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From: | Quinn Yee Qin Teh |
Subject: | Re: [glob2-devel] music? |
Date: | Tue, 11 Aug 2009 20:13:12 +1000 |
The current music has been around since alpha and was made by one of
nct's friends in a studio. The problem with making new music is that it
has to be able to easily transition between the different things, such
as the normal music -> battle music -> normal music without sounding
choppy. Otherwise, I believe we've been waiting for someone to make some
new music so we can do a jukebox in game.
Kyle
Numbeast . wrote:
> While I'm not part of the Globulation dev team so I can't give you an
> official answer, I believe any efforts you can give to improve glob2's
> music would be greatly appreciated. So far there is no official
> campaign for glob2 so the main theme is still up for grabs, but
> personally I believe music which cultivates a tribal atmosphere would
> fit very well. Nothing involving drumming unless you want to make
> music for when combat is taking place, but possibly music which
> involves sounds from a forest.
>
> To be honest if you make great soundtracks for the game, that might
> inspire people to write campaigns that match its theme. My point is
> you have a lot of artistic freedom.
>
> Thanks in advance for any effort you put into helping out Globulation.
>
> On Sun, Aug 9, 2009 at 4:37 PM, Alokin Nollahwe
> <address@hidden <mailto:address@hidden>> wrote:> address@hidden <mailto:address@hidden>
>
> I've been playing globulation for a while, and it's a very cool game,
> but it feels like the music is lacking a lot. I was wondering if I
> could maybe write some tracks for it. I'm just not sure exactly what
> the music should sound like. Anyways, here are some of my
> non-electronic or rock songs, some of which might fit this game:
> http://alokinnollahwe.com/randommusic/my%20music/sketches/
>
>
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