-
-#~ msgid "Read config from FILE (default: ~/.pingus/config)"
-#~ msgstr "Läs in konfiguration från fil (standard: ~/.pingus/config)"
-
-#~ msgid "Enable the output of debugging infos, possible"
-#~ msgstr "Aktivera utskrift av avslusningsinfo, möjliga"
-
-#~ msgid "clanVorbis support:           ok"
-#~ msgstr "clanVorbis-support:           ok"
-
-#~ msgid "clanVoribs support:  missing (.ogg music files will not be playable)"
-#~ msgstr ""
-#~ "clanVorbis-support:  saknas (.ogg musikfiler kommer inte kunna spelas)"
-
-#~ msgid "clanMikMod support:           ok"
-#~ msgstr "clanMikMod-support:           ok"
-
-#~ msgid "clanMikMod support:  missing (music files will not be playable)"
-#~ msgstr "clanMikMod-support:  saknas (musikfiler kommer inte kunna spelas)"
-
-#~ msgid "getext support:               ok"
-#~ msgstr "getext-support:               ok"
-
-#~ msgid "gettext language:        english"
-#~ msgstr "gettext-språk:        engelska"
-
-#~ msgid "Error caught from ClanLib: "
-#~ msgstr "Fel fångat från ClanLib: "
-
-#~ msgid "Image has wrong color depth: %d"
-#~ msgstr "Bild har fel färgdjup: %d"
-
-#~ msgid "Editor Helpscreen (hide with F1)"
-#~ msgstr "Editor hjälpskärm (göm med F1)"
-
-#~ msgid "F1 - show/hide this help screen"
-#~ msgstr "F1 - visa/göm hjälpskärm"
-
-#~ msgid "F2 - launch level building tutorial"
-#~ msgstr "F2 - starta kurs i nivåskapande"
-
-#~ msgid "F3 - toggle background color"
-#~ msgstr "F3 - backgrundsfärg av/på"
-
-#~ msgid "F4 - play/test the level"
-#~ msgstr "F4 - spela/testa nivån"
-
-#~ msgid "F5 - load a level"
-#~ msgstr "F5 - läs in en nivå"
-
-#~ msgid "F6 - save this level"
-#~ msgstr "F6 - spara denna nivå"
-
-#~ msgid "F7 - [unset]"
-#~ msgstr "F7 - [ej satt]"
-
-#~ msgid "F8 - quick save/backup save?!"
-#~ msgstr "F8 - snabbspara/gör backup?!"
-
-#~ msgid "F9 - change level width and height"
-#~ msgstr "F9 - ändra höjd och bredd på nivån"
-
-#~ msgid "F10 - [unset]"
-#~ msgstr "F10 - [ej satt]"
-
-#~ msgid "F11 - toggle fps counter"
-#~ msgstr "F11 - fps-räknare av/på"
-
-#~ msgid "F12 - make screenshot"
-#~ msgstr "F12 - ta skärmbild"
-
-#~ msgid "Home - increase object size"
-#~ msgstr "Home - öka objektets storlek"
-
-#~ msgid "End  - decrease object size"
-#~ msgstr "End - minska objektets storlek"
-
-#~ msgid "Cursor Keys - Move object"
-#~ msgstr "piltangenter - Flytta objekt"
-
-#~ msgid "Shift 'Cursor Keys' - Move objects fast "
-#~ msgstr "Skift + piltangenter - Flytta objekt snabbt "
-
-#~ msgid "PageUp   - level object up"
-#~ msgstr "PageUp   - flytta objektet upp en nivå"
-
-#~ msgid "PageDown - level object down"
-#~ msgstr "PageDown - flytta objektet ner en nivå"
-
-#~ msgid "Shift PageUp   - increase objects z-pos by 50"
-#~ msgstr "Skift + PageUp   - öka objektets z-position med 50"
-
-#~ msgid "Shift PageDown - decrease objects z-pos by 50"
-#~ msgstr "Skift + PageDown   - minska objektets z-position med 50"
-
-#~ msgid "Enter - Set default zoom (1:1)"
-#~ msgstr "Enter - Sätt zoom till standard (1:1)"
-
-#~ msgid "d - duplicate object"
-#~ msgstr "d - kopiera objekt"
-
-#~ msgid "a - mark all objects"
-#~ msgstr "a- markera alla objekt"
-
-#~ msgid "shift leftmouseclick - add object to selection"
-#~ msgstr "skift + vänster musknapp - lägg till objekt till urval"
-
-#~ msgid "leftmouseclick - select object"
-#~ msgstr "vänster musknapp - välj objekt"
-
-#~ msgid "Insert - insert new object"
-#~ msgstr "Insert - lägg till ett nytt objekt"
-
-#~ msgid "Remove - remove selected object"
-#~ msgstr "Ta bort - ta bort valt objekt"
-
-#~ msgid "g - ungroup/group current selection"
-#~ msgstr "g - gruppera/avgruppera nuvarande urval"
-
-#~ msgid "Ctrl PageUp   - increase objects z-pos by 1"
-#~ msgstr "Ctrl PageUp   - öka objektets z-position med 1"
-
-#~ msgid "Ctrl PageDown - decrease objects z-pos by 1"
-#~ msgstr "Ctrl PageDown   - minska objektets z-position med 1"
-
-#, fuzzy
-#~ msgid "Naming Convention: <LEVELNAME><NUMBER>-<CREATOR>.pingus"
-#~ msgstr "Namnstandard: <NIVÅNAMN><NUMMER>-<SKAPARE>.xml"
-
-#~ msgid ""
-#~ "When you have created a level and want to have it in the next Pingus "
-#~ "release,\n"
-#~ "please mail it to address@hidden"
-#~ msgstr ""
-#~ "När du har skapat en nivå och vill ha med den i nästa utgåva av pingus,\n"
-#~ "skicka den till address@hidden"
-
-#~ msgid "1 - guillotine"
-#~ msgstr "1 - giljotin"
-
-#~ msgid "2 - hammer"
-#~ msgstr "2 - hammare"
-
-#~ msgid "3 - spike"
-#~ msgstr "3 - spik"
-
-#~ msgid "4 - laser_exit"
-#~ msgstr "4 - laserutgång"
-
-#~ msgid "5 - fake_exit"
-#~ msgstr "5 - falsk utgång"
-
-#~ msgid "6 - smasher"
-#~ msgstr "6 - krossare"
-
-#~ msgid "7 - bumper"
-#~ msgstr "7 - knuffare"
-
-#~ msgid "Select a WorldObj"
-#~ msgstr "Välj ett VärldsObj"
-
-#~ msgid "1 - teleporter"
-#~ msgstr "1 - teleportör"
-
-#~ msgid "2 - switch and door"
-#~ msgstr "2 - knapp och dörr"
-
-#~ msgid "3 - ConveyorBelt"
-#~ msgstr "3 - Löpande band"
-
-#~ msgid "4 - IceBlock"
-#~ msgstr "4 - Isblock"
-
-#~ msgid "5 - InfoBox"
-#~ msgstr "5 - InfoBox"
-
-#~ msgid "1 - snow"
-#~ msgstr "1 - snö"
-
-#~ msgid "2 - rain"
-#~ msgstr "2 - regn"
-
-#~ msgid "Select an entrance"
-#~ msgstr "Välj en ingång"
-
-#~ msgid "1 - generic"
-#~ msgstr "1 - generisk"
-
-#~ msgid "2 - woodthing"
-#~ msgstr "2 - träpryl"
-
-#~ msgid "3 - cloud"
-#~ msgstr "3 - moln"
-
-#~ msgid "h - entrance surface (hotspot)"
-#~ msgstr "h - ingångsyta (hotspot)"
-
-#~ msgid "What object type do you want?"
-#~ msgstr "Vilken objettyp vill du ha?"
-
-#~ msgid "h - Hotspot"
-#~ msgstr "h - Hotspot"
-
-#~ msgid "g - Groundpiece (ground) [not implemented]"
-#~ msgstr "g - Markbit (ground) [ej implementerad]"
-
-#~ msgid "Which object do you want?"
-#~ msgstr "Vilket objekt vill du ha?"
-
-#~ msgid "g - Groundpiece (ground)"
-#~ msgstr "g - Markbit (mark)"
-
-#~ msgid "s - Groundpiece (solid)"
-#~ msgstr "s - Markbit (solid)"
-
-#~ msgid "b - Groundpiece (bridge)"
-#~ msgstr "b - Markbit (bro)"
-
-#~ msgid "n - Groundpiece (transparent)"
-#~ msgstr "n - Markbit (transparent)"
-
-#~ msgid "r - Groundpiece (remove)"
-#~ msgstr "r - Markbit (ta bort)"
-
-#~ msgid "e - Entrance"
-#~ msgstr "e - Ingång"
-
-#~ msgid "x - Exit"
-#~ msgstr "x - Avsluta"
-
-#~ msgid "l - Liquid"
-#~ msgstr "l - Vätska"
-
-#~ msgid "w - Weather"
-#~ msgstr "w - Väder"
-
-#~ msgid "t - Traps"
-#~ msgstr "t - Fällor"
-
-#~ msgid "o - WorldObject"
-#~ msgstr "o - VärldsObject"
-
-#~ msgid "z - Background"
-#~ msgstr "z - Bakgrund"
-
-#~ msgid "p - Prefab (ObjectGroup)"
-#~ msgstr "p - Fördef (objektgrupp)"
-
-#~ msgid "f - something from file (~/.pingus/images/)"
-#~ msgstr "f - någonting från fil (~/.pingus/images/)"
-
-#~ msgid "Which prefab do you want?"
-#~ msgstr "Vilken Fördef vill du ha?"
