[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[bug#63347] [PATCH 2/2] raylib: Fix audio and use system glfw.
From: |
iyzsong |
Subject: |
[bug#63347] [PATCH 2/2] raylib: Fix audio and use system glfw. |
Date: |
Sun, 7 May 2023 19:50:49 +0800 |
From: 宋文武 <iyzsong@member.fsf.org>
* gnu/packages/game-development.scm (raylib)[inputs]: Use glfw and pluseaudio.
[arguments]: Set flags for glfw and pulseaudio.
---
gnu/packages/game-development.scm | 24 ++++++++++++++++--------
1 file changed, 16 insertions(+), 8 deletions(-)
diff --git a/gnu/packages/game-development.scm
b/gnu/packages/game-development.scm
index 560765fd64..0d519fb7ed 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -2868,14 +2868,22 @@ (define-public raylib
(arguments
(list #:tests? #f ;no test
#:configure-flags
- #~(list "-DBUILD_SHARED_LIBS=ON" )))
- (inputs (list alsa-lib
- libx11
- libxrandr
- libxi
- libxinerama
- libxcursor
- mesa))
+ #~(list "-DBUILD_SHARED_LIBS=ON"
+ "-DUSE_EXTERNAL_GLFW=ON"
+ "-DCMAKE_C_FLAGS=-lpulse")
+ #:phases
+ #~(modify-phases %standard-phases
+ (add-before 'configure 'configure-miniaudio
+ ;; Use PulseAudio as raudio backend.
+ (lambda _
+ (substitute* "src/raudio.c"
+ (("^#include \"external/miniaudio\\.h\"") "
+#define MA_NO_RUNTIME_LINKING
+#define MA_ENABLE_ONLY_SPECIFIC_BACKENDS
+#define MA_ENABLE_PULSEAUDIO
+#include \"external/miniaudio.h\"
+")))))))
+ (inputs (list glfw pulseaudio))
(native-inputs (list pkg-config))
(synopsis "C library for videogame programming")
(description
--
2.39.2