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[Pingus-CVS] CVS: Games/Pingus/src config.cxx,1.7,1.8 delta_manager.hxx,
From: |
grumbel |
Subject: |
[Pingus-CVS] CVS: Games/Pingus/src config.cxx,1.7,1.8 delta_manager.hxx,1.6,1.7 game_delta.hxx,1.9,1.10 game_time.hxx,1.7,1.8 pingu_action_factory.cxx,1.10,1.11 screen_manager.cxx,1.26,1.27 screen_manager.hxx,1.15,1.16 |
Date: |
27 Nov 2002 20:05:44 -0000 |
Update of /usr/local/cvsroot/Games/Pingus/src
In directory dark:/tmp/cvs-serv30864/src
Modified Files:
config.cxx delta_manager.hxx game_delta.hxx game_time.hxx
pingu_action_factory.cxx screen_manager.cxx screen_manager.hxx
Log Message:
- little cleanup here and there
- added level names to the worldmap
- added absolute time to gamedelta
Index: config.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/config.cxx,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- config.cxx 8 Nov 2002 01:38:27 -0000 1.7
+++ config.cxx 27 Nov 2002 20:05:42 -0000 1.8
@@ -308,15 +308,15 @@
{
fullscreen_enabled = str_to_bool(value);
}
- else if (valueid == "tile_size")
+ else if (valueid == "tile-size")
{
tile_size = str_to_int(value);
}
- else if (valueid == "game_speed")
+ else if (valueid == "game-speed")
{
game_speed = str_to_int(value);
}
- else if (valueid == "print_fps")
+ else if (valueid == "print-fps")
{
print_fps = str_to_bool(value);
}
@@ -324,27 +324,27 @@
{
intro_disabled = !str_to_bool(value);
}
- else if (valueid == "fast_mode")
+ else if (valueid == "fast-mode")
{
fast_mode = str_to_bool(value);
}
- else if (valueid == "maintainer_mode")
+ else if (valueid == "maintainer-mode")
{
maintainer_mode = str_to_bool(value);
}
- else if (valueid == "unlimited_actions")
+ else if (valueid == "unlimited-actions")
{
Cheat::unlimited_actions = str_to_bool(value);
}
- else if (valueid == "quick_play")
+ else if (valueid == "quick-play")
{
quick_play = str_to_bool(value);
}
- else if (valueid == "cursor_enabled")
+ else if (valueid == "cursor-enabled")
{
cursor_enabled = str_to_bool(value);
}
- else if (valueid == "auto_scrolling")
+ else if (valueid == "auto-scrolling")
{
auto_scrolling = str_to_bool(value);
}
@@ -360,7 +360,7 @@
{
screen_height = str_to_int(value);
}
- else if (valueid == "preload_data")
+ else if (valueid == "preload-data")
{
preload_data = str_to_bool(value);
}
Index: delta_manager.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/delta_manager.hxx,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- delta_manager.hxx 26 Oct 2002 17:31:42 -0000 1.6
+++ delta_manager.hxx 27 Nov 2002 20:05:42 -0000 1.7
@@ -26,10 +26,12 @@
class DeltaManager
{
private:
+ unsigned int absolute_time;
unsigned int last_time;
public:
DeltaManager ()
- : last_time (CL_System::get_time ())
+ : absolute_time(0),
+ last_time (CL_System::get_time ())
{}
float getset ()
@@ -42,14 +44,21 @@
void set ()
{
last_time = CL_System::get_time ();
+ absolute_time += last_time;
}
- float get ()
+ float get () const
{
assert (CL_System::get_time () >= last_time);
return (CL_System::get_time () - last_time) / 1000.0f;
}
+ /** @return time in miliseconds passed since the start of the DeltaManager */
+ unsigned int get_absolute() const
+ {
+ return absolute_time;
+ }
+
private:
DeltaManager (const DeltaManager&);
DeltaManager& operator= (const DeltaManager&);
Index: game_delta.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/game_delta.hxx,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- game_delta.hxx 27 Sep 2002 11:26:43 -0000 1.9
+++ game_delta.hxx 27 Nov 2002 20:05:42 -0000 1.10
@@ -20,8 +20,9 @@
#ifndef HEADER_PINGUS_GAME_DELTA_HXX
#define HEADER_PINGUS_GAME_DELTA_HXX
-#include "pingus.hxx"
#include <list>
+#include "pingus.hxx"
+#include "delta_manager.hxx"
namespace Input
{
@@ -33,7 +34,7 @@
{
private:
/** time delta since the last update */