-
-#~ msgid "1 - Surface Background"
-#~ msgstr "1 - Bildbakgrund"
-
-#~ msgid "2 - Solid Color Background"
-#~ msgstr "2 - Enfärgad bakgrund"
-
-#~ msgid "3 - Starfield Background"
-#~ msgstr "3 - Stjärnfältsbakgrund"
-
-#~ msgid "4 - Thunderstorm Background"
-#~ msgstr "4 - Åskmolnsbakgrund"
-
-#~ msgid "Load a level (F5)"
-#~ msgstr "Läs in en nivå (F5)"
-
-#~ msgid "Exit the editor (Escape)"
-#~ msgstr "Avsluta editorn (Escape)"
-
-#~ msgid "Save this level (F6)"
-#~ msgstr "Spara nivån (F6)"
-
-#, fuzzy
-#~ msgid "Delete marked objects (delete)"
-#~ msgstr "Ta bort markerade objekt (ta bort"
-
-#~ msgid "Duplicate current object (d)"
-#~ msgstr "Kopiera nuvarande objekt (d)"
-
-#~ msgid "Edit Level Properties"
-#~ msgstr "Editera nivåegenskaper"
-
-#~ msgid "Edit Object Properties"
-#~ msgstr "Editera objektegenskaper"
-
-#~ msgid "Start the level and test it (F4)"
-#~ msgstr "Starta nivån och testa den (F4)"
-
-#~ msgid "Create a new level from scratch"
-#~ msgstr "Skapa en ny nivå från början"
-
-#~ msgid "Insert an object (Insert)"
-#~ msgstr "Sätt in ett objekt (Insert)"
-
-#~ msgid "Zoom into a region"
-#~ msgstr "Zooma in på ett område"
-
-#~ msgid "Zoom in"
-#~ msgstr "Zooma in"
-
-#~ msgid "Zoom out"
-#~ msgstr "Zooma ut"
-
-#~ msgid "Setup Number of Actions"
-#~ msgstr "Ställ in antal färdigheter"
-
-#~ msgid "Display Help Screen (F1)"
-#~ msgstr "Visa hjälpskärm (F1)"
-
-#~ msgid "Designed by "
-#~ msgstr "Skapad av "
-
-#~ msgid "Number of Pingus: %d"
-#~ msgstr "Antal Pingus: %d"
-
-#~ msgid "Loading finished. Press a mouse button to start the level"
-#~ msgstr "Inläsning klar. Tryck på en musknapp för att starta nivån"
-
-#~ msgid "Results:"
-#~ msgstr "Resultat:"
-
-#~ msgid "Pingus saved:   %3d/%3d"
-#~ msgstr "Räddade Pingus: %3d/%3d"
-
-#, fuzzy
-#~ msgid "Pingus died:  %3d/%3d"
-#~ msgstr "Dödade Pingus: %3d/%3d"
-
-#~ msgid "Press button to continue..."
-#~ msgstr "Tryck på en knapp..."
-
-#~ msgid ""
-#~ "As many Pingus escaped as entered the level. That's going to be hard to "
-#~ "beat.... unless this game becomes pornographic."
-#~ msgstr ""
-#~ "Lika många Pingus räddades som kom in på nivån. Det kommer att bli svårt "
-#~ "att slå.... om inte spelet blir pornografiskt."
-
-#~ msgid "Very impressive indeed."
-#~ msgstr "Verkligen imponerande"
-
-#~ msgid "Good work. Still room for improvement though."
-#~ msgstr "Bra gjort. Det finns dock fortfarande utrymme för förbättringar."
-
-#~ msgid "Not too shabby, not too shabby at all."
-#~ msgstr "Inte dåligt, inte dåligt alls."
-
-#~ msgid ""
-#~ "That was OK, but Pingu life insurance premiums have just gotten more "
-#~ "expensive."
-#~ msgstr "Det var okej, men Pingus försäkringspremier gick just upp."
-
-#~ msgid "Maybe this level calls for a different strategy."
-#~ msgstr "Den här nivån kräver kanske en annan strategi."
-
-#~ msgid "Exactly half. Are you saving only the female ones?"
-#~ msgstr "Precis hälften. Räddar du bara honorna?"
-
-#~ msgid "If I were a Pingu, I never would have left that entrance."
-#~ msgstr "Hade jag varit en Pingu hade jag aldrig lämnat ingången."
-
-#~ msgid "Maybe you would feel more at home playing Quake."
-#~ msgstr "Kanske är du mera hemma med Quake."
-
-#~ msgid ""
-#~ "Maybe this level calls for a different strategy. Like attempting to save "
-#~ "them, for example."
-#~ msgstr ""
-#~ "Den här nivån kräver anske en annan strategi. Som att försöka rädda dom, "
-#~ "till exempel."
-
-#~ msgid "Ever considered a career as a Pingu exterminator?"
-#~ msgstr "Du har inte funderat på en karriär som Pingu-utrotare?"
-
-#~ msgid "You missed one! What's your excuse!?"
-#~ msgstr "Du missade en! Vad har du för ursäkt!?"
-
-#~ msgid "Please reassure me that you hit the Armageddon button."
-#~ msgstr "Snälla säg att du använde Armageddon-knappen."
-
-#~ msgid "You've got a negative save/total value, something is buggy."
-#~ msgstr "Du har negativ räddad/totalt-värde, någonting är trasigt."
-
-#~ msgid "Launch the Level editor (experimental)"
-#~ msgstr "Starta nivåeditorn (experimentell)"
-
-#, fuzzy
-#~ msgid ""
-#~ "Create a\n"
-#~ "Level"
-#~ msgstr "Skapa en"
-
-#~ msgid "Screenshot: Couldn't save screenshot"
-#~ msgstr "Skärmdump: Kunde inte spara skärmdump"
-
-#~ msgid "WorldMap: File not found: "
-#~ msgstr "Världskarta: Fil kan inte hittas: "
-
-#~ msgid "..:: The people who brought this game to you ::.."
-#~ msgstr "..:: De som skapat spelet åt dig ::.."
-
-#~ msgid "..:: Takes you to the options menu ::.."
-#~ msgstr "..:: Tar dig till inställningsmenyn ::.."
-
-#~ msgid "Options"
-#~ msgstr "Inställningar"
-
-#, fuzzy
-#~ msgid "Perfect! You saved all the Pingus. Great!"
-#~ msgstr "Perfekt! Du räddade alla som var möjliga - jättebra!"
-
-#, fuzzy
-#~ msgid ""
-#~ "You saved just the ones you needed, you made it, but\n"
-#~ "maybe you can do it better next time?"
-#~ msgstr ""
-#~ "Du räddade precis vad du behövde, du klarade det, men\n"
-#~ "kanske kan du bättre?"
-
-#, fuzzy
-#~ msgid "Not everybody got saved, but still good work!"
-#~ msgstr "Inte alla kunde räddas, men bra gjort ändå!"
-
-#, fuzzy
-#~ msgid ""
-#~ "You didn't save enough, but you still saved a few, next\n"
-#~ "time you might be better."
-#~ msgstr ""
-#~ "Du räddade inte tillräckligt, men några ändå, nästa\n"
-#~ "gång blir det bättre."
-
-#, fuzzy
-#~ msgid "Only a handful more and you would have made it, try again!"
-#~ msgstr "Bara några till så hade du klarat det - försök igen!"
+# #-#-#-#-#  sv.po (PACKAGE VERSION)  #-#-#-#-#
+# SOME DESCRIPTIVE TITLE.
+# Copyright (C) YEAR Free Software Foundation, Inc.
+# FIRST AUTHOR <address@hidden>, YEAR.
+#
+#, fuzzy
+msgid ""
+msgstr ""
+"#-#-#-#-#  sv.po (Pingus 0.6.0)  #-#-#-#-#\n"
+"Project-Id-Version: Pingus 0.6.0\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2007-08-16 20:03+0200\n"
+"PO-Revision-Date: 2003-04-23 22:26+0200\n"
+"Last-Translator: Jan Mor�n <address@hidden>\n"
+"Language-Team: sv <address@hidden>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=ISO-8859-1\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: src/game_time.cpp:69
+#, c-format
+msgid "unlimited"
+msgstr "obegr�nsad"
+
+#: src/story_screen.cpp:40
+msgid "skip"
+msgstr ""
+
+#: src/pingu_enums.cpp:34
+msgid "Angel"
+msgstr "�ngel"
+
+#: src/pingu_enums.cpp:35
+msgid "Basher"
+msgstr "Bankare"
+
+#: src/pingu_enums.cpp:36
+msgid "Blocker"
+msgstr "Blockare"
+
+#: src/pingu_enums.cpp:37
+msgid "Boarder"
+msgstr "Skejtare"
+
+#: src/pingu_enums.cpp:38
+msgid "Bomber"
+msgstr "Bombare"
+
+#: src/pingu_enums.cpp:39 src/actions/bridger.cpp:42
+#: src/actions/bridger.cpp:216
+msgid "Bridger"
+msgstr "Byggare"
+
+#: src/pingu_enums.cpp:40
+msgid "Climber"
+msgstr "Kl�ttrare"
+
+#: src/pingu_enums.cpp:41
+msgid "Digger"
+msgstr "Gr�vare"
+
+#: src/pingu_enums.cpp:42
+msgid "Drown"
+msgstr "Drunkna"
+
+#: src/pingu_enums.cpp:43
+msgid "Exiter"
+msgstr "L�mnar"
+
+#: src/pingu_enums.cpp:44
+msgid "Faller"
+msgstr "Fallare"
+
+#: src/pingu_enums.cpp:45
+msgid "Floater"
+msgstr "Sv�vare"
+
+#: src/pingu_enums.cpp:46
+msgid "Jumper"
+msgstr "Hoppare"
+
+#: src/pingu_enums.cpp:47
+msgid "Laserkill"
+msgstr "Laserd�d"
+
+#: src/pingu_enums.cpp:48
+msgid "Miner"
+msgstr "Tunnlare"
+
+#: src/pingu_enums.cpp:49
+msgid "Rocketlauncher"
+msgstr "Raketavfyrare"
+
+#: src/pingu_enums.cpp:50
+msgid "Slider"
+msgstr "Glidare"
+
+#: src/pingu_enums.cpp:51
+msgid "Smashed"
+msgstr "Krossad"
+
+#: src/pingu_enums.cpp:52
+msgid "Splashed"
+msgstr "Utsmetad"
+
+#: src/pingu_enums.cpp:53
+msgid "Superman"
+msgstr "St�lman"
+
+#: src/pingu_enums.cpp:54
+msgid "Teleported"
+msgstr "Teleporterad"
+
+#: src/pingu_enums.cpp:55
+msgid "Waiter"
+msgstr "V�ntare"
+
+#: src/pingu_enums.cpp:56
+msgid "Walker"
+msgstr "G�ngare"
+
+#: src/start_screen.cpp:74 src/editor/level_head.cpp:53
+msgid "Ok"
+msgstr "Ok"
+
+#: src/start_screen.cpp:115 src/result_screen.cpp:98
+msgid "Abort"
+msgstr "Avbryt"
+
+#: src/start_screen.cpp:163
+msgid "Number of Pingus: "
+msgstr "Antal Pingus: "
+
+#: src/start_screen.cpp:166
+msgid "Number to Save: "
+msgstr "Antal att R�dda: "
+
+#: src/start_screen.cpp:169
+msgid "Time: "
+msgstr "Tid: "
+
+#: src/start_screen.cpp:172
+msgid "Difficulty:"
+msgstr "Sv�righetsgrad:"
+
+#: src/start_screen.cpp:176
+msgid "Author: "
+msgstr "Skapare: "
+
+#: src/start_screen.cpp:179
+msgid "Filename: "
+msgstr "Filnamn: "
+
+#: src/pingus_main.cpp:100
+msgid "| segfault_handler: catched a SIGSEGV."
