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[cinvoke-svn] r131 - in trunk/skorpion/server: . universe
From: |
will |
Subject: |
[cinvoke-svn] r131 - in trunk/skorpion/server: . universe |
Date: |
28 Nov 2006 02:25:32 -0500 |
Author: p
Date: 2006-11-28 02:25:31 -0500 (Tue, 28 Nov 2006)
New Revision: 131
Modified:
trunk/skorpion/server/server.csproj
trunk/skorpion/server/universe/Universe.cs
Log:
no more rules
Modified: trunk/skorpion/server/server.csproj
===================================================================
--- trunk/skorpion/server/server.csproj 2006-11-28 03:34:24 UTC (rev 130)
+++ trunk/skorpion/server/server.csproj 2006-11-28 07:25:31 UTC (rev 131)
@@ -114,11 +114,6 @@
BuildAction = "Compile"
/>
<File
- RelPath = "network\Rules.cs"
- SubType = "Code"
- BuildAction = "Compile"
- />
- <File
RelPath = "network\Server.cs"
SubType = "Code"
BuildAction = "Compile"
Modified: trunk/skorpion/server/universe/Universe.cs
===================================================================
--- trunk/skorpion/server/universe/Universe.cs 2006-11-28 03:34:24 UTC (rev
130)
+++ trunk/skorpion/server/universe/Universe.cs 2006-11-28 07:25:31 UTC (rev
131)
@@ -19,7 +19,6 @@
// these are what a universe is made uV
Physics Physics = null;
- Rules Rules = null;
Field BallField = null;
float Epsilon = 0.01f;
ushort IDnext = 1;
@@ -33,7 +32,6 @@
Events = new System.Collections.ArrayList();
Physics = new Physics();
- Rules = new Rules();
BallField = new Field();
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