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From: | Kai Antweiler |
Subject: | Re: [glob2-devel] rise value of walls |
Date: | Tue, 08 Aug 2006 01:18:58 +0200 |
User-agent: | Gnus/5.1002 (Gnus v5.10.2) XEmacs/21.4 (Constant Variable, linux) |
> my brother just proposed to bring in gates. i guess what would be better for > gameplay would be that somehow trained globs are able to climb walls. that > way it would be easier to protect against the enemy without avoiding that > workers go for distant fruits. If we would go for climbing, we would have to double the number of gradients we calculate/store: noclimb/noswim noclimb/swim climb/noswim climb/swim I don't think that's worth it. Gates sound nice. They could be upgrades to walls. -- Kai Antweiler
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