+msgstr "| segfault_handler: f�ngade en SIGSEGV."
+
+#: src/pingus_main.cpp:102
+msgid "| Woops, Pingus just crashed, congratulations you've found a bug."
+msgstr "| Oops, Pingus krashade, grattis, du har hittat en bugg."
+
+#: src/pingus_main.cpp:103
+msgid ""
+"| Please write a little bug report to <address@hidden>, include informations"
+msgstr ""
+"| Sn�lla skiv en liten buggrapport till <address@hidden>, inkludera "
+"information"
+
+#: src/pingus_main.cpp:104
+msgid "| where exacly the SIGSEGV occured and how to reproduce it."
+msgstr "| om precis var SIGSEGV h�nde och hur man g�r det igen."
+
+#: src/pingus_main.cpp:105
+msgid "| Also try include a backtrace, you can get it like this:"
+msgstr "| F�rs�k ocks� inkludera en backtrace, du f�r en s� h�r:"
+
+#: src/pingus_main.cpp:111
+msgid "| If that doesn't work, try this:"
+msgstr "| Om det inte fungerar, f�rs�k med det h�r:"
+
+#: src/pingus_main.cpp:115
+msgid "| [play until it crashes again]"
+msgstr "| [spela tills det krashar igen]"
+
+#: src/pingus_main.cpp:123
+msgid "| Warning: Pingus recieved a SIGINT, exiting now."
+msgstr "| Warning: Pingus fick en SIGINT, avlsutar nu."
+
+#: src/pingus_main.cpp:205
+msgid "Options:"
+msgstr "Flaggor:"
+
+#: src/pingus_main.cpp:207
+msgid "Set the resolution for pingus (default: 800x600)"
+msgstr "S�tt uppl�sningen f�r pingus (standard: 800x600)"
+
+#: src/pingus_main.cpp:209
+msgid "Displays this help"
+msgstr "Visar den h�r hj�lpen"
+
+#: src/pingus_main.cpp:211
+msgid "Disable intro"
+msgstr "Avaktivera intro"
+
+#: src/pingus_main.cpp:213
+msgid "Use OpenGL"
+msgstr "Anv�nd OpenGL"
+
+#: src/pingus_main.cpp:215
+msgid "Use SDL"
+msgstr ""
+
+#: src/pingus_main.cpp:217
+msgid "Start in Window Mode"
+msgstr "Starta i f�nster"
+
+#: src/pingus_main.cpp:219
+msgid "Start in Fullscreen"
+msgstr "Starta i fullsk�rm"
+
+#: src/pingus_main.cpp:221
+#, fuzzy
+msgid "Set the refresh rate in fullscreen (default: 60)"
+msgstr "S�tt uppl�sningen f�r pingus (standard: 800x600)"
+
+#: src/pingus_main.cpp:222
+msgid "PATH"
+msgstr ""
+
+#: src/pingus_main.cpp:223
+msgid "Set the path to load the data files to 'path'"
+msgstr ""
+
+#: src/pingus_main.cpp:224 src/pingus_main.cpp:226 src/pingus_main.cpp:244
+#: src/pingus_main.cpp:277
+#, fuzzy
+msgid "FILE"
+msgstr "FIL      "
+
+#: src/pingus_main.cpp:225
+msgid "Load a custom level from FILE"
+msgstr "L�s in en s�rskild niv� fr�n FIL"
+
+#: src/pingus_main.cpp:227
+msgid "Load a custom worldmap from FILE"
+msgstr "L�s in en s�rskild v�rldskarta fr�n FIL"
+
+#: src/pingus_main.cpp:229
+#, fuzzy
+msgid "Loads the level editor"
+msgstr "..:: Starta niv�editorn ::.."
+
+#: src/pingus_main.cpp:231
+msgid "Test a font"
+msgstr ""
+
+#: src/pingus_main.cpp:233
+msgid "Select language for use with Pingus"
+msgstr ""
+
+#: src/pingus_main.cpp:235
+#, fuzzy
+msgid ""
+"Print some more messages to stdout, can be set multiple times to increase "
+"verbosity"
+msgstr "Skriv ut fler meddelanden till stdout, kan s�ttas"
+
+#: src/pingus_main.cpp:237
+msgid "Prints version number and exit"
+msgstr "Skriver ut versionen och avslutar"
+
+#: src/pingus_main.cpp:239
+msgid "Disable automatic scrolling"
+msgstr "Avaktivera automatisk sk�rmrullning"
+
+#: src/pingus_main.cpp:241
+msgid "Enable software cursor"
+msgstr "Aktivera mjukvarupekare"
+
+#: src/pingus_main.cpp:243
+msgid "Don't read ~/.pingus/config"
+msgstr "L�s inte ~/.pingus/config"
+
+#: src/pingus_main.cpp:245
+#, fuzzy
+msgid ""
+"Read config from FILE (default: ~/.pingus/config) reduce CPU usage, might "
+"speed up the game on slower machines"
+msgstr ""
+"minska processoranv�ndning, kan �ka hastigheten p� spelet f�r l�ngsammare "
+"maskiner"
+
+#: src/pingus_main.cpp:248
+msgid "Uses the controller given in FILE"
+msgstr "Anv�nd kontrollern som ges i FIL"
+
+#: src/pingus_main.cpp:250
+msgid "Debugging and experimental stuff:"
+msgstr "Avlusnings- och experimentella saker:"
+
+#: src/pingus_main.cpp:252
+msgid "Enables some features, only interesting programmers"
+msgstr "Aktiverar vissa egenskaper, bara intressant programmerare"
+
+#: src/pingus_main.cpp:254
+#, fuzzy
+msgid ""
+"Enable the output of debugging infos, possibleOPTION's are tiles, gametime, "
+"actions, sound, resources, gui,input, pathmgr"
+msgstr "FLAGGOR �r tiles, gametime, actions, sound, resources, gui,"
+
+#: src/pingus_main.cpp:258
+msgid "Skip at least N frames, larger values speed the game up"
+msgstr "Hoppa �ver minst N bildrutor, h�gre v�rde �kar hastigheten p� spelet"
+
+#: src/pingus_main.cpp:260
+msgid "Skip at most N frames"
+msgstr "Hoppa �ver h�gst N bildrutor"
+
+#: src/pingus_main.cpp:262
+msgid "Set both min and max frameskip to N"
+msgstr "S�tt b�de minsta och st�rsta bildrutehoppet till N"
+
+#: src/pingus_main.cpp:264
+msgid "Set the game speed (0=fastest, >0=slower)"
+msgstr "S�tt spelhastigheten (0=snabbast, >0=l�ngsammare)"
+
+#: src/pingus_main.cpp:266
+msgid "Prints the fps to stdout"
+msgstr "Skriver ut fps till stdout"
+
+#: src/pingus_main.cpp:268
+msgid "Set the size of the map tiles (default: 32)"
+msgstr "S�tter storleken p� kartrutorna (standard: 32)"
+
+#: src/pingus_main.cpp:270
+msgid "Disable some cpu intensive features"
+msgstr "Avaktivera vissa processorintensiva egenskaper"
+
+#: src/pingus_main.cpp:272
+msgid "Reduces the CPU usage by issuing sleep()"
+msgstr "Minskar processoranv�ndandet genom att anv�nda sleep()"
+
+#: src/pingus_main.cpp:274
+msgid "Shows the credits"
+msgstr ""
+
+#: src/pingus_main.cpp:276
+msgid "Demo playing and recording:"
+msgstr "Spela upp och spela in demo:"
+
+#: src/pingus_main.cpp:278
+msgid "Plays a demo session from FILE"
+msgstr "Spelar upp en demo fr�n FIL"
+
+#: src/pingus_main.cpp:280
+msgid "Record demos for each played level"
+msgstr "Spela in en demo f�r varje spelad niv�"
+
+#: src/pingus_main.cpp:282
+msgid "Sound:"
+msgstr "Ljud:"
+
+#: src/pingus_main.cpp:284
+msgid "Disable sound"
+msgstr "Avaktivera ljud"
+
+#: src/pingus_main.cpp:286
+msgid "Disable music"
+msgstr "Avaktivera musik"
+
+#: src/pingus_main.cpp:347
+msgid "Warning: Larger resolution than 800x600 will result in visual problems"
+msgstr "Warning: h�gre uppl�sning �n 800x600 resulterar i visuella problem"
+
+#: src/pingus_main.cpp:656
+#, fuzzy
+msgid "language:                "
+msgstr "fullsk�rm:              "
+
+#: src/pingus_main.cpp:659
+msgid "sound support:           enabled"
+msgstr "ljudsupport:           p�"
+
+#: src/pingus_main.cpp:661
+msgid "sound support:          disabled"
+msgstr "ljudsupport:          av"
+
+#: src/pingus_main.cpp:664
+msgid "music support:           enabled"
+msgstr "musiksupport:           p�"
+
+#: src/pingus_main.cpp:666
+msgid "music support:          disabled"
+msgstr "musiksupport:          av"
+
+#: src/pingus_main.cpp:668
+#, fuzzy
+msgid "resolution:              "
+msgstr "uppl�sning satt till:       "
+
+#: src/pingus_main.cpp:669
+msgid "fullscreen:              "
+msgstr "fullsk�rm:              "
+
+#: src/pingus_main.cpp:670
+msgid " enabled"
+msgstr " p�"
+
+#: src/pingus_main.cpp:670
+msgid "disabled"
+msgstr "av"
+
+#: src/pingus_main.cpp:673
+#, fuzzy
+msgid "using OpenGL:            "
+msgstr "fullsk�rm:              "
+
+#: src/pingus_main.cpp:682
+msgid "PingusMain: Starting Main: "
+msgstr "PingusMain: Startar Main: "
+
+#: src/pingus_main.cpp:731
+msgid "PingusMain: Levelfile not found, ignoring: "
+msgstr "PingusMain: Niv�fil hittas inte, ignorerar: "
+
+#: src/pingus_main.cpp:834
+msgid "Error caught from Pingus: "
+msgstr "Fel f�ngat fr�n Pingus: "
+
+#: src/pingus_main.cpp:838
+msgid "Pingus: Out of memory!"
