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From: | Philippe C . D . Robert |
Subject: | [Gnu3dkit-dev] OGL 2.0 shading |
Date: | Sat, 25 Jan 2003 15:41:20 +0100 |
Hi,did someone play with the shader compiler of the OGL 2.0 proposal form 3DLabs? If yes, could this be used as foundation or starting point for our shader compiler?
-PhilPS: I did not get any feedback wrt the posted headers so far. Are they not sufficient to talk about the overall new design (philosophy)?
-- Philippe C.D. Robert http://www.nice.ch/~phip
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