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RE: [Openexr-devel] photoshop plugin and debug dll's


From: Darrin Cardani
Subject: RE: [Openexr-devel] photoshop plugin and debug dll's
Date: Tue, 11 May 2004 14:33:27 -0500

At 12:19 PM -0700 5/11/04, Nick Porcino wrote:
I'm not sure under what scenario you might want to use a debug build,
but not have the debug library DLL's available.

If you want to link a debug build without relying on the debug dll's,
for each project in the solution, you need to open the project
properties page, go to the code generation page, and change
Multi-threaded Debug DLL to Mult-threaded Debug. Don't miss any!

This comes up a lot when trying to build Windows projects with any compiler other than Microsoft's. For example, we build all our Windows products using the Mac OS version of CodeWarrior. It's normally not a problem, since we include Metrowerks equivalent of MSVCRT*.dll. But if you got a library or binary built by someone else using MSVC's default debug settings and you're trying to use it in your app, it becomes a problem because you don't have the required DLL from MSVC.

I don't know what the Photoshop plugin includes, but if there are any pre-built libraries with it that were built with MSVC, this problem could come up.

Darrin
--
Darrin Cardani - address@hidden
President, Buena Software, Inc.
<http://www.buena.com/>
Video, Image and Audio Processing Development




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