+msgstr "Pingus: Slut p� minnet!"
+
+#: src/pingus_main.cpp:842
+msgid "Pingus: Standard exception caught!:\n"
+msgstr "Pingus: standardavbrott f�ngat!:\n"
+
+#: src/pingus_main.cpp:846
+msgid "Pingus: Unknown throw caught!"
+msgstr "Pingus: ok�nt kast f�ngat!"
+
+#: src/system.cpp:321
+msgid "Environment variable $HOME not set, fix that and start again."
+msgstr "Omgivningsvariablen $HOME �r inte satt, ordna det och starta igen."
+
+#: src/credits.cpp:82
+msgid "-Idea"
+msgstr "-Id�"
+
+#: src/credits.cpp:86
+msgid "-Maintaining"
+msgstr "-Underh�ller"
+
+#: src/credits.cpp:90
+msgid "-Programming"
+msgstr "-Programmering"
+
+#: src/credits.cpp:100
+msgid "-Porting (Win32)"
+msgstr "-Portning (Win32)"
+
+#: src/credits.cpp:109
+#, fuzzy
+msgid "-Porting (MacOSX)"
+msgstr "-Portning (Win32)"
+
+#: src/credits.cpp:114
+msgid "-Gfx"
+msgstr "-Grafik"
+
+#: src/credits.cpp:127
+msgid "-Music"
+msgstr "-Musik"
+
+#: src/credits.cpp:134
+msgid "-Level Design"
+msgstr "-Niv�design"
+
+#: src/credits.cpp:140
+msgid "-Story"
+msgstr "-Ber�ttelse"
+
+#: src/credits.cpp:144
+msgid "-Translation"
+msgstr "-�vers�ttning"
+
+#: src/credits.cpp:158
+msgid "-Special"
+msgstr "-Special"
+
+#: src/credits.cpp:159
+msgid "-Thanks to"
+msgstr "-Tack till"
+
+#: src/credits.cpp:203
+msgid "_And a very Special Thanks"
+msgstr "_Och ett S�rskilt Tack"
+
+#: src/credits.cpp:204
+msgid "_to all the people who"
+msgstr "_till alla de som"
+
+#: src/credits.cpp:205
+msgid "_contribute to"
+msgstr "_bidrar till"
+
+#: src/credits.cpp:206
+msgid "_Free Software!"
+msgstr "_Fri mjukvara!"
+
+#: src/credits.cpp:212
+msgid "_Thank you for"
+msgstr "_Tack f�r att"
+
+#: src/credits.cpp:213
+msgid "_playing!"
+msgstr "_du spelar!"
+
+#: src/credits.cpp:275 src/pingus_menu.cpp:57
+msgid "Exit"
+msgstr "Avsluta"
+
+#: src/result_screen.cpp:131
+msgid "Retry"
+msgstr "F�rs�k igen"
+
+#: src/result_screen.cpp:181
+msgid "Success!"
+msgstr "Succ�!"
+
+#: src/result_screen.cpp:188
+msgid "Failure!"
+msgstr "Misslyckande!"
+
+#: src/result_screen.cpp:197
+msgid "Perfect! You saved everyone possible - great!"
+msgstr "Perfekt! Du r�ddade alla som var m�jliga - j�ttebra!"
+
+#: src/result_screen.cpp:199
+msgid "No-one got killed, pretty good work."
+msgstr "Ingen blev d�dad, bra gjort"
+
+#: src/result_screen.cpp:201
+msgid ""
+"You saved exactly what you needed - you made it, but\n"
+"maybe you can do better?"
+msgstr ""
+"Du r�ddade precis vad du beh�vde, du klarade det, men\n"
+"kanske kan du b�ttre?"
+
+#: src/result_screen.cpp:204
+msgid "Not everybody was saved, but still good work!"
+msgstr "Inte alla kunde r�ddas, men bra gjort �nd�!"
+
+#: src/result_screen.cpp:206
+msgid "What can I say, you made it - congratulations!"
+msgstr "Vad kan jag s�ga, du klarade det - grattis!"
+
+#: src/result_screen.cpp:211
+msgid "You killed everybody, not good."
+msgstr "Du d�dade alla, inte bra."
+
+#: src/result_screen.cpp:213
+msgid "No-one got saved - I know you can do better."
+msgstr "Ingen r�ddades - jag vet att du kan b�ttre."
+
+#: src/result_screen.cpp:215
+msgid ""
+"You didn't save enough, but you saved a few.  Next\n"
+"time you might do better."
+msgstr ""
+"Du r�ddade inte tillr�ckligt, men n�gra �nd�, n�sta\n"
+"g�ng blir det b�ttre."
+
+#: src/result_screen.cpp:218
+msgid "Only one more and you would have made it - try again!"
+msgstr "Bara en till s� hade du klarat det - f�rs�k igen!"
+
+#: src/result_screen.cpp:220
+msgid "Only a handful more and you would have made it - try again!"
+msgstr "Bara n�gra till s� hade du klarat det - f�rs�k igen!"
+
+#: src/result_screen.cpp:222
+msgid "Better luck next time!"
+msgstr "B�ttre lycka n�sta g�ng!"
+
+#: src/result_screen.cpp:239
+msgid "Saved: "
+msgstr "R�ddade: "
+
+#: src/result_screen.cpp:243
+#, fuzzy
+msgid "Died: "
+msgstr "D�dade: "
+
+#: src/result_screen.cpp:247
+msgid "Time left: "
+msgstr "Tid kvar: "
+
+#: src/components/pingus_counter.cpp:49
+#, c-format, boost-format
+msgid "Released:%3d/%-3d   Out:%3d   Saved:%3d/%-3d"
+msgstr "Utsl�ppt:%3d/%-3d   Ut:%3d   R�ddade:%3d/%-3d"
+
+#: src/file_dialog_item.cpp:83
+#, fuzzy
+msgid "Difficulty: "
+msgstr "Sv�righetsgrad:"
+
+#: src/file_dialog_item.cpp:87 src/file_dialog_item.cpp:117
+msgid "Finished!"
+msgstr ""
+
+#: src/file_dialog_item.cpp:91
+msgid "Not finished!"
+msgstr ""
+
+#: src/file_dialog_item.cpp:106
+msgid "Not Finished"
+msgstr ""
+
+#: src/file_dialog_item.cpp:111
+msgid "Not Accessible"
+msgstr ""
+
+#: src/config.cpp:72
+msgid "Couldn't open: "
+msgstr "Kunde inte �ppna: "
+
+#: src/config.cpp:171
+msgid "Unexpected char: '"
+msgstr "Ov�ntat tecken: '"
+
+#: src/config.cpp:205
+msgid "Unexpected char '"
+msgstr "Ov�ntat tecken '"
+
+#: src/screenshot.cpp:38
+msgid "Screenshot: Saving screenshot to: "
+msgstr "Sk�rmdump: Sparar sk�rmdump till: "
+
+#: src/screenshot.cpp:40
+msgid "Screenshot: Screenshot is done."
+msgstr "Sk�rmdump: Sk�rmdump �r klar."
+
+#: src/screenshot.cpp:115 src/screenshot.cpp:143
+msgid "Screenshot: Couldn't write file: "
+msgstr "Sk�rmdump: Kunde inte skriva till fil: "
+
+#: src/fps_counter.cpp:44
+msgid "unknown"
+msgstr "ok�nd"
+
+#: src/worldmap/worldmap.cpp:425
+msgid "...walking..."
+msgstr "...g�r..."
+
+#: src/worldmap/manager.cpp:107
+msgid "Show Ending?"
+msgstr "Visa Slut?"
+
+#: src/worldmap/manager.cpp:138
+msgid "Show Story?"
+msgstr "Visa Historia?"
+
+#: src/worldmap/manager.cpp:167
+msgid "Leave?"
+msgstr "L�mna?"
+
+#: src/worldmap/manager.cpp:207
+#, fuzzy
+msgid "Enter"
+msgstr "G� in?"
+
+#: src/worldmap/level_dot.cpp:153 src/worldmap/level_dot.cpp:163
+msgid "locked"
+msgstr "l�st"
+
+#: src/file_dialog.cpp:34
+msgid "Cancel"
+msgstr ""
+
+#: src/file_dialog.cpp:262
+msgid "Load"
+msgstr ""
+
+#: src/file_dialog.cpp:262
+#, fuzzy
+msgid "Save"
+msgstr "R�ddade: "
+
+#: src/exit_menu.cpp:46 src/exit_menu.cpp:50
+msgid "Yes"
+msgstr "Ja"
+
+#: src/exit_menu.cpp:85 src/exit_menu.cpp:89
+msgid "No"
+msgstr "Nej"
+
+#: src/exit_menu.cpp:124
+msgid "Exit Pingus?"
+msgstr "Avsluta Pingus?"
+
+#: src/pingus_menu.cpp:51
+msgid "Start"
+msgstr "Starta"
+
+#: src/pingus_menu.cpp:52
+msgid "..:: Start the game ::.."
+msgstr "..:: Starta spelet ::.."
+
+#: src/pingus_menu.cpp:58
+msgid "..:: Bye, bye ::.."
+msgstr "..:: Adj� ::.."
+
+#: src/pingus_menu.cpp:63
+msgid "Credits"
+msgstr "Tack"
+
+#: src/pingus_menu.cpp:64
+#, fuzzy
+msgid "..:: See the credits ::.."
+msgstr "..:: Starta spelet ::.."
+
+#: src/pingus_menu.cpp:69
+#, fuzzy
+msgid ""
+"Contrib\n"
+"Levels"
+msgstr "Bidrag"
+
+#: src/pingus_menu.cpp:70
+#, fuzzy
+msgid "..:: Play User Built levels ::.."
+msgstr "..:: Starta en bidragen niv� ::.."
