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Re: [glob2-devel] Suggestion to improve glob2 visibility
From: |
Kai Antweiler |
Subject: |
Re: [glob2-devel] Suggestion to improve glob2 visibility |
Date: |
Sun, 24 Feb 2008 17:21:02 +0100 |
> - fuse contributors/developers on the web site
> - in the web front page, instead of a pink alert message, we should put nice
> direct links to binaries for common system
> - making more game videos available, in particular, we could make short
> videos
> showing some specific feature/game technique
> - advertising the fosdem talk video once they are available
> - do more fuzz all around the net
> - add development blog
All features that don't need knowledge of C++
We could use mercurial commit messages to create a blog automatically.
We only have to put more text into them.
http://www.selenic.com/mercurial/wiki/index.cgi/ChangeSetComments
> On the middle term, we should further improve the user experience, for
> instance, by:
> - making easy to get new content directly from inside the game, as I've
> already mentioned in previous mails
> - adding the ability to record games, upload them, and watch them afterwards
> (all this directly from inside glob2 itself). Those recorded games would
> consist of the initial game state and all orders from all the players. We
> could also add the possibility to add comments to the recorded games, which
> would make the newbie experience much better. If we do so, we choose
> associate the YOG username with the comments in order to be able to moderate
> them on need. That would pull some of the forum dynamics inside the game
> itself.
> - add global, per players stats, a la battle.net.
> - in general, improve the user interaction so that everything is smooth and
> the newbie welcomed and guided.
OK.
The recording feature is most important by far. We are really lacking it.
It should be one of the first things that we do after 1.0 .
Is this based on talks between Leo and you alone, or have you been
influenced by fosdem featback?
--
Kai Antweiler