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[glob2-devel] seaweed or not seaweed, that is ...
From: |
Stéphane Magnenat |
Subject: |
[glob2-devel] seaweed or not seaweed, that is ... |
Date: |
Sun, 11 May 2008 11:59:54 +0200 |
User-agent: |
KMail/1.9.9 |
Hi,
I've seen that some maps put seaweed close to the ground, to allow
non-swimming globs to get them. While I understand it ease playing, it also
flattens tech tree and reduce the structural wealth of the game. Therefore I
suggest not to do it in most map (we can still have "easy" maps). As a
compensation, it is probably fair to reduce the sizes of the swimming pools.
What do you think ?
Have a nice day,
Steph
--
http://stephane.magnenat.net
- [glob2-devel] seaweed or not seaweed, that is ...,
Stéphane Magnenat <=