+
+#: src/pingus_menu.cpp:75
+#, fuzzy
+msgid "Story"
+msgstr "-Ber�ttelse"
+
+#: src/pingus_menu.cpp:76
+#, fuzzy
+msgid "..:: Start the story ::.."
+msgstr "..:: Starta spelet ::.."
+
+#: src/pingus_menu.cpp:81
+#, fuzzy
+msgid "Multiplayer"
+msgstr "Multi"
+
+#: src/pingus_menu.cpp:82
+#, fuzzy
+msgid "..:: Multiplayer Match ::.."
+msgstr "..:: Multiplayermod... experimentella saker ::.."
+
+#: src/pingus_menu.cpp:87
+msgid "Level Editor"
+msgstr ""
+
+#: src/pingus_menu.cpp:88
+#, fuzzy
+msgid "..:: Create your own levels ::.."
+msgstr "..:: Starta en bidragen niv� ::.."
+
+#: data/levels/tutorial/basher-tutorial-grumbel.pingus:5
+#: data/levels/tutorial/basher-tutorial-grumbel.pingus
+msgid "If the way is blocked, bash away"
+msgstr ""
+
+#: data/levels/tutorial/basher-tutorial-grumbel.pingus:6
+#: data/levels/tutorial/basher-tutorial-grumbel.pingus
+msgid ""
+"Similar to the Digger action that you already know from previous levels, "
+"there is also an action that allows the Pingus to dig horizontally, as "
+"opposed to the vertical dig ability the Digger action provides. This new "
+"action is called Basher. "
+msgstr ""
+
+#: data/levels/tutorial/bomber-tutorial2-grumbel.pingus:5
+#: data/levels/tutorial/bomber-tutorial2-grumbel.pingus
+msgid "Sacrifice a few and save the rest"
+msgstr ""
+
+#: data/levels/tutorial/bomber-tutorial2-grumbel.pingus:6
+#: data/levels/tutorial/bomber-tutorial2-grumbel.pingus
+msgid ""
+"Sometimes no other actions are available, so you have to bomb your way "
+"through the ground. The Pingus can do this by actually self- destructing. "
+"This will kill them, but it is sometimes necessary to sacrifice a few to "
+"save the rest. "
+msgstr ""
+
+#: data/levels/tutorial/digger-tutorial2-grumbel.pingus:5
+#: data/levels/tutorial/digger-tutorial2-grumbel.pingus
+msgid "Learning to dig"
+msgstr ""
+
+#: data/levels/tutorial/digger-tutorial2-grumbel.pingus:6
+#: data/levels/tutorial/digger-tutorial2-grumbel.pingus
+msgid ""
+"This is your first mission. As always, it's pretty easy. All you have to do "
+"is to give a Pingu the command to dig a hole into the ground so that they "
+"can reach the exit. This can be accomplished simply by clicking on a Pingu. "
+msgstr ""
+
+#: data/levels/tutorial/floater-tutorial-grumbel.pingus:5
+#: data/levels/tutorial/floater-tutorial-grumbel.pingus
+#, fuzzy
+msgid "Float or Die"
+msgstr ""
+"#-#-#-#-#  sv.po (Pingus 0.6.0)  #-#-#-#-#\n"
+"Sv�vare\n"
+"#-#-#-#-#  sv.po (PACKAGE VERSION)  #-#-#-#-#\n"
+
+#: data/levels/tutorial/floater-tutorial-grumbel.pingus:6
+#: data/levels/tutorial/floater-tutorial-grumbel.pingus
+msgid ""
+"Well done in mission one! Now let's start the next one. This time you will "
+"need to equip your Pingus with a little propeller, so that they can float to "
+"the ground smoothly. If Pingus fall too far, they will not be able to "
+"survive the fall, so keep your eyes open! "
+msgstr ""
+
+#: data/levels/tutorial/jumper-tutorial-grumbel.pingus:5
+#: data/levels/tutorial/jumper-tutorial-grumbel.pingus
+msgid "Jump for joy"
+msgstr ""
+
+#: data/levels/tutorial/jumper-tutorial-grumbel.pingus:6
+#: data/levels/tutorial/jumper-tutorial-grumbel.pingus
+msgid ""
+"Sometimes a Pingu needs to reach a platform that is far away, but not "
+"reachable by walking. That's when the Jumper comes in handy - it allows the "
+"Pingu to make a small jump and so enables him to reach the platform. "
+msgstr ""
+
+#: data/levels/tutorial/miner-tutorial2-grumbel.pingus:5
+#: data/levels/tutorial/miner-tutorial2-grumbel.pingus
+msgid "Miner's heaven"
+msgstr ""
+
+#: data/levels/tutorial/miner-tutorial2-grumbel.pingus:6
+#: data/levels/tutorial/miner-tutorial2-grumbel.pingus
+msgid ""
+"Another action hits the street - another digging action, this time a "
+"diagonal one. It allows a Pingu to dig diagonally through ground, thus "
+"creating a path for following Pingus. The action is called Miner. "
+msgstr ""
+
+#: data/levels/tutorial/placeholder.pingus:5
+#: data/levels/tutorial/placeholder.pingus
+msgid "--- Empty Placeholder Level ---"
+msgstr ""
+
+#: data/levels/tutorial/placeholder.pingus:6
+#: data/levels/tutorial/placeholder.pingus
+msgid "This Level is not playable and EMPTY!"
+msgstr ""
+
+#: data/levels/tutorial/snow10-grumbel.pingus:5
+#: data/levels/tutorial/snow10-grumbel.pingus
+msgid "Panic Island (float/bash)"
+msgstr ""
+
+#: data/levels/tutorial/snow10-grumbel.pingus:6
+#: data/levels/tutorial/snow10-grumbel.pingus
+msgid ""
+"While the previous levels have not required much quick action from you, this "
+"one gets a bit trickier. The Pingus are coming out of two entrances in "
+"parallel and it is your job to coordinate the two groups wisely. "
+msgstr ""
+
+#: data/levels/tutorial/snow11-grumbel.pingus:5
+#: data/levels/tutorial/snow11-grumbel.pingus
+msgid "Jump'n Bump... and Bash..."
+msgstr ""
+
+#: data/levels/tutorial/snow11-grumbel.pingus:6
+#: data/levels/tutorial/snow11-grumbel.pingus
+msgid ""
+"It's panic time again. The Pingus will not come out very fast, but since "
+"they turn around when they hit walls you will soon have some trouble "
+"coordinating them all. Since you only need to save 5 it should be doable, "
+"but if all else fails use the pause-mode ('p') to get an overview again. "
+msgstr ""
+
+#: data/levels/tutorial/snow12-grumbel.pingus:5
+#: data/levels/tutorial/snow12-grumbel.pingus
+msgid "Two groups in parallel, coordinate wisely"
+msgstr ""
+
+#: data/levels/tutorial/snow12-grumbel.pingus:6
+#: data/levels/tutorial/snow12-grumbel.pingus
+msgid ""
+"You have two groups to coordinate this time. No need to panic, since this "
+"level gives you enough time to think your actions through. No more tips this "
+"time, but good luck! "
+msgstr ""
+
+#: data/levels/tutorial/snow14-grumbel.pingus:5
+#: data/levels/tutorial/snow14-grumbel.pingus
+msgid "Block'a Rock"
+msgstr ""
+
+#: data/levels/tutorial/snow14-grumbel.pingus:6
+#: data/levels/tutorial/snow14-grumbel.pingus
+msgid ""
+"Once again it's time to combine the stuff you have learned in your previous "
+"levels. Blast your way free and make sure you also keep the rest of the "
+"Pingus under control. The Blocker action will be helpful. "
+msgstr ""
+
+#: data/levels/tutorial/snow15-grumbel.pingus:5
+#: data/levels/tutorial/snow15-grumbel.pingus
+msgid "Climb, Climber,... Boom!"
+msgstr ""
+
+#: data/levels/tutorial/snow15-grumbel.pingus:6
+#: data/levels/tutorial/snow15-grumbel.pingus
+msgid ""
+"As you might have already figured out from previous levels, you often have "
+"to combine different actions to get the job done. Due to the lack of a "
+"Digger action in this level the Bomber needs to jump in, but how can it "
+"reach the place to bomb? "
+msgstr ""
+
+#: data/levels/tutorial/snow16-grumbel.pingus:5
+#: data/levels/tutorial/snow16-grumbel.pingus
+msgid "Bridging gets more complicated..."
+msgstr ""
+
+#: data/levels/tutorial/snow16-grumbel.pingus:6
+#: data/levels/tutorial/snow16-grumbel.pingus
+msgid ""
+"Once again you have to combine actions carefully and wisely. If you don't "
+"you could end up in the hole just before the exit, so think about how to "
+"avoid that. "
+msgstr ""
+
+#: data/levels/tutorial/snow17-grumbel.pingus:5
+#: data/levels/tutorial/snow17-grumbel.pingus
+msgid "If too high, your Pingu will die..."
