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Re: how to add a font


From: Valeriy E. Ushakov
Subject: Re: how to add a font
Date: Tue, 10 Jul 2001 03:25:36 +0400
User-agent: Mutt/1.3.3i

On Tue, Jul 10, 2001 at 03:06:14 +0400, Dan Wamba wrote:

> (A) I have copied *.afm to "font" lout directory
> and appended a @FontDef to fontdefs.ld.

Correct.


> (B) copied *.pfb to other ghostscript *.pfb files so
> that gs could (?) find it.

That's not the whole story.  You also must add the font to the GS
Fontmap file (located in GS library directory, the format is
self-explanatory).


> (C) I did not know what to do with *.pfm

Ignore it.  It basicly "windows" version of AFM in an insane binary
format.


> Obviously this question is rather about GS than Lout
> (sorry for that). What did I do wrong???

See (B) above.


SY, Uwe
-- 
address@hidden                         |       Zu Grunde kommen
http://www.ptc.spbu.ru/~uwe/            |       Ist zu Grunde gehen


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