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[glob2-devel] Crash while loading replay
From: |
Stéphane Magnenat |
Subject: |
[glob2-devel] Crash while loading replay |
Date: |
Fri, 19 Feb 2010 21:33:07 +0100 |
User-agent: |
KMail/1.13.0 (Linux/2.6.31-20-generic; KDE/4.4.0; x86_64; ; ) |
Hello,
I'm experiencing crash while loading replay in latest default branch.
The crash is in the loading code:
glob2: libgag/src/BinaryStream.cpp:107: virtual std::string
GAGCore::BinaryInputStream::readText(std::string): Assertion `len < 1024*1024'
failed.
Backtrace:
#0 0x00007ffff5d694b5 in *__GI_raise (sig=<value optimized out>) at
../nptl/sysdeps/unix/sysv/linux/raise.c:64
#1 0x00007ffff5d6cf50 in *__GI_abort () at abort.c:92
#2 0x00007ffff5d62481 in *__GI___assert_fail (assertion=0x84c063 "len <
1024*1024", file=<value optimized out>, line=107, function=0x84c080 "virtual
std::string GAGCore::BinaryInputStream::readText(std::string)") at assert.c:81
#3 0x00000000007a115c in GAGCore::BinaryInputStream::readText
(this=0x7fffe865d1f0, name=...) at libgag/src/BinaryStream.cpp:107
#4 0x00000000004f432f in Game::load (this=0x7fffffff5df8,
stream=0x7fffe865d1f0)
at src/Game.cpp:1005
#5 0x000000000052a4ca in GameGUI::load (this=0x7fffffff5d80,
stream=0x7fffe865d1f0, ignoreGUIData=false) at src/GameGUI.cpp:4639
#6 0x000000000052a409 in GameGUI::loadFromHeaders (this=0x7fffffff5d80,
mapHeader=..., gameHeader=..., setGameHeader=true, ignoreGUIData=false,
saveAI=true) at src/GameGUI.cpp:4621
#7 0x00000000004e27f8 in Engine::initGame (this=0x7fffffff5d80, mapHeader=...,
gameHeader=..., setGameHeader=true, ignoreGUIData=false, saveAI=true) at
src/Engine.cpp:718
#8 0x00000000004e4011 in Engine::loadReplay (this=0x7fffffff5d80,
fileName=...)
at src/Engine.cpp:909
#9 0x00000000004df833 in Engine::initLoadGame (this=0x7fffffff5d80) at
src/Engine.cpp:177
#10 0x000000000055fd5c in Glob2::run (this=0x7fffffffe11f, argc=7,
argv=0x7fffffffe208) at src/Glob2.cpp:318
#11 0x000000000056015b in main (argc=7, argv=0x7fffffffe208) at
src/Glob2.cpp:426
I'm wandering whether some of you experienced this?
Have a nice day,
Stéphane
--
http://stephane.magnenat.net
- [glob2-devel] Crash while loading replay,
Stéphane Magnenat <=