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[glob2-devel] more fruits?
From: |
Matthew Marshall |
Subject: |
[glob2-devel] more fruits? |
Date: |
Thu, 9 Mar 2006 09:23:06 -0300 |
User-agent: |
KMail/1.9.1 |
On Tue 07 Mar 2006 17:48, Stéphane Magnenat wrote:
> Well, the initial idea was to have more than 3 fruits. In this context,
> market would allow trading between players, even if they were not allied.
> It was designed to encourage secret diplomacy in free for all games.
I have been wondering, is there any reason why this hasn't come about?
MWM
- Re: [glob2-devel] Full Nicowar behaviour assessment, Bradley Arsenault, 2006/03/02
- Re: [glob2-devel] Full Nicowar behaviour assessment, Kieran P, 2006/03/03
- Re: [glob2-devel] Full Nicowar behaviour assessment, Bradley Arsenault, 2006/03/04
- Re: [glob2-devel] Full Nicowar behaviour assessment, Kieran P, 2006/03/04
- Re: [glob2-devel] Full Nicowar behaviour assessment, Bradley Arsenault, 2006/03/04
- Re: [glob2-devel] Full Nicowar behaviour assessment, Kieran P, 2006/03/06
- Re: [glob2-devel] Full Nicowar behaviour assessment, Stéphane Magnenat, 2006/03/07
- [glob2-devel] more fruits?,
Matthew Marshall <=
- Re: [glob2-devel] more fruits?, Stéphane Magnenat, 2006/03/10
- Re: [glob2-devel] more fruits?, Kai Antweiler, 2006/03/10
- Re: [glob2-devel] more fruits?, Emmanuel Eckard, 2006/03/10
- Re: [glob2-devel] more fruits?, Kai Antweiler, 2006/03/10
- Re: [glob2-devel] more fruits?, Matthew Marshall, 2006/03/10
- Re: [glob2-devel] more fruits?, Bradley Arsenault, 2006/03/10
- Re: [glob2-devel] more fruits?, Leo Wandersleb, 2006/03/11
- Re: [glob2-devel] more fruits?, Bradley Arsenault, 2006/03/11
- Re: [glob2-devel] more fruits?, Joey Marshall, 2006/03/11
- Re: [glob2-devel] more fruits?, Kyle Lutze, 2006/03/11