+msgstr ""
+
+#: data/levels/tutorial/snow17-grumbel.pingus:6
+#: data/levels/tutorial/snow17-grumbel.pingus
+msgid ""
+"Teamwork is the way to the exit this time. You don't have enough Floaters to "
+"reach the exit, so just send a few and let them prepare the path for the "
+"rest. "
+msgstr ""
+
+#: data/levels/tutorial/snow19-grumbel.pingus:5
+#: data/levels/tutorial/snow19-grumbel.pingus
+msgid "Learn to use the bridge"
+msgstr ""
+
+#: data/levels/tutorial/snow19-grumbel.pingus:6
+#: data/levels/tutorial/snow19-grumbel.pingus
+msgid ""
+"If no Jumper is at hand and a large hole needs to be passed, a bridge can be "
+"pretty helpful. It takes some time to build, but unlike the jumper action it "
+"allows following Pingus to reach the other end too. "
+msgstr ""
+
+#: data/levels/tutorial/snow20-grumbel.pingus:5
+#: data/levels/tutorial/snow20-grumbel.pingus
+msgid "Three solutions, it's up to you"
+msgstr ""
+
+#: data/levels/tutorial/snow20-grumbel.pingus:6
+#: data/levels/tutorial/snow20-grumbel.pingus
+msgid ""
+"Now that you've learned all the actions, it's time for some more practice. "
+"This level presents you with at least three different ways to solve it. It's "
+"up to you which one you pick. "
+msgstr ""
+
+#: data/levels/tutorial/snow21-grumbel.pingus:5
+#: data/levels/tutorial/snow21-grumbel.pingus
+msgid "Climb, Climber, climb... and build a bridge"
+msgstr ""
+
+#: data/levels/tutorial/snow21-grumbel.pingus:6
+#: data/levels/tutorial/snow21-grumbel.pingus
+msgid ""
+"Once again you get access to a new action. The Climber action allows a Pingu "
+"to climb up straight walls, thus allowing him to reach stuff that might be "
+"too high to reach by other means. "
+msgstr ""
+
+#: data/levels/tutorial/snow22-grumbel.pingus:5
+#: data/levels/tutorial/snow22-grumbel.pingus
+msgid "Entrance high, Exit low"
+msgstr ""
+
+#: data/levels/tutorial/snow22-grumbel.pingus:6
+#: data/levels/tutorial/snow22-grumbel.pingus
+msgid ""
+"If you don't have enough floaters to bring all the Pingus down to the exit - "
+"you have to find other ways to guide them down. You should have learned all "
+"the stuff you need for this level in previous levels, so this shouldn't be "
+"too much of a problem for you. "
+msgstr ""
+
+#: data/levels/tutorial/snow7-grumbel.pingus:5
+#: data/levels/tutorial/snow7-grumbel.pingus
+msgid "One must prepare, the rest must follow"
+msgstr ""
+
+#: data/levels/tutorial/snow7-grumbel.pingus:6
+#: data/levels/tutorial/snow7-grumbel.pingus
+msgid ""
+"Sometimes there are situations where you don't have a Blocker at hand to "
+"coordinate your Pingus. You'll have to find other ways to keep them under "
+"control while a single one prepares the path for the rest. "
+msgstr ""
+
+#: data/levels/tutorial/snow8-grumbel.pingus:5
+#: data/levels/tutorial/snow8-grumbel.pingus
+msgid "Dig and float, but just don't fall and smash"
+msgstr ""
+
+#: data/levels/tutorial/snow8-grumbel.pingus:6
+#: data/levels/tutorial/snow8-grumbel.pingus
+msgid ""
+"Unlike the first two levels, you have two actions available in this level. "
+"Your job is again simple: select an action at the panel on the left and "
+"apply it to the Pingus so that they will be able to reach the exit. Make "
+"sure that not too many of them die. "
+msgstr ""
+
+#: data/levels/tutorial/snow9-grumbel.pingus:5
+#: data/levels/tutorial/snow9-grumbel.pingus
+msgid "Dig, bash and other problems"
+msgstr ""
+
+#: data/levels/tutorial/snow9-grumbel.pingus:6
+#: data/levels/tutorial/snow9-grumbel.pingus
+msgid ""
+"The more levels you master, the more difficult they will get, but don't "
+"panic, as this one is still pretty easy. Just use the stuff that you've "
+"learned in the previous levels and you shouldn't have many problems. If you "
+"think you've reached a situation from which you can no longer solve the "
+"level, double click the armageddon button at the lower right. "
+msgstr ""
+
+#: data/levels/tutorial/solid-tutorial-grumbel.pingus:5
+#: data/levels/tutorial/solid-tutorial-grumbel.pingus
+msgid "Solid ground can block the path"
+msgstr ""
+
+#: data/levels/tutorial/solid-tutorial-grumbel.pingus:6
+#: data/levels/tutorial/solid-tutorial-grumbel.pingus
+msgid ""
+"As you have learned in earlier levels your Pingus can dig through basically "
+"any terrain, but there is one material which they can't penetrate: steel. "
+"These regions are marked dark grey on the level map and cannot be destroyed, "
+"so you must find a way around them. "
+msgstr ""
+
+#: data/worldmaps/tutorial.worldmap:4
+msgid "Tutorial Island"
+msgstr ""
+
+#: data/worldmaps/tutorial.worldmap:6
+msgid "Learn the basics"
+msgstr ""
+
+#: data/worldmaps/tutorial.worldmap:15
+msgid "The Journey Begins"
+msgstr "Resan B�rjar"
+
+#: data/worldmaps/tutorial.worldmap:81
+msgid "The Journey Continues"
+msgstr "Resan Forts�tter"
+
+#: data/worldmaps/tutorial.worldmap:22
+#, fuzzy
+msgid ""
+"For a long time, the Pingus have lived happily in peace on the South Pole "
+"along with all the other animals. Everything was in balance and it seemed "
+"like nothing could disrupt their peace.  The Pingus were happy and it seemed "
+"like this could never end."
+msgstr ""
+"Under en l�ng tid har Pingus levt lyckliga i fred p� sydpolen\n"
+"tillsammans med alla andra djur. Allting var i balans och det\n"
+"verkade som om ingenting kunde st�ra deras tillvaro. Pingus var\n"
+"lyckliga och det verkade som om det aldrig skulle ta slut.\n"
+
+#: data/worldmaps/tutorial.worldmap:30
+#, fuzzy
+msgid ""
+"But then one day, things began to change slowly: the sky got darker and the "
+"earth got warmer. Firstly, they thought this was just a normal fluctuation "
+"in the world's climate, but things seemed to get worse and worse with every "
+"year."
+msgstr ""
+"Men s� en dag b�rjade saker l�ngsamt att f�r�ndras, himlen blev\n"
+"m�rkare och jorden blev varmare. F�rst trodde de det bara var en\n"
+"normal fluktuation i v�rldens klimat, men allt verkade bli v�rre\n"
+"och v�rre f�r varje �r som gick."
+
+#: data/worldmaps/tutorial.worldmap:38
+#, fuzzy
+msgid ""
+"The snow began to melt away in a few areas and food became an issue. Other "
+"animals tried to leave the region to search for colder areas, but the Pingus "
+"knew that this wouldn't help: they knew that they had to do something about "
+"it."
+msgstr ""
+"Sn�n b�rjade sm�lta undan i n�gra omr�den och mat b�rjade bli\n"
+"ett problem. Andra djur tenderade att l�mna omr�det f�r att leta\n"
+"efter kallare omr�den, men Pingus visste att detta inte skulle\n"
+"hj�lpa; de visste att de m�ste g�ra n�gonting �t det h�r."
+
+#: data/worldmaps/tutorial.worldmap:46
+#, fuzzy
+msgid ""
+"So the circle of the eldest came together to decide what to do about it. "
+"They decided to send out an expedition around the world to find the cause of "
+"this warming. The expedition consisted of hundreds of the bravest Pingus on "
+"the South Pole."
+msgstr ""
+"s� de �ldstes krets samlades f�r att best�mma vad som skulle\n"
+"g�ras. De best�mde sig f�r att skicka ut en expedition ut i\n"
+"v�rlden f�r att hitta orsaken till uppv�rmningen. Expeditionen\n"
+"bestod av hundratals av de modigaste Pingus p� sydpolen."
+
+#: data/worldmaps/tutorial.worldmap:54
+#, fuzzy
+msgid ""
+"And they picked you to lead them on their journey around the world. Since "
+"the journey will be dangerous and difficult, your first goal is the Island "
+"of Mogorok, also known as the Tutorial Island. According to the eldest, this "
+"island has always been the first stop of Pingus that were sent out into the "
+"world."
+msgstr ""
+"Dom valde ocks� dig att leda dem p� sin resa runt v�rlden.\n"
+"D� resan blir farlig och sv�r blir ert f�rsta m�l �n Mogorok,\n"
+"�ven k�nd som Tutorial Island. Enligt de �ldste har den �n alltid\n"
+"varit f�rsta anhalten f�r Pingus som s�nts ut i v�rlden."
+
+#: data/worldmaps/tutorial.worldmap:63
+#, fuzzy
+msgid ""
+"The island consists of many areas that are ideal to teach the Pingus their "
+"abilities. The Pingus can learn to build bridges, climb, bash and use many "
+"other talents which they will need on their long and dangerous journey."
+msgstr ""
+"�n best�r av m�nga omr�den som �r perfekta f�r att tr�na Pingus\n"
+"i sina f�rdigheter. Pingus kan tr�na sin f�rm�ga att bygga broar,\n"
+"kl�ttra, banka och anv�nda m�nga andra talanger dom kommer att\n"
+"beh�va under sin l�nga, farliga f�rd."
+
+#: data/worldmaps/tutorial.worldmap:70
+#, fuzzy
+msgid ""
+"While there, you can practice your abilities in commanding and guiding the "
+"Pingus. You can also get familiar with all the abilities the Pingus provide "
+"and learn to master them, since you will need all of them on your journey "
+"around the world."
+msgstr ""
+"Du kan, � andra sidan, �va din f�rdighet i att leda och guida\n"
+"Pingus. Du kan ocks� bekanta dig med alla f�rdigheter Pingus\n"
+"har och l�ra dig beh�rska dem, d� ni kommer beh�va dem alla under\n"
+"er f�rd runt v�rlden."
+
+#: data/worldmaps/tutorial.worldmap:78
+#, fuzzy
+msgid ""
+"Now that you and the Pingus have arrived at Tutorial Island it is time to "
+"take command and begin your mission. Good Luck!"
+msgstr ""
+"Nu n�r du och Pingus har anl�nt till Tutorial Island �r det dags att\n"
+"ta kommandot och p�b�rja ert uppdrag.\n"
+"\n"
+"Lycka Till!"
+
+#: data/worldmaps/tutorial.worldmap:88
+#, fuzzy
+msgid ""
+"Now after you and the Pingus have learned the basics and practiced a bit it "
+"is time to move on and begin the journey into the world. Since the ice floe "
+"with which the Pingus traveled to the Tutorial Island isn't going to hold on "
+"the whole way into the warmer climates the Pingus have to find something "
+"else to guide them on their journey."
+msgstr ""
+"Nu n�r du och Pingus har l�rt er grunderna och �vat litegrann\n"
+"�r det dags att g� vidare och b�rja f�rden ut i v�rlden.\n"
+"Eftersom isflaket med vilken Pingus f�rdades till Tutorial Island\n"
+"inte kan h�lla hela v�gen in till varmare omr�den, m�ste\n"
+"Pingus hitta n�gonting annat f�r att leda dom vidare.\n"
+
+#: data/worldmaps/tutorial.worldmap:97
+#, fuzzy
+msgid ""
+"But as the eldest have said, the Tutorial Island provides not only a good "
+"way to practice, but it is also the starting point into the world. After "
+"some searching the Pingus discovered the meaning of this, and they found the "
+"large tree at the end of the island which gave them wood to construct a "
+"float."