- float time_delta;
+ const DeltaManager& time_delta;
/** Reference to the event list from the controller, we must not
delete the Event* */
@@ -41,11 +42,16 @@
public:
/** Construct a GameDelta with both time and events */
- GameDelta (float d,std::list<Input::Event*>& e)
+ GameDelta (const DeltaManager& d,
+ const std::list<Input::Event*>& e)
: time_delta (d), events (e) {}
/** Return the time that has passed in seconds since the last update() */
- float get_time () const { return time_delta; }
+ float get_time () const { return time_delta.get(); }
+
+ /** @return the time since the application startup in miliseconds
+ (1/1000 second) */
+ unsigned int get_absolute_time () const { return time_delta.get_absolute(); }
/** Return the events */
const std::list<Input::Event*>& get_events () const { return events; }
Index: game_time.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/game_time.hxx,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- game_time.hxx 27 Sep 2002 11:26:43 -0000 1.7
+++ game_time.hxx 27 Nov 2002 20:05:42 -0000 1.8
@@ -25,9 +25,7 @@
/** The GameTime represents the time which passes in the Pingus World.
Its behaviour is analogue to CL_System::get_time (), but with the
difference that it only increases if the game runs, if the game is
- in pause mode, the time will not continue.
-
- FIXME: This should not be a static singletone class */
+ in pause mode, the time will not continue. */
class GameTime
{
private:
Index: pingu_action_factory.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/pingu_action_factory.cxx,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -d -r1.10 -r1.11
--- pingu_action_factory.cxx 5 Nov 2002 03:02:48 -0000 1.10
+++ pingu_action_factory.cxx 27 Nov 2002 20:05:42 -0000 1.11
@@ -54,6 +54,9 @@
PinguActionFactory::~PinguActionFactory ()
{
+ delete_actions ();
+
+ // Delete the action factories
for (std::map<Actions::ActionName, PinguActionAbstractFactory*>::iterator i
= factories.begin();
i != factories.end();
++i)
Index: screen_manager.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/screen_manager.cxx,v
retrieving revision 1.26
retrieving revision 1.27
diff -u -d -r1.26 -r1.27
--- screen_manager.cxx 5 Nov 2002 03:02:48 -0000 1.26
+++ screen_manager.cxx 27 Nov 2002 20:05:42 -0000 1.27
@@ -48,11 +48,11 @@
// Main loop for the menu
while (!screens.empty())
{
- float time_delta = delta_manager.getset ();
+ delta_manager.set ();
- if (time_delta > 1.0)
+ if (delta_manager.get() > 1.0)
{
- std::cout << "ScreenManager: detected large delta (" << time_delta
+ std::cout << "ScreenManager: detected large delta (" <<
delta_manager.get()
<< "), ignoring and doing frameskip" << std::endl;
continue;
}
@@ -61,10 +61,10 @@
CL_System::keep_alive ();
// Get new events from ClanLib
- input_controller.update (time_delta);
+ input_controller.update (delta_manager.get());
// Fill the delta with values
- GameDelta delta (time_delta, input_controller.get_events ());
+ GameDelta delta (delta_manager, input_controller.get_events ());
last_screen = get_current_screen();
@@ -188,6 +188,12 @@
{
screens.back ()->on_startup ();
}
+}
+
+void
+ScreenManager::fade_out()
+{
+ FadeOut::black_rect();
}
void
Index: screen_manager.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/screen_manager.hxx,v
retrieving revision 1.15
retrieving revision 1.16
diff -u -d -r1.15 -r1.16
--- screen_manager.hxx 5 Nov 2002 03:02:48 -0000 1.15
+++ screen_manager.hxx 27 Nov 2002 20:05:42 -0000 1.16
@@ -69,6 +69,9 @@
/** Remove the current screen and fall back to the last one */
void pop_screen ();
+ /** Fade the screen out, this call blocks till the screen is black */
+ void fade_out();
+
private:
/** Replace the current screen */
void real_replace_screen (const ScreenPtr&);
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