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Re: [glob2-devel] explorers and forbidden zones
From: |
Stéphane Magnenat |
Subject: |
Re: [glob2-devel] explorers and forbidden zones |
Date: |
Sat, 6 Jun 2009 12:08:00 +0200 |
User-agent: |
KMail/1.9.10 |
On Saturday 06 June 2009 09:48:02 Kyle Lutze wrote:
> I thought at one point we had a discussion and it was decided that
> explorers were to obey forbidden zones. did that change? because now
> they don't, which can be annoying when you're trying to block them from
> getting in range of turrets.
Maybe we should have two types of forbidden zones (ground and air), because
there is a lot of case where one does not want the worker to go to a specific
location but wants some explorer there.
Have a nice day,
Steph
--
http://stephane.magnenat.net
- [glob2-devel] explorers and forbidden zones, Kyle Lutze, 2009/06/06
- Re: [glob2-devel] explorers and forbidden zones,
Stéphane Magnenat <=
- Re: [glob2-devel] explorers and forbidden zones, Leo Wandersleb, 2009/06/06
- Re: [glob2-devel] explorers and forbidden zones, Jon Neal, 2009/06/06
- Re: [glob2-devel] explorers and forbidden zones, Bradley Arsenault, 2009/06/07
- Re: [glob2-devel] explorers and forbidden zones, Quinn Yee Qin Teh, 2009/06/08
- Re: [glob2-devel] explorers and forbidden zones, Jon Neal, 2009/06/08
- Re: [glob2-devel] explorers and forbidden zones, Kyle Lutze, 2009/06/08
- Re: [glob2-devel] explorers and forbidden zones, Leo Wandersleb, 2009/06/16
- Re: [glob2-devel] explorers and forbidden zones, Quinn Yee Qin Teh, 2009/06/16
- Re: [glob2-devel] explorers and forbidden zones, Stéphane Magnenat, 2009/06/16
- Re: [glob2-devel] explorers and forbidden zones, Kai Antweiler, 2009/06/17