+msgstr ""
+"Men som de �ldste sade �r Tutorial Island inte bara en plats att\n"
+"�va p�, utan �r �ven startpunkten ut i v�rlden. Efter lite letande\n"
+"uppt�ckte Pingus meningen med detta, och dom uppt�ckte det stora \n"
+"tr�det i �nden p� �n som gav bra tr� f�r att bygga en flotte.\n"
+
+#: data/worldmaps/tutorial.worldmap:106
+#, fuzzy
+msgid ""
+"So the Pingus set out and constructed some large rafts, enough to carry them "
+"all. After also packing a bunch of provisions they were prepared to start "
+"their journey and leave their familiar ground and enter the unknown parts of "
+"the world."
+msgstr ""
+"S� Pingus gav sig iv�g och byggde stora flottar, tillr�ckligt\n"
+"f�r att ta med dom allihopa. Efter att ocks� ha packat\n"
+"f�rn�denheter var dom f�rdiga att till slut p�b�rja sin resa\n"
+"och l�mna sina hemtrakter och f�rdas in i dom ok�nda delarna\n"
+"av v�rlden.\n"
+
+#: data/worldmaps/tutorial.worldmap:114
+#, fuzzy
+msgid ""
+"So the Pingus sit on their raft, worrying about what's to come and where to "
+"go, while floating into the sunset.  To be continued..."
+msgstr ""
+"Pingus sitter p� sin flotte och oroar sig f�r vad som komma\n"
+"skall och vart dom ska, medan dom flyter in i solnedg�ngen.\n"
+"\n"
+"Forts�ttning f�ljer..."
+
+#, fuzzy
+#~ msgid "Pingus do time"
+#~ msgstr "Pingus att R�dda: %d"
+
+#, fuzzy
+#~ msgid "PLE Level"
+#~ msgstr "Niv�"
+
+#, fuzzy
+#~ msgid "Smashing Zone"
+#~ msgstr "Krossad"
+
+#, fuzzy
+#~ msgid "Set your watches"
+#~ msgstr "V�lj v�der"
+
+#, fuzzy
+#~ msgid "Entering the cave"
+#~ msgstr "Ange filnamn att spara som:"
+
+#, fuzzy
+#~ msgid "Easy going..."
+#~ msgstr "L�ser..."
+
+#, fuzzy
+#~ msgid "Level 0"
+#~ msgstr "Niv�"
+
+#, fuzzy
+#~ msgid "Blocked Exit"
+#~ msgstr "l�st"
+
+#~ msgid "Unknow char: "
+#~ msgstr "Ok�nt tecken: "
+
+#~ msgid "Usage: "
+#~ msgstr "Anv�ndning: "
+
+#~ msgid " [OPTIONS]... [LEVELFILE]"
+#~ msgstr " [FLAGGOR]... [NIV�FIL]"
+
+#~ msgid "FILE      "
+#~ msgstr "FIL       "
+
+#~ msgid "FILE        "
+#~ msgstr "FIL         "
+
+#~ msgid "multiple times to increase verbosity"
+#~ msgstr "flera g�nger f�r att �ka detaljniv�n"
+
+#~ msgid "FILE       "
+#~ msgstr "FIL        "
+
+#~ msgid "Read config from FILE (default: ~/.pingus/config)"
+#~ msgstr "L�s in konfiguration fr�n fil (standard: ~/.pingus/config)"
+
+#~ msgid "Enable the output of debugging infos, possible"
+#~ msgstr "Aktivera utskrift av avslusningsinfo, m�jliga"
+
+#~ msgid "clanVorbis support:           ok"
+#~ msgstr "clanVorbis-support:           ok"
+
+#~ msgid "clanVoribs support:  missing (.ogg music files will not be playable)"
+#~ msgstr ""
+#~ "clanVorbis-support:  saknas (.ogg musikfiler kommer inte kunna spelas)"
+
+#~ msgid "clanMikMod support:           ok"
+#~ msgstr "clanMikMod-support:           ok"
+
+#~ msgid "clanMikMod support:  missing (music files will not be playable)"
+#~ msgstr "clanMikMod-support:  saknas (musikfiler kommer inte kunna spelas)"
+
+#~ msgid "getext support:               ok"
+#~ msgstr "getext-support:               ok"
+
+#~ msgid "gettext language:        english"
+#~ msgstr "gettext-spr�k:        engelska"
+
+#~ msgid "Error caught from ClanLib: "
+#~ msgstr "Fel f�ngat fr�n ClanLib: "
+
+#~ msgid "Image has wrong color depth: %d"
+#~ msgstr "Bild har fel f�rgdjup: %d"
+
+#~ msgid "Editor Helpscreen (hide with F1)"
+#~ msgstr "Editor hj�lpsk�rm (g�m med F1)"
+
+#~ msgid "F1 - show/hide this help screen"
+#~ msgstr "F1 - visa/g�m hj�lpsk�rm"
+
+#~ msgid "F2 - launch level building tutorial"
+#~ msgstr "F2 - starta kurs i niv�skapande"
+
+#~ msgid "F3 - toggle background color"
+#~ msgstr "F3 - backgrundsf�rg av/p�"
+
+#~ msgid "F4 - play/test the level"
+#~ msgstr "F4 - spela/testa niv�n"
+
+#~ msgid "F5 - load a level"
+#~ msgstr "F5 - l�s in en niv�"
+
+#~ msgid "F6 - save this level"
+#~ msgstr "F6 - spara denna niv�"
+
+#~ msgid "F7 - [unset]"
+#~ msgstr "F7 - [ej satt]"
+
+#~ msgid "F8 - quick save/backup save?!"
+#~ msgstr "F8 - snabbspara/g�r backup?!"
+
+#~ msgid "F9 - change level width and height"
+#~ msgstr "F9 - �ndra h�jd och bredd p� niv�n"
+
+#~ msgid "F10 - [unset]"
+#~ msgstr "F10 - [ej satt]"
+
+#~ msgid "F11 - toggle fps counter"
+#~ msgstr "F11 - fps-r�knare av/p�"
+
+#~ msgid "F12 - make screenshot"
+#~ msgstr "F12 - ta sk�rmbild"
+
+#~ msgid "Home - increase object size"
+#~ msgstr "Home - �ka objektets storlek"
+
+#~ msgid "End  - decrease object size"
+#~ msgstr "End - minska objektets storlek"
+
+#~ msgid "Cursor Keys - Move object"
+#~ msgstr "piltangenter - Flytta objekt"
+
+#~ msgid "Shift 'Cursor Keys' - Move objects fast "
+#~ msgstr "Skift + piltangenter - Flytta objekt snabbt "
+
+#~ msgid "PageUp   - level object up"
+#~ msgstr "PageUp   - flytta objektet upp en niv�"
+
+#~ msgid "PageDown - level object down"
+#~ msgstr "PageDown - flytta objektet ner en niv�"
+
+#~ msgid "Shift PageUp   - increase objects z-pos by 50"
+#~ msgstr "Skift + PageUp   - �ka objektets z-position med 50"
+
+#~ msgid "Shift PageDown - decrease objects z-pos by 50"
+#~ msgstr "Skift + PageDown   - minska objektets z-position med 50"
+
+#~ msgid "Enter - Set default zoom (1:1)"
+#~ msgstr "Enter - S�tt zoom till standard (1:1)"
+
+#~ msgid "d - duplicate object"
+#~ msgstr "d - kopiera objekt"
+
+#~ msgid "a - mark all objects"
+#~ msgstr "a- markera alla objekt"
+
+#~ msgid "shift leftmouseclick - add object to selection"
+#~ msgstr "skift + v�nster musknapp - l�gg till objekt till urval"
+
+#~ msgid "leftmouseclick - select object"
+#~ msgstr "v�nster musknapp - v�lj objekt"
+
+#~ msgid "Insert - insert new object"
+#~ msgstr "Insert - l�gg till ett nytt objekt"
+
+#~ msgid "Remove - remove selected object"
+#~ msgstr "Ta bort - ta bort valt objekt"
+
+#~ msgid "g - ungroup/group current selection"
+#~ msgstr "g - gruppera/avgruppera nuvarande urval"
+
+#~ msgid "Ctrl PageUp   - increase objects z-pos by 1"
+#~ msgstr "Ctrl PageUp   - �ka objektets z-position med 1"
+
+#~ msgid "Ctrl PageDown - decrease objects z-pos by 1"
+#~ msgstr "Ctrl PageDown   - minska objektets z-position med 1"
+
+#, fuzzy
+#~ msgid "Naming Convention: <LEVELNAME><NUMBER>-<CREATOR>.pingus"
+#~ msgstr "Namnstandard: <NIV�NAMN><NUMMER>-<SKAPARE>.xml"
+
+#~ msgid ""
+#~ "When you have created a level and want to have it in the next Pingus "
+#~ "release,\n"
+#~ "please mail it to address@hidden"
+#~ msgstr ""
+#~ "N�r du har skapat en niv� och vill ha med den i n�sta utg�va av pingus,\n"
+#~ "skicka den till address@hidden"
+
+#~ msgid "1 - guillotine"
+#~ msgstr "1 - giljotin"
+
+#~ msgid "2 - hammer"
+#~ msgstr "2 - hammare"
+
+#~ msgid "3 - spike"
+#~ msgstr "3 - spik"
+
+#~ msgid "4 - laser_exit"
+#~ msgstr "4 - laserutg�ng"
+
+#~ msgid "5 - fake_exit"
+#~ msgstr "5 - falsk utg�ng"
+
+#~ msgid "6 - smasher"
+#~ msgstr "6 - krossare"
+
+#~ msgid "7 - bumper"
+#~ msgstr "7 - knuffare"
+
+#~ msgid "Select a WorldObj"
+#~ msgstr "V�lj ett V�rldsObj"
+
+#~ msgid "1 - teleporter"
+#~ msgstr "1 - teleport�r"
+
+#~ msgid "2 - switch and door"
+#~ msgstr "2 - knapp och d�rr"
+
+#~ msgid "3 - ConveyorBelt"
+#~ msgstr "3 - L�pande band"
+
+#~ msgid "4 - IceBlock"
+#~ msgstr "4 - Isblock"
+
+#~ msgid "5 - InfoBox"
+#~ msgstr "5 - InfoBox"
+
+#~ msgid "1 - snow"
+#~ msgstr "1 - sn�"
+
+#~ msgid "2 - rain"
+#~ msgstr "2 - regn"
+
+#~ msgid "Select an entrance"
+#~ msgstr "V�lj en ing�ng"
+
+#~ msgid "1 - generic"
+#~ msgstr "1 - generisk"
+
+#~ msgid "2 - woodthing"
+#~ msgstr "2 - tr�pryl"
+
+#~ msgid "3 - cloud"
+#~ msgstr "3 - moln"
+
+#~ msgid "h - entrance surface (hotspot)"
+#~ msgstr "h - ing�ngsyta (hotspot)"
+
+#~ msgid "What object type do you want?"
