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Re: [glob2-devel] release policy
From: |
Bradley Arsenault |
Subject: |
Re: [glob2-devel] release policy |
Date: |
Thu, 10 Aug 2006 16:48:40 -0400 |
On 8/10/06, Leo Wandersleb <address@hidden> wrote:
hi list
to me it is bad practise to publicly announce a new release as soon as we
decided to release it. reasons:
we regularly find bugs just after releasing
release dates are when there is only source available. that's not enough for
our gamers community.
i propose to make release versions ready and only announce the files on this
list and publicly announce it one week after the binaries for at least mac,
debian and windows have been completed. otherwise people come and see how it
goes and are frustrated as their platform doesn't run smoothly or because they
can't play against others as they have a different version.
greetings, leo
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Well we can't stop people from being frustrated because they have
different versions and can't play together, and no amount of delays
will fix that. I do, however, agree that we should hold off a public
announcement untill the binaries are made. However, there should be a
limit, considereing how longs binaries for alpha 21 have taken to get
made. Sometimes maintainers are busy, and delaying a release for a
month because of this will get fustrating.
--
Start and finish, Bradley Arsenault