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[glob2-devel] ugly tactic "ally and rush"
From: |
Leo Wandersleb |
Subject: |
[glob2-devel] ugly tactic "ally and rush" |
Date: |
Tue, 11 Jul 2006 01:10:55 +0200 |
User-agent: |
Mozilla Thunderbird 1.0.7 (X11/20050923) |
hi guys
i just fund a new tactic for AIEvil (http://globulation2.org/wiki/AIEvil):
ally
rush where it hurts most
be hostile
i propose to have it like alliance only counts if both agreed on it. no
solution is to make units stop if beeing attacked as i like the fact that
normal globs can freely go for enimies fruits while single warriors can't. also
hurt units should always run for hospitals without beeing blocked.
greetings, leo wandersleb
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