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[glob2-devel] Screen resolution crash dans include missing
From: |
Mickaël Wolff |
Subject: |
[glob2-devel] Screen resolution crash dans include missing |
Date: |
Mon, 31 Dec 2007 07:36:09 +0100 |
User-agent: |
Thunderbird 2.0.0.6 (X11/20071022) |
Hi folks,
I attached a patch with some bug corrections. Two header inclusions
missing, and an inverted code leading to a illegal access.
Diff command line :
diff -aur -x '.*' glob2-0.9.1{,-1}|gzip - -9 > sdlsurface-bug.diff.gz
I didn't find how to clean the project to remove all object files. I
didn't find how to exclude hidden files from the diff. So you'll find a
lot of scons related diffs.
So I correct for a comprehensive message. But, never you check the
return of DrawableSurface::setRes, so you'll die if the SDLSurface was
not well drawn. And more, you initialize DrawableSurface::sdlsurface so
many time you risk to have memory leaks.
If you want, I can check it out.
So I would like to remove all C-style in/out function, and replace it
with std::cin/std::cout with boost::format. Only to introduce new bugs,
of course ;)
Say that, I enjoy to play globulation :) (Even I insult this dumbs
when they get ressources in ennemy camp !)
Sorry if you get this e-mail in double, the first without the patch :p
Regards,
--
Mickaël Wolff aka Lupus Michaelis
http://lupusmic.org
sdlsurface-bug.diff.gz
Description: GNU Zip compressed data
- [glob2-devel] Screen resolution crash dans include missing,
Mickaël Wolff <=