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Re: [glob2-devel] Glob2 suddenly became slow!
From: |
Matthew Marshall |
Subject: |
Re: [glob2-devel] Glob2 suddenly became slow! |
Date: |
Mon, 12 Jun 2006 23:31:31 -0400 |
User-agent: |
KMail/1.9.1 |
On Mon 12 Jun 2006 14:58, you wrote:
> > https://savannah.nongnu.org/bugs/index.php?func=detailitem&item_id=16803
> >
> > Has anyone else experienced this?
> >
> > MWM
>
> Well sorry. I know that at least 50% of all games end desynced.
It's been 100% for me :-( At least it's not near as bad as "The Great
Forbidden Area Desync of '04!"
Maybe _I_ just need to spend some time and try to nail down exactly what is
causing this.
> Maybe if we get some hundred people to drop in soon we
> get people motivate to help those begging noobs get their games running ;)
Problem is, most people aren't persistant enough to beg. Before they have a
chance to really get into the game they get frustrated. :-/
> P.S.: My excuse not to program for glob2: I don't get any ide running :(
> Anjuta what I did my mapgenerator with suddenly stopped working and eclipse
> that has very cool features crashes regularly without saving anything
> before. Any suggestions?
Have you tried doing it the old fashion way and using a text editor? I prefer
kate, (AFAIK so does ntc,) but if you want to use a gnome program GEdit isn't
too bad. KDevelop is another option for an IDE.
MWM
Re: [glob2-devel] Glob2 suddenly became slow!, Stéphane Magnenat, 2006/06/12