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Re: [glob2-devel] magick! :)
From: |
Hein-Pieter van Braam |
Subject: |
Re: [glob2-devel] magick! :) |
Date: |
Thu, 16 Dec 2004 14:06:18 +0100 |
User-agent: |
KMail/1.7.1 |
I'll do that, I still have the logs, don't worry :)
sorry I didn't do it sooner, it slipped my mind :(
I'll get to work!
On Thursday 16 December 2004 13:46, Emmanuel Eckard wrote:
> It does look cool, for a temporary solution.
>
> For a more permanent one, I think we'd need a few Blender experts, since
> there are an awful lot of different tiles to do. Perhaps a GFX meeting
> might be in order....
>
> Nice work anyway !
> HP, do you think we can produce a readable version of the conversation we
> had with Dizzz ?
>
> Thanks and see you !
>
> 木曜日 16 12月 2004 05:49、Hein-Pieter van Braam さんは書きました:
> > Stephane complained a bit about how the tiles look in the game, so I did
> > a little imagemagicking, here's the result:
> >
> > I hope you all like it, might be good for (temporal) inclusion?
> >
> > I think it looks rather good, if I may say so myself :)
> >
> > - hp