|
From: | Bo Lorentsen |
Subject: | [glob2-devel] scripting language |
Date: | Mon, 23 May 2005 23:15:18 +0200 |
User-agent: | Debian Thunderbird 1.0.2 (X11/20050331) |
Hi ...I have been following the "Creature AI" mail thread for a while (I am new in this list), and found the language part interesting as I maintain a small scripting language myself (http://lue.dk/prj/tea), to solve some internal jobs at work.
I like to know about the vision the future language in glob2 is ? (something about thead model and states ?)
This could be a nice way for me to be forced to look into the code, and maybe we could make a script/C++ interface that look much like each other, so moving code the scripting to C++ is more smoothly done.
Or, will this first be relevant in version 1.0 ++ ? /BL
[Prev in Thread] | Current Thread | [Next in Thread] |