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A fow on hex-fields is easier, because the angles are smaller. A way to
make the angles in glob2 smaller would be to introduce diagonal fow. I
have attached a screenshot of a changed fow, where I just have changed
the black*.png and shade*.png files.
Additionally I changed the colour of the fow from black to grey. For
comparison, I have also attached an old screenshot.
The fow is not finished, the edges still need to be rounded off and the
png's have to be a bit improved.
Do you think diagonal fow is a good idea? What do you think about the
new colour?