+#~ msgstr "Vilken objettyp vill du ha?"
+
+#~ msgid "h - Hotspot"
+#~ msgstr "h - Hotspot"
+
+#~ msgid "g - Groundpiece (ground) [not implemented]"
+#~ msgstr "g - Markbit (ground) [ej implementerad]"
+
+#~ msgid "Which object do you want?"
+#~ msgstr "Vilket objekt vill du ha?"
+
+#~ msgid "g - Groundpiece (ground)"
+#~ msgstr "g - Markbit (mark)"
+
+#~ msgid "s - Groundpiece (solid)"
+#~ msgstr "s - Markbit (solid)"
+
+#~ msgid "b - Groundpiece (bridge)"
+#~ msgstr "b - Markbit (bro)"
+
+#~ msgid "n - Groundpiece (transparent)"
+#~ msgstr "n - Markbit (transparent)"
+
+#~ msgid "r - Groundpiece (remove)"
+#~ msgstr "r - Markbit (ta bort)"
+
+#~ msgid "e - Entrance"
+#~ msgstr "e - Ing�ng"
+
+#~ msgid "x - Exit"
+#~ msgstr "x - Avsluta"
+
+#~ msgid "l - Liquid"
+#~ msgstr "l - V�tska"
+
+#~ msgid "w - Weather"
+#~ msgstr "w - V�der"
+
+#~ msgid "t - Traps"
+#~ msgstr "t - F�llor"
+
+#~ msgid "o - WorldObject"
+#~ msgstr "o - V�rldsObject"
+
+#~ msgid "z - Background"
+#~ msgstr "z - Bakgrund"
+
+#~ msgid "p - Prefab (ObjectGroup)"
+#~ msgstr "p - F�rdef (objektgrupp)"
+
+#~ msgid "f - something from file (~/.pingus/images/)"
+#~ msgstr "f - n�gonting fr�n fil (~/.pingus/images/)"
+
+#~ msgid "Which prefab do you want?"
+#~ msgstr "Vilken F�rdef vill du ha?"
+
+#~ msgid "1 - Surface Background"
+#~ msgstr "1 - Bildbakgrund"
+
+#~ msgid "2 - Solid Color Background"
+#~ msgstr "2 - Enf�rgad bakgrund"
+
+#~ msgid "3 - Starfield Background"
+#~ msgstr "3 - Stj�rnf�ltsbakgrund"
+
+#~ msgid "4 - Thunderstorm Background"
+#~ msgstr "4 - �skmolnsbakgrund"
+
+#~ msgid "Load a level (F5)"
+#~ msgstr "L�s in en niv� (F5)"
+
+#~ msgid "Exit the editor (Escape)"
+#~ msgstr "Avsluta editorn (Escape)"
+
+#~ msgid "Save this level (F6)"
+#~ msgstr "Spara niv�n (F6)"
+
+#, fuzzy
+#~ msgid "Delete marked objects (delete)"
+#~ msgstr "Ta bort markerade objekt (ta bort"
+
+#~ msgid "Duplicate current object (d)"
+#~ msgstr "Kopiera nuvarande objekt (d)"
+
+#~ msgid "Edit Level Properties"
+#~ msgstr "Editera niv�egenskaper"
+
+#~ msgid "Edit Object Properties"
+#~ msgstr "Editera objektegenskaper"
+
+#~ msgid "Start the level and test it (F4)"
+#~ msgstr "Starta niv�n och testa den (F4)"
+
+#~ msgid "Create a new level from scratch"
+#~ msgstr "Skapa en ny niv� fr�n b�rjan"
+
+#~ msgid "Insert an object (Insert)"
+#~ msgstr "S�tt in ett objekt (Insert)"
+
+#~ msgid "Zoom into a region"
+#~ msgstr "Zooma in p� ett omr�de"
+
+#~ msgid "Zoom in"
+#~ msgstr "Zooma in"
+
+#~ msgid "Zoom out"
+#~ msgstr "Zooma ut"
+
+#~ msgid "Setup Number of Actions"
+#~ msgstr "St�ll in antal f�rdigheter"
+
+#~ msgid "Display Help Screen (F1)"
+#~ msgstr "Visa hj�lpsk�rm (F1)"
+
+#~ msgid "Designed by "
+#~ msgstr "Skapad av "
+
+#~ msgid "Number of Pingus: %d"
+#~ msgstr "Antal Pingus: %d"
+
+#~ msgid "Loading finished. Press a mouse button to start the level"
+#~ msgstr "Inl�sning klar. Tryck p� en musknapp f�r att starta niv�n"
+
+#~ msgid "Results:"
+#~ msgstr "Resultat:"
+
+#~ msgid "Pingus saved:   %3d/%3d"
+#~ msgstr "R�ddade Pingus: %3d/%3d"
+
+#, fuzzy
+#~ msgid "Pingus died:  %3d/%3d"
+#~ msgstr "D�dade Pingus: %3d/%3d"
+
+#~ msgid "Press button to continue..."
+#~ msgstr "Tryck p� en knapp..."
+
+#~ msgid ""
+#~ "As many Pingus escaped as entered the level. That's going to be hard to "
+#~ "beat.... unless this game becomes pornographic."
+#~ msgstr ""
+#~ "Lika m�nga Pingus r�ddades som kom in p� niv�n. Det kommer att bli sv�rt "
+#~ "att sl�.... om inte spelet blir pornografiskt."
+
+#~ msgid "Very impressive indeed."
+#~ msgstr "Verkligen imponerande"
+
+#~ msgid "Good work. Still room for improvement though."
+#~ msgstr "Bra gjort. Det finns dock fortfarande utrymme f�r f�rb�ttringar."
+
+#~ msgid "Not too shabby, not too shabby at all."
+#~ msgstr "Inte d�ligt, inte d�ligt alls."
+
+#~ msgid ""
+#~ "That was OK, but Pingu life insurance premiums have just gotten more "
+#~ "expensive."
+#~ msgstr "Det var okej, men Pingus f�rs�kringspremier gick just upp."
+
+#~ msgid "Maybe this level calls for a different strategy."
+#~ msgstr "Den h�r niv�n kr�ver kanske en annan strategi."
+
+#~ msgid "Exactly half. Are you saving only the female ones?"
+#~ msgstr "Precis h�lften. R�ddar du bara honorna?"
+
+#~ msgid "If I were a Pingu, I never would have left that entrance."
+#~ msgstr "Hade jag varit en Pingu hade jag aldrig l�mnat ing�ngen."
+
+#~ msgid "Maybe you would feel more at home playing Quake."
+#~ msgstr "Kanske �r du mera hemma med Quake."
+
+#~ msgid ""
+#~ "Maybe this level calls for a different strategy. Like attempting to save "
+#~ "them, for example."
+#~ msgstr ""
+#~ "Den h�r niv�n kr�ver anske en annan strategi. Som att f�rs�ka r�dda dom, "
+#~ "till exempel."
+
+#~ msgid "Ever considered a career as a Pingu exterminator?"
+#~ msgstr "Du har inte funderat p� en karri�r som Pingu-utrotare?"
+
+#~ msgid "You missed one! What's your excuse!?"
+#~ msgstr "Du missade en! Vad har du f�r urs�kt!?"
+
+#~ msgid "Please reassure me that you hit the Armageddon button."
+#~ msgstr "Sn�lla s�g att du anv�nde Armageddon-knappen."
+
+#~ msgid "You've got a negative save/total value, something is buggy."
+#~ msgstr "Du har negativ r�ddad/totalt-v�rde, n�gonting �r trasigt."
+
+#~ msgid "Launch the Level editor (experimental)"
+#~ msgstr "Starta niv�editorn (experimentell)"
+
+#, fuzzy
+#~ msgid ""
+#~ "Create a\n"
+#~ "Level"
+#~ msgstr "Skapa en"
+
+#~ msgid "Screenshot: Couldn't save screenshot"
+#~ msgstr "Sk�rmdump: Kunde inte spara sk�rmdump"
+
+#~ msgid "WorldMap: File not found: "
+#~ msgstr "V�rldskarta: Fil kan inte hittas: "
+
+#~ msgid "..:: The people who brought this game to you ::.."
+#~ msgstr "..:: De som skapat spelet �t dig ::.."
+
+#~ msgid "..:: Takes you to the options menu ::.."
+#~ msgstr "..:: Tar dig till inst�llningsmenyn ::.."
+
+#~ msgid "Options"
+#~ msgstr "Inst�llningar"
+
+#, fuzzy
+#~ msgid "Perfect! You saved all the Pingus. Great!"
+#~ msgstr "Perfekt! Du r�ddade alla som var m�jliga - j�ttebra!"
+
+#, fuzzy
+#~ msgid ""
+#~ "You saved just the ones you needed, you made it, but\n"
+#~ "maybe you can do it better next time?"
+#~ msgstr ""
+#~ "Du r�ddade precis vad du beh�vde, du klarade det, men\n"
+#~ "kanske kan du b�ttre?"
+
+#, fuzzy
+#~ msgid "Not everybody got saved, but still good work!"
+#~ msgstr "Inte alla kunde r�ddas, men bra gjort �nd�!"
+
+#, fuzzy
+#~ msgid ""
+#~ "You didn't save enough, but you still saved a few, next\n"
+#~ "time you might be better."
+#~ msgstr ""
+#~ "Du r�ddade inte tillr�ckligt, men n�gra �nd�, n�sta\n"
+#~ "g�ng blir det b�ttre."
+
+#, fuzzy
+#~ msgid "Only a handful more and you would have made it, try again!"
+#~ msgstr "Bara n�gra till s� hade du klarat det - f�rs�k igen!"





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