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Re: [glob2-devel] The future!
From: |
Kai Antweiler |
Subject: |
Re: [glob2-devel] The future! |
Date: |
Mon, 25 Sep 2006 20:23:04 +0200 |
User-agent: |
Gnus/5.1002 (Gnus v5.10.2) XEmacs/21.4 (Constant Variable, linux) |
> Can't remember having said that. In my opinion glob2 is highly
> playable and thus should not be called alpha. If we release 1.0 we
> must change our release policy to something with release-candidates,
> feature-freezes, ... It must not happen that we have desyncs that can
> not be restored via auto-save. desyncs that force the players into 1
> minute pauses every 15 minutes are no blocker for a 1.0 I'd say.
I remember nuage saying that the network code needs to be rewriten -
not only because of the desyncs, but also because of security.
I don't want to release 1.0 until that is done, unless networking
will state itself as experimental, unstable and insecure feature.
--
Kai Antweiler