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bug#39997: High CPU load and no return value with 3.0.0
From: |
Roel Janssen |
Subject: |
bug#39997: High CPU load and no return value with 3.0.0 |
Date: |
Wed, 11 Mar 2020 14:03:47 +0100 |
User-agent: |
Evolution 3.34.4 (3.34.4-1.fc31) |
On Wed, 2020-03-11 at 12:07 +0100, Ludovic Courtès wrote:
> Hi,
>
> Roel Janssen <address@hidden> skribis:
>
> > When I use the "md5" module from guile-lib (release 0.2.6.1)
> > together
> > with the following snippet in Guile 3.0.0, it never returns, while
> > on
> > Guile 2.2.6, it returns the MD5 sum of the input string:
> > ---
> > (use-modules (md5))
> >
> > (define (md5-from-string input)
> > (call-with-input-string input md5))
> >
> > (define (random-ascii length)
> > "Returns a random string of ASCII characters of length LENGTH."
> > (list->string
> > (map (lambda _ (integer->char (+ (random 95) 32)))
> > (iota length))))
> >
> > (display
> > (md5-from-string
> > (random-ascii 32)))
> > ---
> >
> > Could you point me in the right direction for finding the problem?
>
> The Guix package has this patch:
>
> '(begin
> ;; Work around miscompilation on Guile 3.0.0 at -O2:
> ;; <https://bugs.gnu.org/39251>;.
> (substitute* "src/md5.scm"
> (("\\(define f-ash ash\\)")
> "(define f-ash (@ (guile) ash))\n")
> (("\\(define f-add \\+\\)")
> "(define f-add (@ (guile) +))\n"))
> #t)
>
> It’s very likely that you’re hitting this problem.
Yes! Thanks for sharing this fix.
I applied the same changes to my code and now I don't encounter the bug
anymore.
I tested the patched code with both guile-2.2 and guile-3.0. Do you
know whether this will also work with guile-2.0? (I'd like to keep
things compatible with guile-2.0 for a few more years).
Kind regards,
Roel Janssen